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Die selben Meldungen wie CC Johnson erwähnt hatte beim Mausover für Abbruch.
Die Brücke steht schon länger in meinem Spiel und ich bin kürzlich zu der Teilstrecke zurückgekehrt und wollte neue Signale dazustellen, und bekam die Meldung. Es wäre für mich schwer gewesen, genauere Umstände zu beschreiben, daher bin ich froh, dass es auch so ging.
Danke, dass du dich der Sache annimmst.
Vielen Dank für deine tollen Mods. Grüße
May you post the steps you have done, before it's crashes. This helps me to repoduce it.
No crash or other problems yet, seems I could bulldoze parts of the bridge, but I dont want to. Right now cant alter certain parts and cannot place signals on or the tracks next to it.
Please have a look, seems like theres still an entry from train fever times on there. Thanks.
I just got a fatal error:
class Model * __ptr64 Id not found: bridge/vejlefjordbroen/beam_rep_21.mdl
C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Lib/Util/IdRep.h:84: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: Assertion `false' failed.
Exception type: Fatal error
Details:
Assertion Failure: Assertion `false' failed.
In file: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Lib/Util/IdRep.h:84
In function: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class s
... ->