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Сообщить о проблеме с переводом
We've officially released the new mod to the world. You can find it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2824240402
Currently, this mod is identical to the development version we've been maintaining for the last several months, but that will change soon. The development version will be where we release new updates to test them out before we push them to the main mod. If you'd like to have early access to new features and additions, you can still use the development version here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2817359776
Very soon -- hopefully within the next week -- we'll be pushing a major update to the development environment, which will include setting HP and threat counters when setting up a scenario and when advancing the villain or main scheme stage.
You can check out our development version here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2817359776
And although it's not officially launched, our final production version is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2824240402
Currently, these are identical, but soon, we'll be testing new features and changes in the development mod before we push them to the production mod.
WWW AssetBundle Error: 404 Not Found
at [ http://chry.me/up/new_blackhole4.unity3d ]
Loading complete.
Game Load elapsed 5.057 (seconds)
Error in Script (Modular Encounter Sets - cef065) function <onLoad>: Object reference not set to an instance of an object
The buttons for the villains over on the right side do not seem to be working (I assume because of the error) and the blackhole graphic is apparently a broken link.
Now that I'm caught up on adding content, and there shouldn't be anything new until March, I'm going to get to work on scripting. I'll release a roadmap of planned features soon.
We have all of the heroes through Angel and Psylocke, and all the scenarios except for NeXt Evolution, which will be coming soon.