Transport Fever 2

Transport Fever 2

163 ratings
Modular streetside lorry station
   
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Station: Truck Station
File Size
Posted
Updated
26.809 MB
Sep 3, 2020 @ 8:24am
Mar 18 @ 9:49am
37 Change Notes ( view )

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Modular streetside lorry station

In 1 collection by lollus
game changers
21 items
Description
A modular lorry station with one single terminal, available from 1925.

You can combine several of these to make a complex lorry station, with full control on the paths and the capacities. You can also combine them with the stock streetside stations in the same hub, using them as unload-only points.

To place one, make the streets first and leave a gap for the station, which comes with its own piece of road attached.
Best: install the street fine tuning, draw your street, slice it in two points, bulldoze the segment between and replace it with this station.

You can use the pavement to store cargo or leave it clear.

Cargo links connect separate areas into a single loading bay, even across obstacles.

Switch the sound effects on or off with the mod parameter.

TIPS AND TRICKS
Use <o> and <p> to adjust the pitch.

Placing two stations close to each other can be a pain, because the game tries to snap roads together, fails and raises pointless error messages. Add some extra length to get past this, or leave a broader gap between your stations, or change the "snap to neighbours" property.

Once you have built your station, you can configure it. You may need to cycle through "snap to neighbours" to allow this.

Install the street fine tuning to have useful building tools and more roads. Use the categories in the street menu so you don't go bananas selecting road types.

If you want to force something into a station catchment area, use the ultrathin paths or the cargo link module.

You can use modded street types, as long as they have one of the following categories: country, highway, one-way, urban, mining.

If you attempt to configure your station and see collision warnings, make sure the right street type is selected in the configuration menu. It is a dynamic selection and it can do that, it's a game limit.

If you are not happy with a street mod, remove or reconfigure the modular lorry stations that use it, remove or replace all the modded streets, save the game and reload it without the offending mod.

KNOWN ISSUES
The first iteration of this mod had an awkward grid. If you have already built some of these stations, they will keep working. As soon as you configure them, the old modules will go away and you will have to plop the new ones instead. It is a one-off and a small price to pay for a decidedly better grid.

There was another breaking change in Seeptember 2021. Your old stations will keep working, but you will need to bulldoze and rebuild them if you want to edit them.

Avoid mods that replace or disable stock streets, they can break this and other mods. Chances are, you won't miss them anyway.
52 Comments
Ms.TAKE Feb 24 @ 4:05pm 
Well, I don't mind.
lollus  [author] Feb 24 @ 7:56am 
Sorry I deleted you by mistake. Let's hope that the next game release has a smarter API, so we can make better constructions.
lollus  [author] Feb 24 @ 3:17am 
Just chop off a short bit of road with the slicer, then bulldoze it, then put in this station. Done.
Ms.TAKE Feb 23 @ 4:41pm 
...If only they could be build on existing chunk of road (as freeestyle station does with tracks) instead of it's own... :deadlyrabbit:
lollus  [author] Feb 23 @ 4:38pm 
They do loading and unloading and they can be made huge, small, curvy, they can store goods across the road... They are practically freestyle lorry stations.
Whitewolf Feb 22 @ 4:03pm 
Are these transfer stations only, or do they work as standard stations for industry loading and unloading?
lollus  [author] Oct 14, 2024 @ 9:29am 
Yes, it is. You can use other street mods too, but some have quirks.
galaxy055 Oct 14, 2024 @ 6:42am 
Is your mod (Street fine tuning) okay to use?
lollus  [author] Oct 13, 2024 @ 3:56pm 
Try a game without modded roads please.
galaxy055 Oct 13, 2024 @ 6:27am 
Since the latest update The game crashes (assertion failure), when I place new ones ingame, some don't show catchment areas neither.