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Otherwise I just use the max map size and build inside a mountain, plenty of space to expand, with huge storages.
it give me nice idea for starting base so idont spend too much building in first year
Also, if you are like me you will have single job dedicated pawns that sometimes have no combat experience and are therefore weak when it comes to fighting. When I used this trick what ends up happening most of the times there is a berserk prisoner or a prison break and they beat my workers and manage to flee until they meet the turrets.
Only use the prison workshop tip if your workers can handle all the prisoners, as it can be annoying to relocate all the workshops when they can't.
As a final tip avoid making stockpiles in prisons. Wood can be used as a weapon, and so can beer bottles.
While the hospital, which as you said, needs to be clean BUT also, needs to have shelves in it to store medicine on, I feel should be close too/connected with your jail(s) So that when capturing a downed enemy your pawn only has a short trip to run to get the herbal meds for the prisoner AND if they try a break out and you shoot them up, they are close to meds.
As for the research, I like to put the research room close to the bedroom of my researcher, making it more efficient for them.