XCOM: Chimera Squad

XCOM: Chimera Squad

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45.460 KB
Aug 27, 2020 @ 11:49pm
Aug 28, 2020 @ 12:02am
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Description
Doubles the starting utility slots available to all XCOM units.

Requires a new campaign, as the stat is tied to the soldier's creation.

Yes, this means that Patchwork gets a total of 4 with her class ability (+1) and the armor bonus tier 3 (+1). I just tested it and the UI shows correctly all 4 items.

You still have to obey the limits of the game (1 ammo type, 1 grenade type, 1 medikit max, etc.) otherwise this would grossly be overpowered.

I suggest playing with some difficulty mods (like my AI or Campaign tweaks) otherwise it's just not fair for the Aliens.

-= CUSTOMIZATION =-
You can open this mod's INI file XComGameData_CharacterStats.INI file and if you want, you can give less slots to one class and more to the other. If you feel Axiom deserves 3 but Zephyr should have 2 and Shelter should have 4 it's extremely easy to edit. Change the number values to your liking. Don't go crazy however, I have not tested above 4.

-= REMOVAL =-
You will not be able to remove this mod mid-game, you'll have to think long and hard about it before starting. You also have to make your custom edits before starting and they are permanent during the campaign.

-= COMPATIBILITY =-
This was extremely simple to make, just text INI edits, and is thus compatible with mostly anything.
16 Comments
ADVENT Avenger  [author] Feb 1, 2023 @ 2:15pm 
It's cut off. So it is technically possible, but you'd have to recode the UI to fit it properly which i won't do.
Layth36 Feb 1, 2023 @ 10:25am 
Just wanted to say that it is possible to have 5 utility slots as shown here [i.imgur.com] with no issues whatsoever. Maybe the screen/video resolution makes the difference? I'm playing on 1440p
ADVENT Avenger  [author] Mar 5, 2021 @ 3:06pm 
This is a base game bug, sometimes you think youre swapping an item for another but the game swaps another one instead of your target. I suggest Xing all items and requipping from scratch to bypass the issue.
Pat The Cat Mar 5, 2021 @ 2:53pm 
nevermind, it just started working suddenly after I made the post...weird
Pat The Cat Mar 5, 2021 @ 2:51pm 
when I try to add an additional utility item, it just replaces the one in the first slot. have I missed something?
ADVENT Avenger  [author] Feb 12, 2021 @ 12:22pm 
Use my campaign mods there are addtional defense items
Thumper Feb 12, 2021 @ 12:11pm 
Can you make a mod that increase bonus from armor since it will be a bit easier.
lolic_lol Nov 14, 2020 @ 5:13pm 
Thanks, it's really cool!
ADVENT Avenger  [author] Nov 14, 2020 @ 11:00am 
@lolic_lol I released a mod based on your ideas for weapon attachments.
ADVENT Avenger  [author] Nov 13, 2020 @ 12:04pm 
Oh thats good then