Tabletop Simulator

Tabletop Simulator

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Marvel Champions Workshop - Designhacker
   
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3.870 MB
Aug 27, 2020 @ 12:36pm
May 21 @ 8:52am
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Marvel Champions Workshop - Designhacker

Description
You can find all my hero packs and custom gaming mat right here!
4 Comments
Connor Feb 15 @ 5:04pm 
@Designhacker Awesome, glad to help! I shall test with the changes to see how it effects it
Designhacker  [author] Feb 14 @ 1:15pm 
@connor Thanks for discovering this! I've hotfixed the MGH upgrade to only allow a card draw maximum of 2 per exhaust. This may not prevent loops with lucky hands, but it SHOULD prevent an INFINITY loop, I think!
Connor Feb 14 @ 8:47am 
Use Basic Power > Pay for MGH > Ready it (as an Upgrade) and yourself with Eureka! > Use MGH, draw four, Use Basic Power, Pay for MGH, ready beast and MGH, reapeat.

I may perhaps be missing a limitation on this, but I have checked multiple times. I also ran through the combo about 10 times to make sure if it was infinite or not, and with the deck getting down to about 17 cards, I have yet to brick the combo.

Anyway, was just curious if this was intentional, hope to hear from you!
Connor Feb 14 @ 8:47am 
Hello, I have been going over your collection for a bit now and really enjoy your work. Just wanted to mention something I noticed about the Beast hero you built. I love the concept, and enjoy the mechanics a lot, but I wanted to be sure you knew about the potential for an infinite combo with Beasts MGH in his final form and to see if that was intentional. The premise is to build Leadership, as many upgrades and supports as you can get reasonably to thin your deck heavily, Power of Leadership and Power in All of Us for extra star resources and such. Then thin your deck down as much as you can and get to Beast (4). The combo goes: