Rocket League

Rocket League

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Ray Tracing
Von ShadowCat
"WARNING: the order of the images is incorrect, starts at the bottom and ends at the top"

English:
Here I showing how to configure Ray tracing. To get Ray tracing, you need to become a $ 5 patron of Pascal Glitcher at https://www.patreon.com/mcflypg.
When you have the RT, download the Reshade from this link (https://drive.google.com/file/d/1qA7pilonLd0DTlqcl7XUtB9iU2yk7nAP/view), because the Reshade that you download from the official website, it has blocked the depth buffer in online mode at games, however, this reshade, does not come blocked.
After downloading, run and click on select a game and click on browse, then search for and select the game executor (C or D: \ Program Files (x86) \ Steam \ steamapps \ common \ rocketleague \ Binaries \ Win64) and select DX10/11/12,then start the installation.
When finished, go to the folder where it was installed and open the reshade-shaders folder and put the RTGI folder and the .fx and fxh files in the "Shaders" folder, already the .png files, put in "texture", after doing this open the game, the rest that you will have to do will be in the last images posted (the images that have the game open).
   
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Entfernen
downloading and installing reshade
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placing ray tracing files
Opening game and configuring
1 Kommentare
Entryman 10. Juli 2023 um 7:58 
Your link to the preset is down