RimWorld

RimWorld

94 ratings
Butchery Counts Meat Types
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
317.377 KB
Jul 26, 2020 @ 6:16am
Sep 4, 2021 @ 2:45am
7 Change Notes ( view )

Subscribe to download
Butchery Counts Meat Types

Description
Makes butchery jobs count only allowed meat types based on the allowed corpse types to use, for use with "Do until you have X" bills.

This makes it possible to have separate bills for butchering animals/insects/humans, each with their own meat amount target, without different meat types interfering with correct operation.

It is safe to add or remove this mod from existing savegames.

Source: https://github.com/MrHacky/rimworld-ButcheryCountsMeatTypes
46 Comments
RandomHero Jul 28 @ 10:12pm 
This mod still works in 1.6, but the mod linked below seems to automatically work when I replaced this mod with it (and is up-to-date and a bit more configurable).
RandomHero May 10, 2024 @ 8:34pm 
This is working for me in 1.5.. I don't use those mods listed below me, though.
-Mikhail- Mar 4, 2023 @ 6:47pm 
incompatibility with rocketman soyuz, combat ai. pawns are frozen, spam in the logs
ELLIOTTCABLE on Discord Feb 25, 2023 @ 8:22pm 
There's also this new, more-configurable mod with a similar purpose: [url=
https://steamcommunity.com/sharedfiles/filedetails/?id=2912131214 ]"Do Until" Filter[/url]
brian_va Jan 5, 2023 @ 5:04am 
works fine on 1.4
Zerus Jan 5, 2023 @ 3:31am 
1.4?
Mbos Nov 2, 2022 @ 2:27pm 
It works fine and doesnt seem to cause any bugs for as far as i have seen.
jjdinkle Oct 29, 2022 @ 7:40am 
seems to work fine
submeg Oct 21, 2022 @ 10:48pm 
Does anyone know if this is working with 1.4?
brucethemoose Oct 8, 2022 @ 5:08pm 
1.4?