Wreckfest
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Monk's Tracks
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23 lipca 2020 o 10:36
28 kwietnia o 19:20
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Monk's Tracks

Opis
A collection of European Stock Car/Banger tracks for Wreckfest, made by Ben Woods

Tracks:
Arlington - United Kingdom / Status Done
Angmering - United Kingdom / Status Done
Dover - United Kingdom / Status Done
Roosecote Raceway (Barrow) - United Kingdom / Status Done
Warton Raceway - United Kingdom / Status Done
Wisbech Raceway - United Kingdom / Status Done
Bentelo Raceway - Netherlands / Status Done
Arena Essex - United Kingdom / Status Done
Coolronan Raceway - Ireland / Status Done
Horndean Raceway - United Kingdom / Status Done
Ringwood Cheetahs Raceway - United Kingdom / Status Done
Odsal Raceway - United Kingdom / Status Done
Arlington Post And Wire - United Kingdom / Status Done
Wisbech Shale Raceway - United Kingdom / Status Done
The Yard - Unknown / Status Done
Arena Essex Oldskool - United Kingdom / Status Done
Old Skool Ippy - United Kingdom / Status Done
Newtonabbot - United Kingdom / Status Done
Staphorst - Netherlands / Status Done
Texel - Netherlands / Status Done
Hengeveld - Netherlands / Status Done
Tring - Unknown / Status Done

Big Thanks To

Sam#223 (For Genreal Help)
Dippy #400 (For Pics Of Warton)
Madcowie Productions (Banger Unlimited)(For Wisbech)
Gandalf #466 (Horndean, Cheetahs, Texel , Staphorst)
Combesy #448 (Winner Of The First Raffle) And (Winner Of The Second Raffle)
Komentarzy: 5
VY Canis Melodis 19 godz. temu 
i'm so glad angmering is immortalised here after it closed
Stormraven204 24 kwietnia o 13:08 
Hi Monk,
Do you have any plans to add Smetharpe (UK banger track) to this pack?
Phoenix 27 lipca 2023 o 8:22 
Hello Monk,
I am in the process of creating a modpack for my league and would love to add your mod and credit you as the creator. I don't know how to get in touch you on Discord, so I thought I'd ask here.
ArtodyThings 21 listopada 2022 o 16:53 
Could you do the same tracks counter clockwise so the F1 stock cars have more options? Great work on these.
AlconburyBlues 20 czerwca 2022 o 3:39 
Only 2 problems I've noticed that need fixing.

Horndean: AI cars drop in out of the sky when the race loads. Everyone is set to race the track clockwise . But then when the race starts, all the AI cars all start turning around and then proceed to race the track in an anti-clockwise pattern.

The Yard: Need to have the inner track boundaries pushed closer to the fence. Since on this track you cannot see where to stay on, if you decide to race the inside line, it treats it as if you are out-of-bounds i.e. shows the "Push to reset" message, and stops counting your laps.

Other than those two, I have tested the rest and they all seem fine.