Trove
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Classes
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Introduction
"Before venturing into the Multiverse, you’ll need a warm, cube-like body to withstand the rigor of life without curves. Play as a gallant Knight, a sharp-shooting Gunslinger, a prehistoric Dino Tamer, a heroic Vanguardian, or one of the other many, many classes available in Trove!"

"Class" defines the type of character being played.

Each class has their own attacks, skills, and outfits.

A character can have multiple classes in Trove, they each have their own abilities, equipment and levels.

They must be unlocked either from Chaos Core Crafter or with a Starter Class Coin or Class Coin

Classes have a wide range of abilities and different combat styles each ranging from difficulty. There are two types of damage types, Physical and Magical with Physical classes using Swords and/or Axes, Bows, Spears and Fists and Magic classes using Guns and Staves. There are also two combat style difficulties that not only are different in price (in terms of Crafting requirements and credit amounts) but also have different play styles depending on how much skill is needed to master the class. These are separated into Starter Classes and Advanced Classes.

To change classes, press J or the specified class change button. The old way to change the class- the player must go to the "class changer" which is available in the hub and can be crafted by using the Crafting Bench. One must open the class changer interface by pressing "E" while looking at the class changer, then a window will open and show the available classes.
How to unlock a new class
Classes can be unlocked in several different ways:
  • Purchased from the Store or the Class Selector with Credits (with Advanced Classes having a higher price than Starter Classes).

  • Some classes are included in Class Packs.

  • Use a Class Coin.

  • Craft to unlock at the Chaos Crafter, or a Resistor Workbench to craft the Vanguardian.
New classes that come out will not be available at the start of the game, until a certain amount of time has passed.
Classification:
Damage
Type
Description
Classes in this Category
Physical
Attacking enemies through brute force, only benefits from Physical Damage stats.
Knight, Neon Ninja, Candy Barbarian, Shadow Hunter, Boomeranger, Lunar Lancer, Revenant, Vanguardian.
Magical
Attacking enemies with magical spells or projectiles, only benefits from Magical Damage stats.
Gunslinger, Fae Trickster, Dracolyte, Ice Sage, Pirate Captain, Tomb Raiser, Chloromancer, Dino Tamer.
Difficulty
Type
Description
Classes in this Category
Starter Classes
Basic set of abilities and simple to understand.
Candy Barbarian, Boomeranger, Tomb Raiser, Pirate Captain, Lunar Lancer, Knight, Gunslinger, Dracolyte
Advanced Classes
Complex set of abilities that requires practice to use effectively.
Chloromancer, Revenant, Shadow Hunter, Neon Ninja, Ice Sage, Fae Trickster, Dino Tamer
Expert Classes
Complex set of abilities that requires practice to use effectively. Obtained in a different way than other classes.
Vanguardian
Playstyle
Type
Description
Classes in this Category
Close Range
This play style consists of getting up close in vanquishing enemies. Mainly short ranged and requires the player to be up close to enemies to deal damage.
Knight, Dracolyte, Neon Ninja, Candy Barbarian, Pirate Captain, Boomeranger (Melee), Vanguardian (Melee), Tomb Raiser, Lunar Lancer, Revenant
Long Ranged
This play style consists of damaging enemies from afar. Mainly long ranged and gives the player plenty of space to deal damage to enemies.
Gunslinger, Fae Trickster, Ice Sage, Shadow Hunter, Boomeranger (Bow), Vanguardian (Ranged), Chloromancer, Dino Tamer
Weapons
Type
Description
Classes in this Category
Melee
Only uses "Melee" type weapons such as Swords and Axes.
Knight, Neon Ninja, Candy Barbarian, Boomeranger (Melee)
Gun
Only uses "Gun" type weapons.
Gunslinger, Pirate Captain, Dino Tamer
Staff
Only uses "Staff" type weapons.
Fae Trickster, Dracolyte, Ice Sage, Tomb Raiser, Chloromancer
Bow
Only uses "Bow" type weapons.
Shadow Hunter, Boomeranger (Bow)
Spear
Only uses "Spear" type weapons.
Lunar Lancer, Revenant
Fist
Only uses "Fist" type weapons.
Vanguardian
List:
Knight

Meele

"If you seek truth, justice, and a finely chiseled jaw, unsheathe your sword as a stalwart Knight. Gleaming armor and pointed sword have never looked this square."

The Knight is a durable, armored fighter that wades fearlessly into melee combat. Charge your enemies to close distance, but if things get messy, your ultimate will restore your health and let you shrug off blows with ease.

It seems that the Knight is kind of designed to be the tank. Looking at him, you can't repel the feeling that it's based on the World of Warcraft Warrior. In Trove, the Knight has a dash, a taunt, a buff to the total HP with moderate damage. His ultimate, which restores his HP, reduces the incoming damage, and redirects the damage that seven nearby Trovians receive, makes him an excellent tank. Having a healing character on him can make Knight pretty much unkillable unit.

However, he's not that popular partially because his gameplay is rather unimpressive and underwhelming, as well as his animations, and the character altogether looks lame. But still, if you don't mind boring and you like to take one for the team, then Knight might be your way to go.

Abilities:

Retruibution (Passive)
The Knight's basic attack reduces target outgoing damage by 5%. Additional attacks refresh the debuff.

Smash "Crush cowardly enemies beneath your weapon of choice."
Damages and briefly taunts all enemies in a cone in front of the Knight.

Charge "Lunge through the heart of the opposition."
Launches the Knight forward, taunting, stunning and damaging passing emenies.

Iron Will (Ultimate) "Heal your Knightly body and shield it from harm."
Fully heals the Knight and reduces incoming damage by 50%. 7 nearby Trovians takes 10% less damage and redirect 10% of incoming damage to the Knight for 10 seconds.

Acquisition: 250 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Mushroom Chunk x80
Enchanted Wood x20
Gunslinger

Pistol

"When you're armed with six-shooters, serapes, and a rakishly angled hat, the possibilities are nearly endless... and endlessly handsome."

The Gunslinger is an eagle-eyed ranged fighter who blasts enemies with dual pistols. Light up your foes with a well-aimed charged shot, then use your ultimate to gun them down in a hail of energy bullets.

He's top tier in Shadow Towers, and one of the best classes in the whole game, mostly due to the insane damage output, one of the highest for ranged classes. This alone, combined with splash damage, makes him really strong in terms of both farming and PvE. The only problem that he has is the constant waiting for his ultimate, as its cooldown is pretty high.

Abilities:

Lucky Shot (Passive)
While in the air, damage dealt to emenies decreases the speed of the Gunslinger's decent. Dealing damage can cause the next Charged Shot to be Full Power without any charging time.

Charge Shot "Turn your pistols into plasma guns."
Hold Charged Shot for up to 2 seconds to increase it's damage and radius.

Blast Jump "Propel yourself into the wild blue yonder… by shooting your feet."
Launches the Gunslinger up to the air, damaging any nearby enemies.

Run and Gun (Ultimate) "Cut down your foes with a burst of bullets and speed."
Increases the Gunslinger's Movement Speed, and allows the Gunslinger to run full speed while attacking.

Acquisition: 250 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Bottle x30
Bleached Bone x10
Fae Trickster

Staff

"A master of illusion (and the ultimate prankster), the Fae Trickster is ready to beguile and charm your foes. To death."

The Fae Trickster specializes in avoiding damage while dishing it out. Use blink to leave behind an illusion that takes the hits for you, while you deal massive damage with your charged up attack.

First of all, if you're not into fairies, you may want to give it a pass. Fae Trickster is a Trove version of Sailor Moon, which for some of you may sound appealing, but for some - not. Also, the biggest advantage and a disadvantage at the same time is the high single-target damage of Fae Trickster. Although the character will do fine against bosses, it has not much use anywhere else, as it will struggle against a large pack of mobs, and even adds in the boss fight.

Abilities:

Ego Blast (Passive)
If the Trickster has taking no damage for 2 seconds, their basic attack deals bonus damage.

Blink "Summon an illusory clone to deceive foes while you teleport ahead."
Teleports the Trickster, leaving a decoy behind that enemies will attack.

Glitterbomb "Share the love (and carnage) with explosive faerie dust disco balls."
Throws a shiny bomb which deals in an area and stuns enemies.

Faerie Dance (Ultimate) "Conjured staves smite your enemies while distracting them from the real danger. You!"
Summons 3 enchanted staves to attack the Tricksters emenies.

Acquisition: 750 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Faerie Dust x200
Blank Scroll x30
Diamond x100
Dracolyte

Staff

"This staff-wielding engine of destruction is armed to the teeth with Draconic magic, infernal might, and one deadly-adorable Dragon sidekick."

The Dracolyte is a fire mage who commands the might of dragons. Use your flamethrower to charge up your dragonling familiar and if you get into trouble, use your ultimate to transform into a powerful dragon.

It's one of the coolest old-school characters. Now that they gave him a 100% chance to spawn Baby Dragon, these little guys combined with his ultimate makes him as dope as can be. He is one of the most efficient classes in terms of doing Shadow Towers, with maybe a little hard time with the Hydra (Dracolyte is essentially melee), but all in all, he should be ok with others.

Abilities:

Fireborn (Passive)
The Dracolyte's attacks cause emenies to Burn, increasing their damage taken from all sources.The Dracolyte also moves much faster through lava, and takes less damage from it.

Spit Fire "Your baby dragon unleashes a mouthful of flame! (Or maybe just a puff of smoke.)"
If charged, our familiar releases a fireball that deals damage over a small area. Damaging emenies with our basick attacks will charge up your Familiar.

Burnt Offering "“Gift” your enemies with explosive dragon idols. Bombs away!"
Throws Dragon Idol on the ground that explodes after 3 seconds. The Dracolyte's attacks can detonate the Idol early, dealing damage over an area

Avatar of Flame (Ultimate) "Transform into a mighty dragon with volcanic strength. RAWR!"
Transforms the Dracolyte into a Dragon for 15 seconds, increasing movement speed, health regneration, stability and the damage done by the basic attack, while reducing damage taken to 50%

Acquisition: 250 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Bleached Bone x10
Primordial Flame x10
Neon Ninja

Meele

"Spread terror from the shadows and the light as a Neon Ninja. Hurl shurikens and backstab foes, then flip away as you drop into stealth!"

Elusive and deadly, the Neon Ninja slices and dices enemies when they least expect it. Backflip into stealth and surprise your enemies with thrown shuriken, and then obliterate them with the forbidden Final Technique.

Top tier speed farmers in the game, with his backflipping making him the fastest character in Trove. From the moment that he can't build up his shurikens combined with the fact that he's one of the squishiest classes in the game, he's not that good for Shadow Towers any more.

Abilities:

Shining Star (Passive)
The Neon Ninja's attacks can regenerate up to 3 Throwing Stars, witch are thrown when using the basic attack while in Stealth Mode. This attack deals double critical damage when charges are at max.

Shadow Flip "Vanish as quickly as you appeared with an arching backflip, stealth, and speed-boost. They don’t stand a chance!"
The Neon Ninja flips backwards and enters Stealth Mode for 3 seconds, granting invisibility and a movement speed increase.

Stasis Blade "Move through your enemies as the wind moves through reeds, rooting all targets in your path."
The Neon Ninja dashes forward. Enemies struck take damage and are rooted in place for 2 seconds.

Final Technique (Ultimate) "This deadly technique, taught by the master ninja himself, imbues your weapon with the power of 1000 fists."
The Neon Ninja basic attacks hurl damaging energy swords witch refresh the duration of Stasis Blade on enemies.

Acquisition: 750 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Robotic Salvage x500
Diamond x150
Golden Soul x10
Candy Barbarian

Meele

"The Candy Barbarian is a powerful melee combatant whose sugar-inspired rage fuels a wide variety of special attacks!"

A mighty warrior with a lust for battle that is matched only by a hunger for sweet treats. Leap into the fight, then beseech your patron deity Eis-Crom to hurl one of his fabled thundercones down upon the heads of your enemies.

It is a mighty fighter craving battle and sweets. He rushes into the fight in the name of his deity the Eis-Crom (ice cream?), throwing his thundercones to smash opponents. He is an energy-based class.

He's one of the most straightforward, beginner-friendly characters of all. He's melee, which teaches all newbies how to move, kite, and attack better than a ranged one. He's not the best at anything, but he's not the worst. The Candy Barb somewhat sits in the middle. His power grows steadily, not that he starts weak ending up strong, or the opposite. Due to his crowd control and moderate damage, he's quite useful in Shadow Towers.

Abilities:

Gum Drop (Passive)
When attacked, the Candy Barbarian will sometimes drop rare-inducting Gum Drops, increasing attack speed and movement speed.

Vanilla Swirldwind "Spin like a cotton candy machine gone berserk, striking all enemies within range."
The Candy Barbarian spins around, attacking all nearby foes and creating Healing Candy for himself.

Shugar Crush "Launch into the air and crash down on your target with devastating force."
The Candy Barbarian leaps at enemies, dealing damage over an area and creating Gum Drops.

Eis-Crom Cone (Ultimate) "Invoke the powers of Eis-Crom, god of all things candy, to waylay your foes with an exploding ice cream cone of terror!"
The Candy Barbarian drops a large ice cream cone, dealing damage over an area, creating Gum Drops, and dropping Healing Candy for allies.

Acquisition: 250 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Wild Cupcake x20
Glacial Shard x25
Ice Sage

Staff

"Call forth freezing magic, wield wintry powers, and watch as your enemies fall before the Ice Sage’s biting chill. There’s no cooler caster in all of Trove!"

The Ice Sage is a cryptic spellcaster with an unerring sense of everything cool. Chill foes with magical crystals and summon deadly falling icicles, then use your ultimate to freeze enemies solid and leave them helpless.

Before his rework, he was among the best speed farmers in the whole game thanks to the shield and movement speed boost on the "1". After it was swapped with his ultimate, the Ice Sage is excellent in the Shadow Towers, and actually nowhere else. It still has a decent farming potential with his Freeze, AoE spells, and movement speed. However, he's nowhere near the top, and his playstyle is rather mundane.

Abilities:

Cold Hearted (Passive)
The Ice Sage's basic attack chills enemies, slowing their movement speed. Additionaly, Ice Sage can walk across ice without slipping.

Ice Crash "Spin like a cotton candy machine gone berserk, striking all enemies within range."
Drops an icicle from the heavens, dealing damage over an area that chills enemies, slowing their movement speed. Also turns lava blocks into water blocks for a short time.

The Big Chill "Launch into the air and crash down on your target with devastating force."
Freezes and damages all enemies around the Ice Sage for 3.5 seconds doing frostbite damage while frozen.

Frozen Ward (Ultimate) "Invoke the powers of Eis-Crom, god of all things candy, to waylay your foes with an exploding ice cream cone of terror!"
Increases the movement speed, damage, and attack speed of the Ice Sage while activat. Reduces all incoming damage by 50% for a short time.

Acquisition: 750 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Blank Scroll x30
Bottle x350
Glacial Shard x500
Shadow Hunter

Bow

"Stalk your prey with a deadly bow, razor-sharp arrows, and a whispering crystal that can see through walls. It’s shadow season, and you’re master of the hunt!"

Shadow Hunters destroy evil wherever it may hide. Heed the Dark Whispers of your captured shadow, pick off distant enemies with a charged Radiant Arrow, and trap them with Sun Snares when they get close.

Probably one of the most popular and cool classes in Trove. Many people say that how your character looks in-game is sometimes a deciding factor, as you won't have much fun playing a character that is repelling, right? It's the strong side of the Shadow Hunter as he looks absolutely amazing. Also, one of the reasons he gained so much popularity is his class gem ability, which changes his basic attack into a machine gun. However, Shadow Hunter has some problems, one of them being the unexciting early game. Getting through the initial levels is painful, and we could refer to the WoW's Warrior again. But the reward you get for your hard work and patience makes it up entirely. The other thing that holds him from being top tier is that his ultimate, as well as basic attack, don't phase through the enemies. If they did, SH would be the best class in the whole game.

Abilities:

Dark Whispers (Passive)
Nearby enemies pereodically recieve a Shadowmark, increasing the damage they take from charged Radiant Arrow shots and allowng the Shadow Hunter to see them through walls.

Radiant Arrow "Fire a scintillating shot that pierces through walls … and other enemies."
An attack that can pierce through enemies and walls. Hold for at least 1 second to charge. causing it do deal extra damage to Shadowmarked enemies.

Sun Snare "Set a trap that dazzles your foes with a luminous flare, knocking them senseless for a short time."
Throws a blinding trap witch stuns and damages all nearby enemies for 2 seconds when triggered.

Arrow of the Goddes (Ultimate) "Mark ALL nearby enemies and let fly with a Radiant Arrow touched by the Goddess herself!"
Applies Shadowmark to all nearby enemies. Empowers the Shadow Hunter's next Radiant Arrow. Increasing it's damage, doubling critical damage and causing it to knock enemies back.

Acquisition: 750 Class Coins

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Radiant Shard x2.000
Somber Soul x20
Crystallized Cloud x1.500
Pirate Captain

Pistol

"When ye tire of life as a land lubber, arm yerself with parrot, plunder, and cannon, then set sail as master and commander of the salty seas!"

A salty sea dog with a love for explosions and the high seas. Blast your foes with Plunderbuss for doubloons to upgrade your First Mate's cannon, bait foes with Pretend Pirate, and unleash Man o' War for a fiery finish!

His playstyle revolves around planting utility devices and playing around it, much like Chloromancer. It is why just like the mentioned one, the Pirate Captain is not very popular among the players. His attacks and abilities are mostly splash damage, so Pirate Captain has no problems dealing with multiple enemies. However, other than that, the class has not much more to offer.

Abilities:

Plunderbuss (Passive)
Attacking enemies causes them to drop Doubloons, which generate energy and increase the damage of any active First Mate turret.

First Mate "Load a cannon for yer trusty Parrot and let your enemies taste its lead."
The Pirate's First Mate mans a turret that attacks enemies. Each time First Mate is used, it can be upgraded by picking up Doubloons.

Pretend Pirate "Strap a bomb to yer bilge rat and send him out to distract your foes. A blast will be had by all!"
Throws down a booby-trapped decoy that enemies will attack.

Man o' War (Ultimate) "When you need to keelhaul yer foes, just light the fuse of yer Man O’ War and watch it turn ‘em to chum. Yum!"
Summons an extra powerful Man o' War turret witch lobs explosive shells that deal damage over a small area.

Acquisition: 250 Class Coins / Block Beard's Pirate Pack

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Golden Seashell x200
Ancient Scale x1
Boomeranger

Bow/Melee

"The Boomeranger – pronounced Boom-eh-Ranger – is a true jack of all trades. Pick your bow, blade, bomb or boomerang as needed!"

Boomerangers are skilled with both bow and sword. Bomb your way through bedrock and stun any enemies you find with your trusty boomerang! When things get too hairy or scary, lob a Mysterious Urn into the fray!

Boomeranger is a very popular class as a starter, thanks to its versatility and adaptive capabilities. It can be both melee and ranged, and all you need for switching is to equip a proper weapon. Later on, he will have his patented Boomerang and bombs, that are extremely useful in terms of destroying blocks and farming. Among all classes, Boomeranger relies relatively heavily on cooldowns and abilities rather than energy, spawns, or basic attacks.

The biggest problem the Boomeranger has is the knockback built into his ultimate. The reason why is that sometimes it does more harm than good. He can throw the enemies out of someone's AoE spells, or even throw the boss away from the dungeon, making it impossible to complete it. Also, the ultimate chickens, which were extremely powerful and useful, got nerfed to the ground, making the whole class semi-viable. As for Shadow Towers, the Boomeranger is not in the best of shapes. Melee classes mostly suck in terms of ST, which forces the character to use the bow. The catch is that other classes do way more DPS, making the Boomeranger fall off in this regard.

Abilities:

Plunderbuss (Passive)
Every third attack done by the Boomeranger does extra damage.

Boomerang "Catch the Boomerang when it returns, and reduce the cooldowns on all your abilities!"
Throws a stunning boomerang that returns after hitting an enemy or wall. If caught on the return trip, all cooldowns are reduced.

Big Bomb "While words and kindness can solve some problems, others are best approached with a bomb. A Big Bomb."
Throws a timed bomb for big damage and destruction.

Mysterious Urn (Ultimate) "It could contain rare crystals to restore your health, a passel of explosives to defeat your enemies, or something altogether different!"
Throws a mysterious urn for area damage and a random bonus.

Acquisition: 250 Class Coins / Adventure Pack

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Primordial Flame x10
Golden Soul x1
Tomb Raiser

Staff

"Steal health from foes to fortify your macabre minions! Or sacrifice your skeletal subordinates to create a gargantuan Grave Golem. Either way, this nefarious necromancer is bad to the bone."

The unlife of the party! Animate minions, then heal them and damage enemies with your basic attack's piercing beam. Enhance your attack and defence with Banshee's Boon, and combine your Bonetourage into a Grave Goliath!

The problem with the Tomb Raiser is that in order to be useful, he needs to stack up his minions, which takes a lot of time and nerves. It's useful and provides a lot of utility, but whenever people are facing a choice between slow building-up damage, or high DPS right away, they will refuse to wait, and pick something that smashes from the get-go.

Abilities:

Plunderbuss (Passive)
The Tomb Raiser passivelt attracts Restless Souls periodically and upon slaying enemies, up yo a maximum of three. Attracting Restless Souls also draws in Skellittes, up to maximum of 6. Basic attacks heal the Tomb Raiser for a small amount of the damage done.

Bonetourage "Spawn a skeletal minion that will fight by your side until your enemies are dust."
Consume all Restless Souls to attract Skellittles to fight for you. If you already have 6 Skellittle to possess for 30 seconds, causing them to take and deal increased damage.

Banshee’s Boon "Use a soul to step into shadow and channel energies from the afterlife to heal your minions."
Turns you into a ghost, witch reduces damage taken by 90% abd causes your primary attacks to affect all nearby enemies and Skellittles. Banshee's Boon rapidly depletes your energy and ends when energy reaches 0.

Grave Golem (Ultimate) "Construct a monstrous minion from the bones of your skeletal subordinates! The more skellies you sacrifice, the larger the burly brute will be.."
Gather the Restless Souls possessing Skellittles to summon a Grave Goliath! The more Skellittles that are possessed, the stronger the Grave Goliath is.

Acquisition: 750 Class Coins / Necrofancy Pack

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Blank Scroll x3
Bleached Bone x10
Lunar Lancer

Spear

"The Lunar Lancer is a fearless fox blessed by the moon! Every foe under the stars will tremble at the sight of his swift grappling spear and nimble feet."

Guardians of the Twilight Stratospheres, Lancers accumulate lunar power as they fight, eventually erupting into full Lunatic Mode. They can also call down a blessing from their missing deity, and use Grappling Spear for damage and mobility.

It may not be the coolest nor the flashiest of all characters in the game, but it's one of the most efficient farmers in all the Trove. It is why if you are looking for a farming alt to gather tons of Flux, you should give the Lunar Lancer a try. Although the class has one of the highest base movement speed, and some cool-looking abilities, it's gameplay comes down to pressing the "1" button billions of times. It is also the main reason why this class is not the best in PvE.

Abilities:

Lunacy (Passive)
Chance to gain moon power on hit. Gather enough to become infused with the power of the moon, When transformed you will have increased movement speed, 50% reduced demage and a 50% bonus damage.

Grappling Spear "Cast your grappling spear into buildings, mountains, or enemies and leap to that location with an explosive bang!"
Throw a spear then use again to grapple to it. Each use deals light area damage.

Crescent Combo "Knock your enemies skyward with a fearsome one-two combo that’ll leave them seeing stars."
Swing your spear in a wide-arc and charge for a second hit. The second hit deals heavy damage and knocks your targets towards the moon.

Blessing of the Moon (Ultimate) "Summon a celestial spear that damages enemies and regenerates Health and Energy for allies! In Lunatic form, this Blessing will send meteors down from the sky for additional damage."
Summon a spear from heavens that increases stability, heals, and adds to the movement speed of all allies. It also damages enemies caught in the area.

Acquisition: 250 Class Coins / Lunacy Pack

Chaos Core Crafting Recipe:
Chaos Core x1
Flux x1.000
Radiant Shard x100
Faerie Dust x8
Revenant

Spear

"Rise as a Revenant – a spear-wielding, shield-bashing, spectral suit of armor! Sacrifice health to damage foes and protect your allies from harm."

The Revenant is an oathbound spirit that protects the Sun Goddess's domain. If Vengeful Spirit is around it will save you from death and join the fight, so lure foes to you with Bulwark Bash and destroy them with Spirit Spears and Spirit Storm.

He feels powerful as he's look. His life leech is absolutely fabulous. For some players, his playstyle may not be appealing, but most of the player base finds him cool. And his ultimate is straight-up beautiful. He doesn't have the best speed farming in the game, but it's viable. The Revenant will do extremely fine in Shadow Towers scenario thanks to his overall damage and survivability, making him able to solo nearly every boss.

Abilities:

Vengeful Spirits (Passive)
Basic attacks and Bulwark Basj return 5% of damage dealt in health after the first attack. Basic attack applies a debuff to targets increasing damage from all sources by 5%. Lasts 5 seconds. A Spirit Wraith will spawn to protect you from death, empowering you until can do so again.

Bulwark Bash "Shield slam your enemies into submission and force them to focus their attacks on you."
Damages and briefly taunts all enemies in a cone un front of the Revenant.

Spirit Spears "Summon ghostly spears from the spirit realm to attack your foes, but beware: you’ll need to sacrifice your own blood to cast it."
Damages enemies in a cone in front of the Revenant when held. Costs health to use. Activation drains 3% and each tick thereafter drains 5%. Press again to cancel.

Spirit Storm (Ultimate) "Exchange health to channel a whirling vortex of explosive spirit energy that draws in and damages foes, while also healing friends."
A cyclone pulls foes toward the Revenant and randomly fires exploding spirit blast, which damage enemies and heal players for 5%. Costs 20% health to use.

Acquisition: 750 Class Coins / Raving Revenant Pack

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Bleached Bone x200
Somber Soul x20
Wild Cupcake x150
Chloromancer

Staff

"The Chloromancer is no garden variety mage! Imbued with flower power, this helpful healer nips opposition in the bud, while keeping friends feeling fresh as daisies."

Mysterious spellcasters from beyong the plains, Chloromancers' basic attacks heals allies, damage enemies, and grow their plants faster. Leafy Lashers focus on damage, while Blooming Pollinators will also heal allies. Sow Chaos will grow many friendly plants quickly to turn the tide of battle.

Chloromancer by many players is regarded as the worst, the least popular class to play. His boring, spawn-reliant playstyle that has not much to it other than seeding plants makes it dull and unengaging.

Abilities:

Phytobarrier (Passive)
Automatically creates a shield that absorbs damage when your health falls below 50%.

Leafy Lasher "Plant flowers that snare and attack enemies once they’ve blossomed. Heal the little bud to speed up its growth."
Lob a seed that grows into a plant that will damage and snare nearby enemies when fully grown. Healing your plants will make them grow faster.

Blooming Pollinator "Keep your allies feeling fresh as daisies with healing herbs that grow over time. Once the plants reach full strength, they’ll explode in a burst of pollen, damaging all enemies."
Throw a seed that grows into a plant. When fully grown, it will explode in a burst of pollen that heals allies and damages enemies. Healing your plants will make them grow faster

Sow Chaos (Ultimate) "Unleash the full extent of your flower power by sowing the seeds of destruction everywhere! Sap your enemies’ health and heal your friends with a battlefield of magical blooms."
Randomly throws a number of Lasher and Pollinator seeds around you in quick succession.

Acquisition: 750 Class Coins / Flower Power Pack / RIFT cross-promotion Quest

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Sunlight Bulb x1.200
Mushroom Chunk x750
Enchnted Wood x175
Dino Tamer

Pistol

"Unleash 65 million years of fury as the Dino Tamer! Once you’ve trapped your prey, sic your prehistoric partners on them and watch as they go extinct."

An accidental traveler of both space and time, the Dino Tamer uses their knowledge of science and technology to survive in an inhospitable primitive world. The Dino Tamer uses ranged attacks consisting of hunting nets, tranquilizer darts and dinosaur allies to defeat foes.

It's one of the best farmers in the game, mostly due to his high movement speed, and great farming potential. On the other hand, it is basically the only reason people pick him up. After multiple nerfs to his pets, that made them essentially useless, the only thing he's good at is popping his ult, throwing the net, and shooting down mobs—end of the story.

Abilities:

Dino Buddy Food (Passive)
Killing an enemy caught in your Clever Snare will create meat that rests the cooldown on your Dino Buddy ability/ Primary attack fires darts.

Clever Snare "Tally-ho! Start the hunt off right by trapping your prey under this super sticky net."
Throws a sticky net witch roots, energy drains, and damages enemies within its area over time. Hold button for larger nets that lasts longer and can be thrown farther. Dart attacks refresh the net.

Dino Buddy "C’mere, Rex! Toss out a juicy treat and call one of your prehistoric pals to join the hunt."
Throws a piece of meat on the ground whith summons a random donisaur to fight nearby enemies. Dimo Buddies last 22 seconds.

Dino Mount (Ultimate) "Saddle up and terrorize the multiverse from the back of a Cretaceous carnivore that fills you with prehistoric power!"
Summons a special mount that increases Magic Damage and Movement Speed, adds splash damage to your dart attacks, stuns nearby foes when you call a Dino Buddy, and makes all Clever Snare nets max size!

Acquisition: 750 Class Coins / Prehistoric Pack

Chaos Core Crafting Recipe:
Chaos Core x3
Flux x15.000
Meteorite Fragment x50
Sticky Ichor x500
Bleached Bone x100
Vanguardian

Fist

"The Vanguardian is the hero we deserve. Rising up against the forces of shadow, she is a stalwart protector of the innocent and a fierce warrior of the light who can switch between ranged and melee combat styles."

Vanguardians empower their allies and vanquish their enemies, near or far. Take a Hero's Charge into battle and unleash your fists of fury, or leap to range and launch Plasma Blasts into the fray.

He's really strong overall, being able to go both melee and ranged (with ultimate). He can easily solo the Shadow Towers, and he remains relevant in the end game probably as the only melee class out there. Although his ranged abilities are rather weak, it still makes him a very versatile and well-developed class. Just as if it was not enough, he's one of the most efficient speed farmers in the game. His playstyle might be a little off if you're new to the game.

Abilities:

Touchdown (Passive)
Become supercharged while gliding. When you land create a shockwave of your landing destination.

Eyebeam "A high powered blast of energy is fired from the Vanguardian’s eyes doing damage and increasing damage done to the target from any source."
Deal damage to enemies in front of you, increasing their damage taken from all sources

Force Flash "An AoE kinetic energy pulse that damages nearby enemies, buffs your movement speed, and increases your damage resistance."
Pulse kinetic energy that damages nearby enemies while increasing movement speed and damage resistance.

Laser Leap (Ultimate) "Leap backwards, get a big burst of energy, and swaps back into ranged mode."
Swap into ranged and leap backwards, gaining energy.

Plasma Blast "Fire a ball of pure energy that explodes on impact and deals AoE damage."


Fired Up "A self-buff that increases damage and attack speed."


Hero’s Charge (Ultimate) "This skill triggers a dash forward and a self-heal. It also swaps the Vanguardian into Melee mode."

Acquisition: Craft at Resistor Crafting Bench, purchase the Vanguardian Pack, or the Vanguardian Super Pack

Chaos Core Crafting Recipe:
None