Left 4 Dead 2

Left 4 Dead 2

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Game Content: Scripts
File Size
Posted
70.171 KB
Jul 5, 2020 @ 8:58am
1 Change Note ( view )

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Z MOD

Description
Tons of special infected, tons of zombies & balance.

Get these mods, do things and host easy local game.

Mods:
-Z MOD
-Admin System
-Admin Menu

Things to do:
-Using Notepad make text file called: cvars
-To the cvars text file copy this:

scripted_user_func limit,maxspecials,5000
director_afk_timeout 20000
z_tank_health 2000
tongue_range 450
boomer_exposed_time_tolerance 0.1
boomer_vomit_delay 0.1
first_aid_heal_percent 1.0
hunter_pounce_ready_range 450
hunter_pz_claw_dmg 1
jockey_pz_claw_dmg 1
rescue_distance 5
rescue_finale_ignore_distance 20000
rescue_ignore_distance 20000
rescue_min_dead_time 30
rescue_range 20000
sb_vomit_blind_time 8
survivor_max_incapacitated_count 5
survivor_revive_health 100
tank_burn_duration 120
tank_burn_duration_expert 120
tank_burn_duration_hard 120
tongue_choke_damage_amount 1
tongue_choke_damage_interval 1
tongue_drag_damage_amount 1
tongue_health 25
tongue_hit_delay 10
tongue_miss_delay 10
tongue_victim_acceleration 90
z_charge_max_damage 1
z_charge_max_force 1800
z_charge_max_speed 450
z_charge_min_force 1200
z_charge_prop_damage 5
z_charge_warmup 0.6
z_charger_allow_shove 1
z_charger_health 75
z_charger_pound_dmg 1
z_charger_probe_alone 1
z_charger_probe_attack 1
z_close_target_notice_distance 2000
z_hunter_health 75
z_hunter_lunge_distance 450
z_jockey_health 75
z_jockey_leap_again_timer 9.0
z_jockey_leap_range 100
z_jockey_leap_time 2.0
z_spit_interval 10
z_spitter_health 75
z_spitter_range 450
z_spitter_speed 150
z_survivor_respawn_health 100
z_vision_range 2500
z_vision_range_alert 2500
z_vision_range_daylight 2500
z_vision_range_obscured 2500
z_vision_range_obscured_alert 2500
z_vomit_fade_duration 5
z_vomit_fade_start 5
z_vomit_interval 4
z_vomit_maxdamagedist 300
r_flashlightmuzzleflash 0
tongue_fly_speed 1500
tongue_victim_max_speed 500
z_hunter_speed 150
z_jockey_speed 150
z_minigun_rate_of_fire 4000
z_minigun_spin_down_speed 60
z_minigun_spin_up_speed 240
z_tank_speed 450
allow_all_bot_survivor_team 1
z_charger_speed 150
z_boomer_health 75
tank_swing_interval 1
director_ai_tanks 1
z_tank_footstep_shake_amplitude 12
z_tank_footstep_shake_radius 2500
z_gib_limb_distance 5000
z_gib_limb_distance_zoomed 5000
z_close_target_notice_distance 2000
survivor_respawn_with_guns 2
director_special_respawn_interval 1
director_relax_max_interval 5
director_relax_min_interval 2
shout_going_to_die_interval 4
director_tank_max_interval 1
director_tank_min_interval 1
tank_throw_allow_range 2500
tank_swing_duration 0.1
tank_attack_range 500
sv_doors_push_players 1
survivor_incapacitated_reload_multiplier 0.9
survivor_incapacitated_dizzy_timer 9.0
survivor_incapacitated_dizzy_severity 1.1
survivor_incapacitated_cycle_time 0.2
survivor_incapacitated_accuracy_penalty 0.1
survivor_crouch_speed 115
rescue_yell_interval 3
r_spray_lifetime 50
pain_pills_health_threshold 90
pain_pills_decay_rate 0.15
pain_pills_health_value 80
director_tank_checkpoint_interval 2
director_tank_bypass_max_flow_travel 500
director_special_initial_spawn_delay_max 1
director_special_initial_spawn_delay_max_extra 1
director_special_initial_spawn_delay_min 1
director_special_battlefield_respawn_interval 1
z_tank_walk_speed 450
director_scavenge_item_override 1
director_adrenaline_density 25.92
director_pain_pill_density 25.92
director_ammo_density 25.92
director_propane_tank_density 25.92
director_oxygen_tank_density 25.92
director_upgradepack_density 25.92
director_convert_pills 1
director_convert_pills_critical_health 50
z_crouch_speed 115
survivor_fumes_walk_speed 90
adrenaline_revive_speedup 0.3
gascan_throw_force 5
z_charger_max_prop_force 6000
z_tank_throw_force 4000
z_charge_interval 10
z_charge_impact_radius 200
z_charge_start_speed 200
z_tank_throw_interval 8
spitter_pz_claw_dmg 1
tongue_break_from_damage_amount 25
z_exploding_health 75
z_exploding_inner_radius 250
z_exploding_outer_radius 300
z_exploding_splat_radius 300
z_hear_gunfire_range 30000
z_hear_runner_far_range 3000
z_hear_runner_near_range 2500
smoker_pz_claw_dmg 1
z_lunge_power 500
z_leap_power 350
z_leap_max_distance 190.0
z_max_hunter_pounce_stagger_duration 1
z_pounce_door_damage 10
z_pounce_damage_interrupt 25
z_pounce_shake_amplitude 10
z_pounce_shake_duration 1.6
z_pounce_shake_radius 200
z_pounce_stumble_force 30
z_pounce_stumble_radius 100
z_reload_chatter_intensity 0.1
z_reload_chatter_nearby_friend_range 1000
z_reload_chatter_recent_enemy 2.5
z_reload_chatter_shotgun_ammo_threshold 7
z_reload_chatter_shotgun_interval 5
z_zombie_lunge_push 1
charger_pz_claw_dmg 1
boomer_pz_claw_dmg 1
z_door_pound_damage 5
z_jockey_ride_damage 1
z_jockey_ride_damage_interval 1.0
z_pounce_damage 1
z_head_damage_causes_wounds 1
z_alert_range 2000
z_attack_flow_range 100
survivor_incap_health 500
survivor_incap_decay_rate 1
car_alarm_chirp_distance 3000
car_alarm_chirp_interval 9
car_alarm_distance 5000
car_alarm_duration 60
tongue_player_dropping_to_ground_time 0.1
shout_min_special_warn_interval 2
shout_min_warn_interval 5
z_respawn_interval 1
cl_glow_blur_scale 1
cl_glow_brightness 0.2
sv_pushaway_max_force 2500
sv_pushaway_min_force 600
r_flashlightbrightness 0.50
cl_survivor_light_brightness 6
smoothstairs 0
first_aid_kit_view_duration 1
r_flashlightmuzzleflashfov 200
hud_dmgrecord_persisttime_deaths 0
mp_playerid 2
hud_targetid_name_height -999
z_vomit_range 300
sv_glowenable 0
survivor_limp_walk_speed 90
z_exploding_speed 450
survivor_limp_health 25
z_charge_duration 12
survivor_ledge_grab_health 500
sv_allow_votes 0
z_gas_health 75
z_gas_speed 150
z_exploding_force 99999
grenadelauncher_velocity 2000
phys_impactforcescale 99.0
phys_explosion_force 99.0
pipe_bomb_shake_amplitude 50
pipe_bomb_shake_radius 4000
tank_swing_physics_prop_force 9.0
z_attack_incapacitated_damage 1
z_tank_grenade_damage 2000
z_max_blood_scale 99
z_cough_cloud_expire 60
z_cough_cloud_radius 10000
z_cough_cloud_initial_cough_delay 2
z_spit_velocity 800
pipe_bomb_timer_duration 10
sb_allow_shoot_through_survivors 0
sb_battlestation_human_hold_time 1
sb_friend_immobilized_reaction_time_expert 0.5
sb_friend_immobilized_reaction_time_hard 0.5
sb_friend_immobilized_reaction_time_normal 0.5
sb_friend_immobilized_reaction_time_vs 0.5
sb_max_battlestation_range_from_human 150
sb_max_team_melee_weapons 4
sb_melee_approach_victim 1
sb_min_attention_notice_time 0.1
sb_threat_close_range 100
z_witch_allow_change_victim 0
director_threat_max_separation 200
director_threat_min_separation 100
director_threat_radius 500
director_relax_max_flow_travel 500
survivor_calm_damage_delay 60
survivor_calm_deploy_delay 60
survivor_calm_intensity 0.1
survivor_calm_recent_enemy_delay 60
survivor_calm_weapon_delay 60
director_build_up_min_interval 10
director_gauntlet_movement_bonus 4
director_gauntlet_movement_bonus_max 20
director_gauntlet_movement_threshold 250
director_gauntlet_movement_timer_length 8
director_gauntlet_tank_kite_distance 1500
adrenaline_duration 20
adrenaline_health_buffer 80
adrenaline_run_speed 280
z_ghost_checkpoint_spawn_interval 1
z_ghost_finale_spawn_interval 1
z_special_spawn_interval 1
z_tank_damage_slow_max_range 100
z_tank_damage_slow_min_range 50
inferno_flame_lifetime 16
inferno_max_range 400
director_force_tank 1
director_tank_force_offer 1
z_director_special_spawn_delay 1
z_ghost_delay_max 1
z_ghost_delay_min 1

-Put the cvars file in: Program Files (x86), Steam, steamapps, common, Left 4 Dead 2, left4dead2, ems, admin system.

-In the folder "admin system". If the folder ems is not there, go and play a moment with Admin System so it gets created.

-When playing, in game open console and copy paste: "scripted_user_func limit,maxspecials,5000" to console at the start of each chapter even if you die so that alot special infected can spawn.
1 Comments
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