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It's quite out of date, and I'd.. Probably? Have to a compatibility patch at each patch that has arrived since I last worked on it.
Nowadays I'm working with modding Victoria 3, so unfortunately my EU4 mods have taken a back seat.
And lorewise Faransa are Persian intellectuals, if they oppose the clergy they turn zoroastrian :)
Mechanically they function the same as Ruma (as do the other settlers).. I hope to one day give the settlers some unique content, but I'm not the most creative type..
My experience with Rabble Colonization Rights was having about a third as many provinces as the other european settlers
also, I didn't expect the ones in france to become zoroastrian, I really want to try them next playthrough Do they depend on middle east provinces?
If I did my math right, in the long term colonisation rights should give an equal amount of land as if you had done it yourself.
To make up for not being able to chose where you colonise, the autonomously expanded colonies is granted an extra 2 dev, in a category decided by who you gave the right to.
I may have to visit that math again, though...
And yeah. If you pick colonisation and expansion ideas you can create a monster in Europe.
As for colonial nations, those are harder to get in that scenario, since besides the inherent tendency towards mega-natives in vanilla 1.33, natives in the Plague Scenario as you call it are *supposed* to be big.
I've put development of the next update on the backburner until EU4 is updated to 1.34, but hopefully it'll spice up Northern Europe in the Black Death start :)
I don't know exactly how the new mechanics work, I found that granting colonization rights was ultra underwhelming, with no real benefit.
I think I got too powerful too early, I rose to 2000 development just in europe before anyone could get colonial nations.