Sid Meier's Civilization V

Sid Meier's Civilization V

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Touhou - Sound Effects
   
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2014 年 1 月 10 日 下午 4:57
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Touhou - Sound Effects

描述
Replaces several sound effects with those from the Touhou Project games.
Compatible with any combination of mods and expansions or lack thereof.

Currently includes sound effects for:
* Losing a unit
* Founding a city
* Acquiring a new Social Policy
* Acquiring a new Technology
* Entering a new Era
* Finding Ancient Ruins
* Researching Nuclear Fusion

Image from: Touhou EoSD
17 条留言
Zettai Ryōiki 2023 年 3 月 2 日 上午 5:04 
certified hood classic
Graan  [作者] 2015 年 12 月 24 日 下午 4:08 
Ah, no problem. I'm happy to see people using it anway :D
O-llama Bin Sadman 2015 年 12 月 24 日 下午 2:07 
I am not sure which of my mods caused the issue, but I think I was mistaken that it was yours. I believe you that it wasn't your mod; sorry about that.
Graan  [作者] 2015 年 12 月 24 日 上午 8:08 
Did you check/uncheck any other mods as well? This mod is very lightweight, and doesn't affect the save file. I checked to make sure, but I couldn't reproduce your problem. I was able to start a game with this mod and then reload it without, and there were no errors.
O-llama Bin Sadman 2015 年 12 月 24 日 上午 6:54 
I unchecked it from my mods list when I went to open my most recent saved game because I wanted the old sounds back. It caused me to get a windows error message, however, and now even though I reenabled it I still get this error message when I try to play! Could you please help me fix this?
Grek 2014 年 10 月 26 日 上午 11:39 
Okay I eventually got it working. Thanks for the help.
Graan  [作者] 2014 年 10 月 26 日 上午 10:51 
I could do that, but there's really nothing to the project other than what you already know. Just importing the wav files, setting their VFS property and the global Reload Audio setting should be all you need.
Grek 2014 年 10 月 26 日 上午 9:59 
Thank you. I'll see if I can get it to work. I don't suppose you would be willing to upload your modbuddy project file, would you?
Graan  [作者] 2014 年 10 月 26 日 上午 4:48 
It's actually very easy, and does not even require XML (but it's been a while, and I might be missing some steps).

(Assuming you know the basics of setting up a project in ModBuddy) Import your sound file to the project, rename it after the sound file you want to replace (e.g. "BuildCity.wav"), then set its "Import into VFS" property (to the right) to "True". I can't remember if the following step is important, but I checked "Reload Audio System" in the project properties. Your new file will now overwrite the existing one.

A large list of sound effects you can replace is located in "Steam\steamapps\common\Sid Meier's Civilization V\Assets\Sounds\XML\AudioDefines.xml" (in the <Filename> tags). I don't know of a way to listen to them, so you might to guess and try things out.
Rei'No Otoko 2014 年 2 月 1 日 下午 8:57 
Now that I've used this for a while it really grew on me. Thanks for making it.