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报告翻译问题
(Assuming you know the basics of setting up a project in ModBuddy) Import your sound file to the project, rename it after the sound file you want to replace (e.g. "BuildCity.wav"), then set its "Import into VFS" property (to the right) to "True". I can't remember if the following step is important, but I checked "Reload Audio System" in the project properties. Your new file will now overwrite the existing one.
A large list of sound effects you can replace is located in "Steam\steamapps\common\Sid Meier's Civilization V\Assets\Sounds\XML\AudioDefines.xml" (in the <Filename> tags). I don't know of a way to listen to them, so you might to guess and try things out.