The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Benjamin's Blade (dungeon and quest)
   
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Jan 10, 2014 @ 1:07am
Jun 14, 2015 @ 4:44pm
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Benjamin's Blade (dungeon and quest)

Description
Hello folks,
Are you looking for a mod that will give you a challenge? Has Skyrim become a bit too boring of late? Then this mod is definitely for you.

What is it?
Benjamin is a wood elf that inherited a lot of money from his parents when they died. Since then, he has settled happily in the town of Helgen, for his parents were jerks who weren’t missed much by a whole lot of anyone. One day he was walking down to the local tavern for some alto wine and that is when Ben’s misfortune started to unfold.

Helgen was ravaged by a dragon that day and Ben hardly escaped with his life. When he returned later that night, his home had burned to the ground along with the rest of the town. He decided to salvage as many things as he could and make a run for Riverwood. On his way into town, though, a thief robbed him of a treasured heirloom and made off with it to the depths of an Ancient Nord Ruin. Can you help Ben get his stuff back?

What is in it?

• A complete dungeon with many puzzles along the way
• A merchant to buy and sell from you in the beginning of the dungeon
• A complete quest with objectives displayed and markers on targets
• Various items of great value
• Weapons and armor with great stats
• Follower that is only an archer (because I hate when they get in the way)
• Dungeon is follower friendly

Please Read:

If you decide to subscribe to this mod, please be aware that it is my first mod ever and therefore will probably contain some bugs. If you run into any problems while playing, don’t hesitate to bring them to my attention respectfully and I will fix them in a timely fashion.
20 Comments
gnomeicecream Apr 16, 2014 @ 8:56pm 
Welll took another pass at the dungeon. It is more broken then the last attempt. Still cant get at some keys and now door ways to other sections sometimes spwan me inside the room behind the 5 porcullisis.
Kestra Feb 16, 2014 @ 4:24pm 
OK, so Ive spent a little time in this dungeons, have to say, very impressed. However, Im stuck. Believe Ive found as much as I can and yet theres still one portcullis, one small chest and a safe that I cannot open. Im guessing that theres either a level or pressure switch somewhere, but havingspent the last 2 hours chceking ever nook and cranny, I am admitting defeat. Any help/suggestions would be much appreciated. The port cullis is the last of the set, if that helps narrow it down.
gnomeicecream Jan 22, 2014 @ 1:09pm 
okay ill look. Humans dont look up go figure
Captain Sisko Jan 20, 2014 @ 4:22pm 
i think the mumification room has a pressure plate on the cieling, gotta shoot it
gnomeicecream Jan 17, 2014 @ 7:50pm 
okay went through again without light foot same result. mumification lab main room inaccsesible behind portcullis. Supply closet missing looks like 3-4 reachable switchs/levers for respective portcullis. Can get into thiefs chamber without issue all other areas unreachable apart from main chamber and portions of the cyrptway leading to thief's chamber and the uppermost level of the main room on way to door to tresuy,armory, something section the door to which is locked. Same 2 keys as before. Labratory key obtained in main room from bandit cheif mob. Tresury key obtained from theif in his room. Also i found 2 more minor bugs. First benajmins speech indicates the dungeon is southeast of riverwood when it is in fact northwest. Second the main chamber has a mob named "Storm elemental" that appears as fire elemental and fights like one(fireballs/death explosion) while sounding like its namesake.
gnomeicecream Jan 17, 2014 @ 6:34pm 
I figured it was something like misplaced keys. and if pressure plates are invloved it would explain some th e issues as well since the charater i did with has light foot perk and therefore wont trigger them. I will keep proding for plates now that i know. But yeah the thiefs chamber with the shrines in it wasnt locked.
Jiminy Cricket  [author] Jan 17, 2014 @ 8:32am 
no youtube tutorials only creation kit wiki
Jiminy Cricket  [author] Jan 17, 2014 @ 8:31am 
there should be like 8 keys and either a lever or a pressure plate for each portcullis
Jiminy Cricket  [author] Jan 17, 2014 @ 8:29am 
how did you get into the thiefs place without the key for that door
gnomeicecream Jan 16, 2014 @ 9:30am 
Okay so i killed the thief and gave the blade back to benjamin but i can't explore any more of the dungeon. Im faced with doors i dont have keys for. And the keys i did pick lead me to places with closed portcullises with no levers or switchs to operate them. I have the labratory key and the tresury key. What am i missing?