Tabletop Simulator

Tabletop Simulator

545 oy
Gloomhaven Jaws of the Lion
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Type: Game
Complexity: High Complexity
Number of Players: 1, 2, 3, 4
Dosya Boyutu
Gönderilme
Güncellenme
5.381 MB
26 Haz 2020 @ 7:34
12 Şub 2021 @ 5:30
36 Değişiklik Notu ( görüntüle )

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Gloomhaven Jaws of the Lion

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This mod will no longer be updated or supported. Please reach out to your other community members for help should you encounter any issues.

Gloomhaven Jaws of the Lion Version 3.0

The very best way to support the makers of great board games is to buy the physical version.

Jaws of the Lion is a standalone game in the Gloomhaven Universe and this mod includes the entire game and provides a fully scripted experience.

Credits:
Jaws of the Lion and Gloomhaven by Isaac Childres and Cephalofair Games
Mod specific artwork and mod construction by Appointed Pie
Coding by Reth

Additional artwork by d-torres and Alexander Pavlenko
Additional models by Blizzard Entertainment
Gloomhaven class assets originally scanned by Bjoern (Gloomhaven 2nd Printing (Scripted))
Misc. assets by Del (Gloomhaven Main Campaign), MeadyOker (Gloomhaven - Clean Table)


Thanks:
Thanks to Isaac Childres for creating a wonderful game and world.
Special thanks to Reth for jumping into this crazy, time-consuming project with me blindly and with both feet, and of course, thanks to both of our wives for unwavering support during some long hours.
Thanks to Tiz for extensive testing and bug reporting, and for the great ideas that got implemented.



You are a member of Jaws of the Lion, one of the most infamous mercenary groups in this run-down backwater. When a sinister cabal starts disappearing the less fortunate of the city, it somehow falls to you to get the the bottom of it
...so long as you get paid for your trouble.

Welcome to Gloomhaven Jaws of the Lion

Gloomhaven Jaws of the Lion is a fully cooperative campaign game of tactical combat in a unique fantasy world. Players will assume the roles of hardened mercenaries and work together to fight through a campaign full of choices, challenges, and twists.

Each scenario offers stream-lined tactical combat without dice against fully-automated enemies, where using the right ability at the right time can mean the difference between success and failure.




Mod Includes:
  • High quality gameplay area
  • Automated Character Setup
  • Automated Scenario Setup
  • Unique XP and Coin tracking system
  • Unique visual initiative tracker
  • Many quality of life gameplay features
  • Interactive map of Gloomhaven
  • All Gloomhaven classes converted to match Jaws of the Lion Style
  • Unique Export/Import system for upgrading to new version

Disclaimer:
All rights reserved to original creators of both Gloomhaven Jaws of the Lion and Gloomhaven, Isaac Childres and Cephalofair Games.
623 Yorum
R4!D3N 21 Ara 2024 @ 21:23 
Played scenario 12 and the supplementary map didn’t show up. Any idea what we might have done wrong?
pylin 29 Eki 2024 @ 21:34 
Does anybody know how to customize action decks in this version of TTS:JOTL? I want to make localization of the game and have already updated cards for battle tasks and city events, scenario maps and hero titles, but stuck on action cards. I think it's cause of action cards are setting up on players mats by script. Where can I get initial decks that may be possibly customized?
davediff 20 Eki 2024 @ 21:56 
@Vedrana, B cards can be found in the character box, there should be a stack with 2 cards, There will also be a stack of Level 1 cards, and two decks with a Warning not to open them yet.

For the missing rewards button the same thing happened to me and I also thought it was broken, but after playing the later scenarios I think that for scenario 1 there is not supposed to be a reward button. I think that's the case because I've seen the reward button generally behave like this:

(continued...) 1/3
davediff 20 Eki 2024 @ 21:54 
(continued...) 2/3

1.Shows up as available to push as soon as you reveal the last area or complete the last special objective, but it does not wait for all monsters to be killed. So for scenario 1 if there was scenario reward it would show up from the start as all areas are already revealed and there are no special objectives.

2. Also the scenario reward button only seems to do this after you push it:

A. Drops a scenario reward card/tile for each player that they can drag onto their character sheet to receive the gold and/or XP for that scenario.

B. Drops any special rewards explicitly (usually items) listed in the reward header in the scenario book/map.

The scenario reward button by design doesn't update the map with unlocked scenario stickers (you have to do that yourself). It also does not update your deck with new cards (such as replacing A with B cards or later replacing level 1 cards, etc. That is also up to the user.
davediff 20 Eki 2024 @ 21:53 
(continued...) 3/3

Since Scenario 1 doesn't have any of gold, XP, or item rewards the button wouldn't do anything. Also since we are responsible for making changes to the map and character activity decks ourselves there really isn't a need for a Scenario 1 reward button.

It would be nice if there was reward button that just displayed a message that said something like "There are no rewards for this scenario, you can now read the setup for Scenario 2 in the Learn to Play book, and add the Scenario 2 sticker to the map yourself."
Vedrana 6 Eki 2024 @ 18:34 
Hello,

I'm on scenario 1 and I've killed the enemies and placed them in the graveyard, however, the reward button is not activating for me so I'm not sure how to get B cards for scenario 2.

can someone help me figure out what im screwing up?
Chuche101 21 Şub 2024 @ 6:03 
Does anyone know where I can get 3D models for the JoL characters?
trexxenn87jcl 24 Oca 2024 @ 20:36 
also, gold conversion doesn't work properly for scenario level 2 (at least), i would recommend keeping an eye on the gold counter when you convert your coins, as you might be missing out on some extra moneys
AlPatchy 24 Oca 2024 @ 19:29 
@trexxenn87jcl -- you can find the level 5 miniatures when you click the "show hidden items" in the top left corner above the damage and trap token.
trexxenn87jcl 24 Oca 2024 @ 8:25 
Do the level 5 unlockable miniatures exist anywhere on the table? I can't find them.