Cities: Skylines

Cities: Skylines

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Coeur d'Alene, ID
   
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5.450 MB
15 Thg06, 2020 @ 6:19am
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Coeur d'Alene, ID

Trong 3 bộ sưu tập tạo bởi djoe
Coeur d'Alene, Idaho One-Click Collection
35 vật phẩm
Coeur d'Alene, Idaho One-Click Collection (No Marina)
27 vật phẩm
Djoe's Interstate 90 Series
3 vật phẩm
Mô tả
Coeur d'Alène (/ˌkɔːr dəˈleɪn, ˌkɜːr dəˈleɪn/ lit. 'Heart of an Awl') is the largest city and county seat of Kootenai County, Idaho, United States. It is the principal city of the Coeur d'Alene Metropolitan Statistical Area.
In 2018, its population was estimated at 51,303 making it the largest city in North Idaho. The city is a satellite city of Spokane, which is located about 30 miles (48 km) to the west, in the state of Washington. The two cities are the key components of the Spokane–Coeur d'Alene combined statistical area, of which Coeur d'Alene is the third-largest city (after Spokane and its largest suburb, Spokane Valley).
Situated on the north shore of Lake Coeur d'Alene, 25 miles (40 km) in length, Coeur d'Alene is known as the "Lake City", or simply called by its initials: "CDA".
The name of the city originates from the Coeur d'Alene People, a federally recognized tribe of Native Americans who lived along the rivers and lakes of the region, in a territory of 5,500 square miles (14,000 km2) extending into Washington and Montana. They were first encountered by French fur traders in the late 18th and early 19th century, who referred to them as Cœur d'Alêne, meaning "heart of an awl", reflecting their experience of the tribal traders as tough businessmen, "sharp-hearted" or "shrewd".



This is my second map, continuing my virtual journey across Interstate-90 and again, it's a real-life-inspired map - a mixture of the actual location and stuff made up completely.



Features:

- A little over 200k trees (all custom)
- Lakes, Interstate highway/exits and main road grid in the main city built with Overlayer mod as a guide, there are multiple exits into the main city area which will help filtering traffic.
- Big flat area for the main city, some spots into the (lower) mountains for smaller villages and/or resorts if you so wish.
- Main creeks flowing into the lakes/river

- 5 road connections (I-90 from east to west, US-95 from north to south + one hilly passage following Fernan Creek (that flows into Fernan Lake)
- 1 plane route (going over the lake and the nothern outskirts of the city, where the regional airport is situated IRL)
- Custom basic railway system, completely made up as Couer d'Alène; apart from an abandoned industrial line coming in from the west; simply doesn't have any! And trains are - well - kind of essential in C:S imho, especially for those of you that do not own Sunset Harbor and it's intercity busses thingy.
It runs diagonally through the map, with a double branch into the start square (for a central station)
- No shipping; since the lake really only serves as a nautical entertainment spot and - well - flooding it with big and ugly C:S ships totally ruins that 'picture', I decided to keep it out and built in some marina areas along the lake. You can always put shipping routes in yourself, using the correct mods.

- All resources (fishing is defaulted) available.


Two One-Click collections attached:
- subscribe to all in the Coeur d'Alene, Idaho One-Click Collection to get all VITAL items (such as trees, rocks, custom bridge pillars) and the boat and pier packs to get the aforementioned marina havens on Lake Coeur d'Alene.
- subscribe to all in the Coeur d'Alene, Idaho One-Click Collection (No Marina) to get all VITAL items without the marina prop packs.
Both contain Theme Mixer 2 settings (Coeur dAlene Theme Mix) to get a more vibrant look.
Recommended LUT: Photorealistic_lut_final by Reaper.


As usual, I strongly recommend using 81 Tiles Mod and a stable version of TM:PE.




Hope you enjoy it!
14 bình luận
kb7rky 26 Thg05, 2022 @ 5:50pm 
Love this! Spent the better part of 30 years there (my ex-girlfriend lives in CDA). I'm going to Favorite this mod, and pick it up after I learn how to play the game.
Vahlee 25 Thg08, 2020 @ 8:50am 
It was fine until I noticed it. I hadn't actually started building the city yet but I was in preparation stages, which include me upgrading roads and building water and electric. This can take a couple hours.

By the time I realized the water was flowing the wrong direction, it had been a few hours. I used a water mod to try to force the water to flow west, by placing new water sources at each arm of the lake. This caused a tsunami in the area where Downtown Coeur D'Alene was supposed to go, and I was unable to force the water back to the lake.

I had a situation a couple months ago where I was playing a different city and was having trouble connecting services on either side of the river because the river was too deep. So I spent about twenty minutes modifying the river and its outlet while the game was on pause, and when I resumed it, another massive tsunami destroyed the city, taking 30-thousand people with it.

I haven't played this map since. Maybe I will later.
djoe  [tác giả] 24 Thg08, 2020 @ 12:33am 
@Tiar/A
It's because I reversed polarity in my editor :steamhappy:
No, seriously, I didn't know that... I hope it's not a gameplay breaking thing for you...
Vahlee 16 Thg08, 2020 @ 1:19am 
Why is the water in the Spokane River flowing towards Lake Coeur D'Alene? The water should flow to the west not to the east.
Vahlee 25 Thg07, 2020 @ 9:39pm 
This looks really nice. I live in Spokane Valley, about 25 miles to the west
xOGQx 21 Thg06, 2020 @ 11:41am 
omg this is were I live LOL
OMCmachine 20 Thg06, 2020 @ 12:44pm 
Cool. Thanks!
djoe  [tác giả] 20 Thg06, 2020 @ 12:07am 
And, since you actually live there, you'll notice pretty early on how 1:1 it really is :steamhappy:
djoe  [tác giả] 20 Thg06, 2020 @ 12:05am 
More or less. I always put main roads in as close as possible to reality. But you'll notice that some stuff has been altered a bit due to limitations or mechanics in the game. It should allow you to recreate a fairly accurate replica though...
OMCmachine 19 Thg06, 2020 @ 10:18am 
Also, it is 1:1, Correct?