Tabletop Simulator

Tabletop Simulator

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Sonic.EXE: The Board Game
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 3, 4, 5, 6, 7, 8
Play Time: 60 minutes
Assets: Dice, Cards, Figurines
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14 Thg06, 2020 @ 5:57am
1 ghi chú thay đổi ( xem )

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Sonic.EXE: The Board Game

Mô tả
Can you escape Sonic.EXE? In this custom board game, you can play as Eggman, Silver, Ray, Mighty Tails, Knuckles or Scourge racing around the five levels avoiding fatal fog and collecting cards of varying rarity to help reach the master emerald before Sonic does. Do you have what it takes to survive.

Players (3-8):
Sonic.EXE
Tails
Knuckles
Dr. Robotnik
Ray
Mighty
Silver
Scourge

Deck (69 Cards):
Commons = 30
Uncommons = 16
Rares = 12
Super Rares = 8
Ultra Rares = 3

Objectives:
The Living - Start at Hill Act 1 and then make their way around the game board and activate the master emerald before being caught by Sonic.exe or any Exe Player.
Sonic.exe - To catch the living players before they reach the master emerald. To catch them, Sonic.exe must pass them on the board (Being on the same space does not count).
The Exes - To either be the first to reach the master emerald (if there are no remaining living players), catch the living players or revert back to a living character. Exes can revert back to the living by being one or more levels ahead of sonic.exe or any other exe.

Levels:
There are 5 levels in the game that each have blocked paths within them. These blocked paths are only blocked to certain characters (Exes included) and can be crossed by rolling an even number. If an even roll takes the player towards the blocked path, they can pass straight through. However, if that roll is odd, they must stop on that space and wait until they can roll again. The cycle repeats until the player rolls an even number (regardless if they an Exe or not).

Master Emerald:
To win the game, the master emerald must be activated by rolling two sixes once the Living player reaches it. Exe players do not need to roll if they reach it first and the first one to do so will win the game. If multiple players reach the master emerald, all rolls are counted towards the two sixes goal. If the player reaches the master emerald by rolling a six, that counts as one of the sixes.

Unique Spaces:
Sonic.exe Spaces - If any player lands on one of these spaces, they may take a card from the deck. If they roll and one and land on it (or roll a one when leaving the space), they may take a card but if they do then they must play it regardless of the consequences.
Fatal Fog Spaces - Landing on any of these spaces means that the player is trapped in Fatal Fog. To leave, they must roll a six (they can then move six spaces). If the living player does not achieve this in three turns, they become an Exe. If the player is an exe, they may continue after three rolls regardless of the number they roll.

Playing Cards:
Each living players are dealt three cards at the beginning of the game. Cards can only be played after rolling and moving. Sonic.exe does not receive any cards. Cards can only be played after the player has rolled and moved aside from certain circumstances brought up by the cards themselves. Exe players can either use the cards themselves or give them to the player who's turn is next. They then must use that card regardless of the consequences.

{RED BIG RING ALTERATION}
On this card it states, "Swap spaces with the player closest". I point I forgot to mention on the card is that the player you swap with must be on your side e.g. Living or Exe.
2 bình luận
Achromatic 12 Thg07, 2023 @ 9:17pm 
This is really fun, can you add shadow to this?
lekensh 9 Thg03, 2021 @ 1:36am 
with the part where Jack uses the item near the end game when he was in the Fog kinda went against your own rule, earlier in the game you stated that "if people were able to play cards while being in the Fatal Fog, then they would be pretty much out of it so no, cards can't be used when your in the fog" or something along those lines