Garry's Mod

Garry's Mod

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[TTT] Ice Grenade
   
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Content Type: Addon
File Size
Posted
1.580 MB
Jun 10, 2020 @ 12:18pm
1 Change Note ( view )

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[TTT] Ice Grenade

Description
Freeze your enemies and kill them afterwards with this handy and spiky little grenade!

This grenade will freeze enemies for 8 seconds, leaving them vulnerable and unable to move or shoot. With enough velocity, it might bounce once, but those icy spikes stop it from bouncing any further the second time, making precise throwing a lot easier!

On standard setting, this weapon is only available for detectives, but custom ConVars have been added:

"ttt_icegrenade_detective", "1" - 1 turns it on for detectives
"ttt_icegrenade_traitor", "0" - 0 turns it off for traitors


It should theoretically work for TTT2, but I'm not sure yet. Feel free to tell me!

Be sure to rate, comment and report any bugs you might encounter!
5 Comments
Phii  [author] Aug 19, 2020 @ 8:44am 
My response was aimed at Bud, pointing out a ConVar problem, I don't know if I'm going to make it sandbox for now.
Renea Hortha Aug 19, 2020 @ 8:28am 
I dont know how ı can do it but ı can wait until you make new mode for sandbox dude
Phii  [author] Aug 19, 2020 @ 7:45am 
Hmm, that's weird. I'll look into that and see when I have some spare time, but if you're looking for a workaround atm, you can edit the original icegrenade.lua and change one argument like this: "SWEP.CanBuy = { ROLE_TRAITOR }" and also add detective if so needed.
[SPAYED]Bud Aug 18, 2020 @ 5:01pm 
ttt_icegrenade_traitor, setting this to 1 doesn't seem to give the traitor access, but it recognizes it as a valid CVAR
Renea Hortha Jul 29, 2020 @ 7:07am 
Please do same mode for the sandbox gamemode