Dungeons 3

Dungeons 3

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Campaign & Achievement Guide
By Mihir
Work in progress.
   
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Tutorial 1: Dungeon Basics
The Newcomer Evil should learn the basics of Dungeon management…

All that glitters IS gold
  1. Dig space for a Room
  2. Research the Treasury
  3. Build a Treasury

Slap-happy!
  1. Slaps administered: 0 of 5
    Move the Hand of Terror over a creature and use RMB to give it a slap!

Work, work!
  1. Research "Increase Little Snot Limit".

Army recruiting for Dummies
  1. Dig space for a Room.
    You can decide for yourself how you want to connect the Room to your Dungeon. Make sure that you have marked a path to be dug to the Tiles to be excavated, as otherwise your Little Snots won’t be able to dig that Room!
  2. Research the Hideout.
  3. Build a Hideout.
  4. Hire creatures: 0 of 3

Supply the army
  1. Dig space for a Room.
  2. Research the Gobbler Farm.
  3. Build a Gobbler Farm.

Easter egg: An uncovered Room proved to contain one of the Realmforge programmers, who probably got caught in his own spaghetti code! He doesn’t look all that happy, though…
Tutorial 2: Evil Evilness!
The Fast-Learning Evil quickly set about sending its creatures into the Overworld…

A breath of fresh air
  1. Pick up creatures with the Hand of Terror: 0 of 5
  2. Throw the creatures at the Dungeon exit.
    Press RMB to throw a single creature. Keep RMB pressed to instantly throw everything out of the Hand of Terror!

Let them have it!
  1. Select your creatures.
  2. Conquer the Good location.

Evilness for the Evil
  1. Research something that requires Evilness.

Easter egg: Your Little Snots had dug up some Realmforge employees. They had been hiding there from the Goldmaster deadline. They look rather upset!
Tutorial 3: Dungeons for Advanced Students
The Skilled Evil quickly learned the skills needed to run a Dungeon very efficiently…

Work, work
  1. Build a Create-O-Mat in the Workshop.

The artisanal Evil
  1. Produce 4 Toolboxes: 0 / 4

Cool barley sandwich
  1. Build a Brewing Kettle.

Research Scrolls
  1. Research 3 Scrolls: 0 / 3

Easter egg: Your Little Snots had dug up some Realmforge employees. They had been hiding there from the Goldmaster deadline. They look rather upset!
Tutorial 4: The Final Exam
The Chock-Full-Of-Knowledge Evil now faced the challenge of preparing its Dungeon for real dangers…

Bonus objective (The magically gifted Evil)
  1. Cast a Spell.

Trap Parkour
  1. Use a Manual Trap
    You can trigger Manual Traps with a slap!

Survive!
  1. Hero waves: 0 / 5

Mission 1: The Shadow of Absolute Evil
The Shadow of Absolute Evil had crossed the sea and now sought the chosen target: a Dark Elf named Thalya …

The Shadow strikes
Successfully complete the mission.


Death and destruction!
Destroy 9 Heroes with Thalya's “Fire Bomb”.
Difficulty: Easy

Shadow hunter
Don’t let the Shadow take any damage from light.
Difficulty: Medium

A host
You can use the Shadow to take over Heroes not standing in the light. Once you’ve selected the Shadow, select the Hero with RMB to control him.
CAUTION: The control period is very brief!

  1. Reach Twistram.
  2. Find Thalya.
  3. Possess Thalya!
  4. Eliminate Twistram’s population: 0 /17
Mission 2: Twistram in ruins
Thalya, the Dark Elf, had turned to evil and laid the “Fatiguing Library” in ruins. Now she began to build a small power base in its vaults. Her first dungeon…

New Rooms and Creatures: Treasury, Gobbler Farm, Hideout, Orc, Goblin, Naga

Twistram is devastated
Complete the mission.


The Evilest Evil
Collect a total of 1000 Evilness.
Difficulty: Very Easy

No one has to die today!
Complete the mission without losing more than 3 creatures.
Difficulty: Very Easy

The Evil Awakens
  1. Destroy Twistram’s remaining guard buildings: 0 / 3
  2. Conquer the Good locations: 0 / 3
Mission 3: The Gehenna Stones
After leaving the vestiges of Twistram, Thalya set out for the Gehenna Stones. They served as seals to keep the Demons banished in Hell, where Tanos himself had exiled them. Her so-called “foster father's” act would soon be undone!

New Rooms and Creatures: Vortex, Workshop, Tinkerer's Cave, Guard Room, Imp

The Gehenna Stones
Complete the mission.


The Stones’ Power
Kill at least 15 Heroes using the Stones’ magic.
Difficulty: Medium

The White Knight
Don’t let Thalya's Life Energy fall below 75%.
Difficulty: Very Hard

Conquer the Gehenna Stones
  1. Conquer the Gehenna Stones with Thalya: 0 / 3
  2. Protect Thalya: 2:00
  3. Conquer the last Gehenna Stone

Bonus objective
  1. Conquer the Good locations: 0 / 3
  2. Build a Vortex.
  3. Build a Tinkerer's Cave.
Mission 4: The Ashspring Swamplands
While Grimli Hammerhand's henchmen were looking for Thalya and the Absolute Evil's army, they in turn were slowly marching through the gloom of the Ashspring Swamplands towards the dwarven town of Steelsmith.
This… idyllic area provided the unique opportunity to secure additional allies: Undead…


New Rooms and Creatures: Arcanium

The Swamplanders from the swamplands
Complete the mission.


Braiiiiins!
Awaken at least 98 Undead.
Difficulty: Very Easy

Night of the Living Dead (on Speed)
Conquer all Graveyards in less than 25 minutes.
Difficulty: Very Hard

Conquer Ashspring
  1. Break through Ashspring’s defenses!

Bonus objective
  1. Desecrate Ashspring’s Graveyards: 0 / 3
Mission 5: The Battle of Steelsmith
Led by Thalya, the Brutal Evil's army had reached the dwarven town of Steelsmith and made ready to storm it. Inside, the fierce dwarven king Grimli planned its defense.

New Rooms and Creatures: Graveyard, Zombie, Banshee

Rusty Steel
Complete the mission.


The One-Huge-Army-Building Evil
Own at least 15 creatures at the same time.
Difficulty: Very Easy

Hands off the Dungeonheart!
The Dungeonheart must not fall below 50% life.
Difficulty: Very Easy

Cut down the King
  1. Kill Grimli Hammerhand.

Bonus objective
  1. Destroy the Death Hammer.
  2. Destroy the Death Hammer, 2. Edition.
  3. Destroy the Death Hammer, in triplicate!
Mission 6: The End of Burgers' End
After Grimli's inglorious end, the Insidious Evil's army had gone through the mines of Steelsmith to escape Tanos' armies and his wrath. The old shafts brought them close to the busy town of Burgers' End…

New Rooms and Creatures: Brewery, Gob-O-Bot

The last burger
Complete the mission.


MASS-O-BOT
Own 5 Gob-O-Bots at any time.
Difficulty: Easy

Then let them eat cake!
Don’t allow any deliveries to reach the city.
Difficulty: Medium

Conquer Burgers' End
  1. Stop the deliveries in order to starve Burgers' End out.
  2. Next food delivery to Burgers' End: 5:00

The hungry inhabitants of Burgers' End are actually well nourished, unless some villain is stealing their food supply.
The Hunger display shows you the remaining supplies in Burgers' End. This supply shrinks with each intercepted food delivery!

(starts at 12/12)
Mission 7: The Crossing
Followed by Tanos, the Heavy-Handed Evil’s army moved further towards their actual goal. But for that it would require a ship.

New Rooms and Creatures: Lecture Hall, Ironhide

A trip on sea, what fun it can be
Complete the mission.


Master of Traps
Kill at least 30 Heroes with the “Thrasher” Trap.
Difficulty: Hard

Ignore The Level Designer’s Plan
Destroy at least 3 Hero tent camps during daylight.
Difficulty: Hard

Clean up above the Dungeon
  1. Remaining defenders: 0 / 128

Bonus objective
  1. Free the imprisoned Orcs.
  2. Destroy the Sun Temples: 0 / 2
Mission 8: The Prince of Hell
Thalya had reached Termite Island. The time had come to begin preparations for the attack on Dollaran and Yaina Overproud!

New Rooms and Creatures: Prison, Skeletal Archer

Damned good
Complete the mission.


Factory farming
Hold at least 7 Heroes in the Prison at the same time.
Difficulty: Very Easy

A little something extra
Get all of the bonus creatures.
Difficulty: Hard
Sacrifice 5 wardens, 5 thieves and 5 novices.

Doing time
  1. Build a Prison.

Prince of Hell?
  1. Living Heroes sacrificed: 0 / 10
  2. Centaur toenails sacrificed: 0 / 10
  3. Corpse Dust sacrificed: 0 / 3
  4. Spider legs sacrificed: 0 / 5
  5. Worm Slime sacrificed: 0 / 7
You can get Corpse Dust from Graves in the Overworld.
You get Centaur toenails by defeating Centaurs.
You get Spider legs by killing Spiders.
You get Worm Slime legs by killing Giant Worms.
You get Living Heroes by having defeateded Heroes dragged off to Prison. You can take them from there with the Hand of Terror and toss them onto the sacrificial site.
Mission 9: The Storming of Dollaran
Now that the Leprous Evil had won the Pit Fiend as an ally it began preparations for the storming of Dollaran. It was time for Yaina Overproud to die!

New Rooms and Creatures: Torture Chamber, Chamber of Relaxation, Succubus, Arachnid

Stock Market Crash
Complete the mission.


Spawner Killer
Destroy all of the Hero camps.
Difficulty: Hard

Storm And Stress
Complete the mission in less than 40 minutes.
Difficulty: Very Hard

Take Dollaran by storm
  1. Break through Dollaran’s defenses!
  2. Crowley cannot be allowed to die!
Your Pit Fiend Crowley is slowly fighting his way through to Dollaran. He is protected by the magic swirling around him, but can’t attack anything himself. Heroes near him will push him back towards your Dungeon. If your creatures are near, he can advance. If both your creatures and enemies are nearby, Crowley will remain where he is!
Mission 10: The End of Yaina Overproud
The Victorious Evil’s armies had stormed Dollaran, but the sneaky magician Yaina Overproud had teleported both herself and Crowley deeper into the city with a Spell. Now, Thalya set about leading the troops into the financial hub of the empire.

New Rooms and Creatures: Pit Fiend

Not-So-Overproud
Complete the mission.


We don’t have time!
Destroy every Arcane Tear within 60 seconds maximum.
Difficulty: Easy

Hearts are trump
Never let the Dungeonhearts Life Energy fall under 75%.
Difficulty: Hard

Clear out Dollaran
  1. Defeat Yaina Overproud.

Free Crowley
  1. Destroy Crowley’s prison.

Yaina Overproud’s Arcane Tears
  1. New Arcane Tears in: {Countdown}
Yaina Overproud can open Arcane Tears in your Dungeon through which magic flows to attack your Dungeonheart!
Destroy the Tears as quickly as possible to protect the Heart. Note, however, that when an Arcane Tear is destroyed, it creates a concussive wave that damages anyone nearby.
Mission 11: Once Upon A Catapult
Termite Island lay in ruins, but the Marauding Evil had not yet finished its international “Destruction Tour”. The next “performance” was scheduled for the cozy town of Serenity. The All-Devastating Evil's army landed very close to there…

New Rooms and Creatures: Crypt

For a handfull of Catapults
Complete the mission.


Flat as a pancake
Kill 50 Heroes by Catapult bombardment.
Difficulty: Easy

I love the smell of Catapult fire!
Capture all of the Catapults in less than 30 minutes.
Difficulty: Very Hard
Mission 12: The Hungry, Hungry Ogre
What was it with the Perverted Evil and those Ships, anyway? Why did it always destroy them instead of saving them for another day? As may be, the Legendary Evil’s army once again stood on the coast wanting to set sail, but this time for the Not-Quite-So-Free Cities. But – as I said – it needed a ship to do so. Fortunately, the harbor town of Lotsawinter was not far off and luckily there was an ally in the area…

New Rooms and Creatures: Arena, Ogre

Ogre Solo!
Complete the mission.


Thirst quencher
Own more than 42 Barrels of Beer at the same time.
Difficulty: Very Easy

Can’t stand to see an Ogre bleed
The Ogre must not fall below 75% Life Energy.
Difficulty: Hard
Mission 13: Ups and Downs
The Relentless Evil had reached the Not-Quite-So-Free Cities, in order to defeat another one of Tanos’ comrades. But the defenses needed to be weakened first. The city’s water supply was very close…

New Rooms and Creatures: Lich

Tide Master
Complete the mission.


Lifeguard
Don’t lose a single creature to the water.
Difficulty: Easy

Please, no interruptions!
Stop anyone from interrupting Thalya while she contaminates the water.
Difficulty: Medium
Mission 14: The Titan of Alphaas
Once the waters of the Not-Quite-So-Free Cities had been contaminated, the Oppressive Evil’s army set out to destroy the city's last landmark. The bronze Titan of Alphaas…

New Rooms and Creatures: Vampire

Destroy the thing
Complete the mission.


Lifesaver
Don’t lose more than 8 units.
Difficulty: Hard

Chorus of damnation
Own at least 5 Banshees at the same time.
Difficulty: Easy
Mission 15: I Am Your Father!
The Not-Quite-So-Free Cities were naught but smoking ruins. But Tanos had now reached Thalya and the Surprised Evil’s army. An epic battle loomed…

New Rooms and Creatures: Sinister Laboratory

Difficult family relationships
Complete the mission.


This is fun, I’m going to keep doing this!
Sacrifice more Heroes than needed – until the Narrator is satisfied.
Difficulty: Easy

Hearts of Iron
Complete the mission without the Dungeonheart taking any damage.
Difficulty: Medium
Mission 16: Baptism of Fire
The Absolute Evil had greatly weakened Tanos and put him to flight. Thalya immediately took up the chase. Without the Outstanding Evil…

New Rooms and Creatures: Grave Golem

Angel of Fire
Complete the mission.


Prepare the grave
Don’t let the Grave Golem’s Life Energy fall below 50%.
Difficulty: Very Easy

Not a scratch
Complete the mission without Thalya taking any damage.
Difficulty: Very Hard
Mission 17: Light and Shadow
Tanos had captured Thalya. But the Ominous Evil still had some influence and built a Dungeon very close by…

New Rooms and Creatures: Temple

Where there is Light, there is Shadow
Complete the mission.


I need a hero!
Kill 100 Heroes.
Difficulty: Very Hard

Prison Break
Free Thalya in less than 45 minutes.
Difficulty: Medium
Mission 18: Two Sides Of A Medal
The Helpful Evil had freed Thalya from her foster father Tanos’ tortures. But another confrontation was inevitable. Thalya had to be prepared for it.

At the foot of Mount Destiny
Complete the mission.


Use the terrain
Kill 30 Heroes using an Obelisk.
Difficulty: Medium

Discoverer
Find the two Obelisks in less than 25 minutes.
Difficulty: Very Hard
Mission 19: A Disturbance In The Force
Thalya had climbed Mount Destiny. The Unspeakable Evil led her here to strengthen her with a ritual…

The Force disturbed
Complete the mission.


Can’t stand the sight of Dark Elf blood
Never let Thalya's Life Energy fall below 75% during the ritual.
Difficulty: Easy

Sacrifices!
Sacrifice all of the Titans within 40 minutes.
Difficulty: Very Hard
Mission 20: Everything Has An End…
It was time. After her training, Thalya was now ready to face Tanos in the final battle and defeat him! As if.

The Victorious Evil
Complete the mission.


The Benevolent Evil
Save all of the Heroes Tanos wants to punish.
Difficulty: Medium

Band of Brothers
Don’t lose a single creature to Tanos in battle.
Difficulty: Hard
15 Comments
Ninjafossil Nov 4, 2024 @ 12:24pm 
It's handy to have all of the achievements laid out like this, but some tips on getting each one would be appreciated.

For instance, the gold achievement for mission 12 is really easy if you build up your army and rush any wizards and rangers before the ogre has to deal with them. Leave him the guards to play with, they'll slow him down while you rush ahead with your army and kill the damaging enemies. A naga or two doesn't hurt either. The silver one is pretty much impossible not to get as well
Spicies Jan 20, 2024 @ 9:12pm 
Could you do a walk-through for the Complete the Mission achievements? Im having trouble with the inbuilt achievement interface in the campaign mission selection, and dont know what the achievements mean. What is Complete the Mission?
Legend Oct 17, 2022 @ 11:38pm 
And, the DLCs?
Ezan Okuyan Haham Aug 25, 2022 @ 9:21am 
full achs ?
Laeman Oct 26, 2021 @ 3:57pm 
You could have at least written something from your experience and it would have been eligible to be called a guide but this is just all the achievements you can get on each level.
pi73r Oct 19, 2021 @ 5:20am 
Yea, it's not a guide. Just achievements page copied. Anyway except like 1 achievement this game hardly needs a guide.
NewfoundWorlds Oct 11, 2021 @ 9:47pm 
So... where's the 'guide' part of this? Lol
Scorpa May 8, 2021 @ 7:58pm 
...
- Capture your first island of evilness asap. Here you can do it before the first wave of heroes reaches Crowley.
- Capure the second one in the mid east part of the map. It is better protected but your should be strong enough to get it at around 15 minute mark.
- You should probably ignore the last island as its not worth the time.
- Plan your army setup. My final comp when Crowley broke the gates was this: 1 Goblin, 2 Ironhides, 2 Nagas, 6 Imps, 3 Arachnids.
- Build a big mana-room and have the Meteor shower spell researched. And dont forget that you can empower it by holding lmb if you have exces mana.
Scorpa May 8, 2021 @ 7:58pm 
As for "Storm And Stress" (capture Dollaran within 40 minutes) the key is to take out those 3 catapultes. So use the top left "backdoor" entrance and then you need to destroy 2 towers with a catapult behind them and this can easily be done using 5-6 imps with a range upgrade. The catapult can still reach them and do some massive splash damage so put some tough unit like an ironhide or a spider in front of your imps and as soon as catapult fires move it silghtly away from the landing spot so you will take no damage at all. After that proceed further to the site where 3 catapultes are located killing 2 packs of heroes on your way.
DownToFeed Apr 25, 2021 @ 11:47am 
M14: The Titan of Alphaas
Lifesaver: Despite the end screen showing less than 8 units lost, each individual zombie will count. They are too susceptible to AoE. Pull the zombies back before the final confrontation.

M17: Light and Shadow
I Need a Hero!: You'll only get this if enough heroes raid your dungeon, there aren't enough heroes out on the map unless you only kill some of the evil shrine guards and let them respawn. Therefore, you must IGNORE the southern hero town (and forgo Prison Break, you wont get enough invaders until it's almost too late, even if your army is in position for the final fight).

M18: Two Sides of a Medal:
Discoverer: Both need you to destroy some rocks to open up access. The first obelisk is close to the dungeon entrance. The second is up in the northwest. Cross the map below the hero city, then move up. A well-timed mana-shield will mitigate the cannon shots.