Transport Fever 2

Transport Fever 2

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NS55 Seinstelsel (Basisset)
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Scenario: Europe
File Size
Posted
Updated
26.288 MB
May 29, 2020 @ 12:03pm
Aug 2, 2020 @ 4:41am
8 Change Notes ( view )

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NS55 Seinstelsel (Basisset)

Description
NS55 light signals used in the Netherlands. Built from 1954 ans modified in 1967 with the introduction of ATB (Dutch AWS/TPWS).

This mod is currently being updated behind the scenes and will be available in a new download soon. Meshes and texture have been revamped and made less of a burden on the game. My other mods (the different signal packs) will suffer the same fate. As soon as this version is released, this workshop item will be hidden, but will remain usable in existing savegames!

This package ontains light signals of the type AY on pole with the following options:
- Centrally operated signal
- Automated signal
- Emergency operation level crossing
- Special danger point
- Modern color order
- Classic color order
- Yellow
- Yellow flashing
- Green
- Green flashing

The manual can be found at: /Steam/steamapps/workshop/content/1066780/2112827635/documents
38 Comments
yellowcake  [author] Apr 20 @ 9:48am 
Deze bevind zich in de mod map. Deze is te vinden als je het pad volgt wat in de omschrijving hier boven staat.
nigelbeck20 Apr 20 @ 7:59am 
waar kan ik de handleiding lezen?
Tom Imholze Jan 28 @ 6:19am 
hallo yellowcake wie weit bist du mit den Update der singale?
Hallo Yellowcake, hoe ver ben je met de update van de singale?
Daniel Sep 25, 2023 @ 9:57am 
Updates? Wanneer gaat het verder?
yellowcake  [author] Apr 12, 2023 @ 12:45pm 
Not yet.

First I'm creating the track signs for the big update, but as I am doing all the work by myself, and at the moment really am lacking some spare time to make huge jumps in progress I can't give an estimation about the update. Estimation is about 1,5 to 2 months for the set to be uploaded to the workshop, but than only with the tracksigns (those that are already available + totaly new ones
FunGaming44 Apr 10, 2023 @ 7:53pm 
Any update on when the new version will be up ?
yellowcake  [author] Dec 10, 2022 @ 5:08am 
This is known bug indeed.

Unfortunataly I was lacking time (and motivation, wanting too much done too fast).
As of now, I am working on an "update". Wich means remodelling of everything in my own pace and combining everything in one mod. Just to keep it a little easier.

Dirk, thanks for this little fix! Would like to pin your comments, but that isn't possible.

So what I am trying to say is. There is coming a new download, which will combine everything together in, hopefully, a more high res/realistic pack.
DirkSchwa Dec 9, 2022 @ 5:19am 
The problem lies in the reuse of the same folder name within each mod folder (namely: "Seinonderdelen", which is used for meshes, textures and materials).
This causes mods which are loaded later to "overwrite" data from mods which were loaded earlier.
By giving the reused folder name in each mod folder a unique name (and all links to files within these folders must be updated also), the problem is fixed.

Note: after renaming the reused folder name in all mods, Uitbreiding 1 will not have a "Nummerbord.mtl" material file it can access (it used to get this from the Basisset).
This will break the Uitbreiding 1 mod.
To fix this, the "Nummerbord.mtl" file needs to be copied from the Basisset materials folder (in <models/material/[UniqueNameForSeinonderdelen]/borden).

Since this mod is not mine, I cannot publish anything and I hope Yellowcake can take my findings to create a fix and release a new version of all mods.

Message 2 of 2 (because of the 1000 characters limit).
DirkSchwa Dec 9, 2022 @ 5:12am 
Hello all, I have done some digging into this mod (Basisset) and all the follow-ups (Uitbreiding 1, 2 and 3) and I have found a fix for the issue with the lights.
I've created two screenshots to show working red and green lights:
https://steamcommunity.com/sharedfiles/filedetails/?id=2899428452
https://steamcommunity.com/sharedfiles/filedetails/?id=2899428440

Message 1 of 2 (because of the 1000 characters limit).
yellowcake  [author] May 27, 2022 @ 11:54am 
Zolang het voor eigen gebruik is mag dat zeker. Daar het voor mij een project op een heel laag pitje is, maar niet stil ligt, mag het niet vrijgegeven worden