Team Fortress 2

Team Fortress 2

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Retroservers Deathrun Easter Eggs
By alexrox360
This guide will mostly focus on the easter eggs in the Retroservers library of maps. It will show all of the secrets and bonuses the developers put in and how to get them.
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Introduction
This guide will look at the easter eggs in 60+ Deathrun maps in specifically the Retroservers lineup. It will show a lot of goodies you can nab such as:
  • Trails
  • Music Rooms
  • Shrink Potions
  • Credit Rooms
  • Bonuses
  • Secret Minigames
And a host of other secrets.

Some terms I'll use in this guide:
(WIP) Work In Progress : This means that this section has secrets in it, but also others that I haven't figured out how to access that I could use help on.

(UF) Unfinished : This part of the guide dosen't have any easter eggs yet, and has secrets that I haven't figured out how to access that I could use help on.

(UC) Under Construction. This part of the guide I'm currently working on, but i'm not finished with yet.

As of now there are 4 Unfinished Maps, and 7 Work In Progress maps in this guide.

Notice: The best way to view this guide is through desktop, since viewing on Mobile Phones causes some words and screenshots to become skewed to fit the screen.

I will also arrange the list so that it comes in an Alphabetical order so it will be easier to find maps.
Also this list is an ongoing WIP, so details about secrets and new chapters may change. You are also welcome to suggest other maps that have easter eggs in them for me to cover!
Have fun!
Dr_4halls_V7
Bonus Blue Trail
In spawn, go up to the scale on the left, and hit the center of the scale display. You should be granted a Blue Trail.

Secret Area
At the Train 50/50, don't get on a train and let the others get on. When someone dies in the 50/50, there is a random chance a portal will appear at the beginning of the trap. Go into the portal, and it will teleport you to a room with SeeMan in a glass display. It's kind of the same thing with Dr_Bank. The room will fill up with water and you'll die.

Dr_Aconian_Final2
Music Selection
There is a red teleport trap after the mini tunnel. Once you are in the trap, go to the upper left fake wall before the other wall crushes you. This is indicated by the black rectangle in the wall.
Once you are in there, hit the Music Button to play a piece from Legend Of Zelda: The Windwaker. It's pretty much suicide doing this, but everyone gets to hear it, so why not take one for the team?

Credits Room
At the 50/50 doors, if Death selects the Hallway as the trap, go into the back of the train hallway. Go to the back of the darkness in the hallway where the Thing is until you hit an invisible wall.
This is a trigger to open a locked fake wall in the cabin before the mini tunnel. Go up to the cabin area and crouch into the left side of the wall until you teleport. From there, you are in the credits room!

There is no escape from this room however, and the motivator can't hurt you. Once he does hit the end, it's an auto lose for Red team. On some servers this is considered delaying to be in the credits room, so try to suicide by changing teams or asking for the admin to smite.
dr_aeuhhhh_a1
DISCO ROOM
After the 2nd trap, there is a breakable fake wall in the top right corner next to the pictures. Breaking that will let you break the key inside.


After the Bridges trap, there is a picture on the ground with a keyhole. After breaking the key, break the keyhole until a necklace with a cross comes out of it.


Go back to the spawn room and hit (IDK how to classify that) the female pikachu untill you hear a scream and the pictures in the spawn room change.


Then, the pit in the first trap will change colors. Jump in, and enjoy your Disco Room!

dr_Backrooms V2
Music Selection/Batteries
Getting all of the batteries in the 1st and 2nd parts of the map unlocks bonus music. There are 10 batteries in total around these parts of the map, and they switch spots each round. Here are the locations that they could spawn in.

1. Next to the Motivator spawn door.

2. To the right of the poison trap.

3. & 4. In the bookcase next to the Civilian trap. One or the other or both could spawn here.

5. Behind one of the spikes in the spike obstacle course.

6. At the exit in the spike obstacle course.

7. In the hallway between the Spike course and the airblast trap.

8. Across from the airblast trap.

9. On the radiator to the right of the Wall room.

10. On the ledge inside of the breakable wall. It's a bit tricky to see.

11. At the beginning of the Boardwalk.

12. Inside of the cage shaft.

13. On the staircase to the crush trap.

14 & 15. On diagonal parts of the bhop course. They are located across from each other and are difficult to hit and get out of alive. One or the other or both could spawn here.

After getting all 10, go to the cage shaft. There are 2 grates inside of it. Break them, and you will find a hideout room. Hitting the radio now will play a song from Matrix Reloaded-Clubbed to Death.

Bonus Room
If you Noclip into the dark boarded-off room in the 1st stage, you will see a nice tip on getting into Hammer editor.
Dr_Bank_v11
Bonus Yellow Trail
In the lobby, to the left there is a blue Bonk! machine. If you are the first one to touch it, it will give you a Yellow trail.

Bonus Rainbow Trail
In the lobby, there is a Visit The Lost Continents advertisement. If you are the first one to touch it, it will give you a Rainbow trail.


Gaben Room
Next to the wall after the Wire trap in the hallway is a Fake wall being blocked by an invisible wall.

After someone dies in the 50/50 trap, the Invisible wall will go away, and you can crouch-walk through to the Gaben Room. Once you do get to the Gaben Room, the room will fill up with water, and you will drown.
Dr_Bearun_vrs2b
To do these easter eggs, co-operation from Blu and Red is needed.
Pool Room
When Blu hits the Right pole behind him, Red will have a couple seconds to get to a Pool Room next to them.

When Blu hits the pole, go to the Right guardrail, crouch next to the wall closest to your spawn and go into the water. You will get teleported to the Pool Room in the spawn.
I think the motivator kills you after some time, but it's a cool hangout spot.
Blu's Side
When Blu hits the Left pole behind him, Red will have a couple seconds to get to a Back Room behind them.

When Blu hits the pole, go to the Left guardrail, crouch next to the wall closest to your spawn and go into the water. You will get teleported to the Back Room in the spawn.
You can go to the glass next to Blu's side, and you will teleport in there. After some time, toxin will kill all Reds on that side after some time, but it's a cool hangout spot.
dr_Blackmesa_V3B
Shrink Potion
In the lobby, go behind the desk to see 3 buttons. Hit the top button to make the Grate to the left breakable.
Break it to go to a room holding the encased Shrink Potion.


Bonus Multiple Trails
At the lobby, jump on top of the TV. It will teleport you into static, and then back into the deathrun with different colors of trails.


G-Man Sightings
These are all of the places G-Man can be seen from.

In the Lazer Gun trap, G-Man is behind the machine, and will move to the door to the left when players get to the trap.
In the 1st toxic course, Gman is behind the glass, and will disappear when players get to him.

After the toxic course, to the right G-Man is behind the glass waving at you. He won't disappear, however.

At the train station, G-Man will be there, move to the right and disappear before the door opens.

While on the train looking down at the toxic waste below, G-Man will be on a crate.

In the 2nd toxic course, G-Man will be on a barrel, move to the left and disappear when players see him.

Before the 2nd to Final trap, G-Man will be behind glass just standing there...

Headcrabs
There are 2 Headcrabs in Blackmesa that you can find. If touched, you will lose half of your health.
After the 1st Exploding Barrel trap, there is a Headcrab behind the box wall.

And before the 1st toxic course, there is a headcrab next to the lazers.
Dr_Block_V9
Music Room
To get to the music room, you will have to hit a couple of triggers.
At the 1st trap, wait 4 1/2 seconds after he activates it, then jump into the trap so you get stuck in between the platform. It will teleport you out of it. It will switch the Look At My Horse trap to another type.

After that, go into the "Look At My Horse trap, and go to the top left corner upon spawning in. Breaking the wall there reveals a black wall to teleport out of there. It will activate the Music Room at the next trap.

Going to the FreeFallin trap, get to the other side of it, and enter through the opposite side. Then, DON'T MOVE UNTILL YOU HEAR PEOPLE GO "YAY!" If you don't wait, you'll get Rickrolled.

After that, you can select a song in the room and leave through the door. The selected song will play next round.
Dueling Stalemate
In the dueling minigame, agree with your rival to not fire when the announcer says "draw!". after a while of not firing, John Cena will appear.
Bonus Platypus Sprite
When death gives a freerun, go to the ghost trap in the dark doorway. It will teleport you to a Twilight Zone hall.

Go through it and hit "yes" on the sign for the platypus.

It will spawn you back in the Deathrun with a platypus sprite attached to you.

Special Rounds
At random chance during each round, a Special Mode will start up, it can range between different modes.
Bumpah Cars= Everyone is in a bumper car.
It's Raining Men!= Raining Men the song plays over character models dropping from the sky.
Water rises Faster= You'd better move faster than the water can.
No Invisible Walls= I hope collisions aren't turned on for this, the platform walls will go away.
Reverse Run= You go the opposite way instead of the right way.
Dr_Buildings_V2A
Credits Room
In the Warehouse section, go to the left and break the box on the forklift.
Then, go to the end of the warehouse and parkour on the forklift across the boxes until you get on top.

Break the top-most box next to the bomb forklift trap. From there, you have 15 seconds to rush back to the first forklift at the beginning of the warehouse to get to the teleport trigger.

Hit the bottom of the forklift in time to get teleported under the skybox. You can exit by going into the teleporter.
Dr_Castle_Steveh_2c
Beta Gallery
Between the spawn and the first trap, look right. At random chance, a hazy blue portal will appear on the platform to the right. It's random chance whether it's a dud, or it takes you to the museum.

Go into it, and you may get teleported to the museum. It has a gallery of pictures in it if the beta versions, and when you leave you get trails.
Dr_Charity_Final (UF)
Boss Minigame
I don't know how to activate this. I know you have to hit this button behind the invisible wall next to this auto-door, but I can't reach it. If you know how, comment me so I can add it in.
Dr_chop_suey
Music Room
This comes on by RNG. In the skybox, there's a chance a table will drop in through the ceiling or come through the door, meaning the music room teleport is on.

Go to the bottom left corner before the 3rd trap to get teleported to the music room.

Dr_Cocainum2_b2_Invasion
Wunker Bunker/Lazering The UFO/Boss Minigame
Go to the platform breaking trap after the lift trap. When the activator activates it, hug the wall connected to the platform trap closest to the lift, here.

You will get teleported to the Wunker Bunker room.

Hit the TV and you will get teleported out. In the skybox, a lazer will pierce the Saucerer and take it down.
An invisible path across the water to the Secret minigame will unlock. You can now walk across the water hugging the wall to get to the Boss Minigame.

Music Room
In spawn, when the round starts, go to the left side of the credits and wait in the corner on the edge of the water.
The map should teleport you back and play a sound, meaning the music room teleport is unlocked. Get up to the spot between the Pushers trap and the Bomb trap. Here, get to the left side corner of the bomb trap and jump forward.


You should teleport into the music room. The exit is the doorway behind you.

These secrets also work with Dr_Cocainum2_b1 as well.
Dr_Coldlava_b3
Bouncy Ball Room
Before the Wooden Trap, to the left there is a fake wall. Go into it, and you will find a ball room. Have Fun!
Dr_Corridor_V4
Special thanks to Fortress for sending me the details on this one!

Credits Room: The credits room easter egg is only accessible when the Ponyville map is chosen. When you go into the house after the first three traps, there is a 4/7 chance that a teleport trigger will activate in one of four randomly chosen locations:

1. The back corner of spawn towards the stairs;

2. Outside the house, where an invisible parkour path opens up to get to the trigger;
(Idk where it is.)
3. In the corner of a path in the horror zone area, after the jumping platforms trap;

4. After the Murdershy trap. Going into either one of these triggers will teleport you into the credits room.

Bonus White Trail: The secret trail easter egg is only accessible when the Corridor map is chosen. Normally, you do it by going through a fake wall between the third and fourth traps after the first 4 traps are activated.

In there, you go up to the Fluttershy model to get a white trail.

However, sometimes this wall is not active, and the easter egg is instead accessible through one of four randomly chosen teleport triggers:

1. Behind the circular pillar after the 50/50;
2. The left side of the 50/50 (or in this case the right side, since you're going backwards);

3. The anvil at the beginning after the first trap;

4. The bomb trap.

Going into either one of these triggers will teleport you into the trail room, allowing you to get the trail.
Dr_Crash_Bandicoot_v7
Dark Purple Trail
At the first TNT trap, get on top of it and hit the question mark box to get the dark purple trail.

Blue Trail
At the Boxes in water section, there is another Question mark box above the 3rd box. Hit it to get the blue trail.

Light Purple Trail
At the Bridge trap, hit the question mark box to get the Light Purple Trail.

Rainbow and Yellow Trail
At the Swinging Cleavers section, at the end there are a bunch of blocks sticking a little out of the wall.

Jump on them and hop on the other blocks along the right wall and up to the ceiling.

Up there, jump to the floorboards to get the question mark box that has a Yellow Trail. Go further, and you will find an exclamation point box. When hit, it gives you the Rainbow Trail.

Minigames
3 = Arena
2 = Barrel Run
1 = 1v1
dr_Crash_Universe_A3 (WIP)
Bonus Bats Sprites
In the stairwell to the 2nd section, turn around on the staircase. There is a small ledge that has a mystery box on it. Jump to it and break the box to get bats to follow you in the map.

Bonus Energy Trail
The Trail is located on top of the platform in the Spike Column hallway. There is some sort of invisible wall on the wall, but I can't find it. If you can figure it out, comment me in the guide so I can add it in.

Music Room
There is a music room on the map, but I can't find a way inside. I know it has something to do with this corner next to the TV after the 50/50 trap. If you can figure it out, comment me in the guide so I can add it in.
Dr_Cryptencodancer_V7
Bonus Purple Trail
At the spawn, to the left, there is a line of breakable blocks. Break them all and stand on this purple circle to get teleported back and get a purple trail.

Bonus Yellow Trail
At the Wall Crush trap in the first stage, get past the trap. turn around and go to the right corner. There is a breakable block here, breaking it, you are up against the trap wall.
When the Activator activates it, go into the wall, on the far side of the trap indicated by the breakable wall and it will take you to a mini obstacle course.
Making it across the obstacle course, and crushing the blocks to the left, you will find the Yellow Trail marker.
Touching it will give you the Yellow Trail and unlock the gate.
dr_Dangerzone_F1N4L
Shrink Potion
After the toilet bowl entrance, on the left side there is a pile of garbage bags and a dumpster. In it there is an encased Shrink Potion.

Dispenser Intelligence
After the Dynamite trap, there is a small ledge next to the barred wall that when you are small, you can get to. Inch along the wall to the other side of the bars, and you will be at a small island.
Get up to the top of the barrels to get the Dispenser.

Boss Minigame
In the toilet bowl, jump from the barrels floating on the water and hit the OwO under the top. When you hear glass breaking, it activated the next teleport.

After that, get the Shrink Potion and the Dispenser Intelligence, and continue until you get to the Fire Tunnel trap. Between the wooden platform and the metal one, there is a small gap only small people can get under. align yourself so that you are in the center of the wooden platform, and walk into the waste. (Don't crouch walk into it.)

You will get teleported to a small obstacle course. It will slowly drain your health, but the Dispenser will keep you up. Get across the obby w/o dying and hit the door at the end to teleport back up.

After this, continue the deathrun as normal until you get to the end. At the Insta-Win hole, hit the right garbage bags to turn the waste into lava.

Jump into the hole, and you will be teleported to a password room. Jump on the platforms 2,4,6,8, and HIT THE CENTER OF THE PLATFORMS to activate the triggers right. Take your time trying to align those platforms to activate. Hitting any triggers twice will kill you.

After this, you will be teleported back up, and the Boss Fight door to the right will be open.
You Tried
At the timed lazers obby, jump on either side of the edges of the vent and surf up it. It will take a while, but if you get to the top, the game will say "You Tried". and you will be dissapointed when you can't walk across the vent.
Dr_Dech_V4
Credits Room
At the Jojo trap,The whole wall can be broken to get to the credits room. Breaking the wall a few steps away from the Lambda logo teleports you into the Credits room.
Dr_Delay_b3
Bonus Blue Trail
In spawn, look behind you and you will see a medic with his melee out. Be the first to touch him, and you will get a blue trail.

Music Selection
In spawn, look behind you and you will also see an Outpost logo with credits underneath it. On Bread Breadington's name there is an invisible trigger. Hitting the B in Breadington about 4-10 times unlocks the next trigger.

In the left corner of the back of spawn, hit the little corner in the area (Space out a bit to hit it) about 4-10 times and a song called searching this makes me feel like I'm on a watch list.

Cow Shield
After jumping into the hole, go to this corner in the water area you jumped into.
You will run over an invisible trigger. Hit this corner and go underwater into the opposite wall to go into a minecraft room.
Once you're here, go to the cage and open and close it about 3x. Then, go to the gold tower and hit the front of it a couple of times.
Then, go to the glass floor where the cow is and hit it. It should break, teleporting you back to the deathrun and giving you a cow shield that protects against traps and enemies.


Added note, I believe the music room is inacessible because I cannot find the invisible button nor the teleports or working the keypad.
Dr_Derelict_Prime_X
Music Selection
At spawn, hit the top left pole to unlock an invisible wall up ahead.

Up after the Red Ignition Trap on the first level, get to the crate before the elevator. Hit the crate into the right corner off the platform below.
Land on the crate below so that you don't land on the ground and die. Then, jump into the fake wall next to the right corner that you activated.

Jumping into the fake wall there will take you to a dark hallway which takes you to a room with a pyramid and a button on the wall.

Hit the button and go into the pyramid to go to a white room with a dark cube.

Hitting the cube takes you back to the deathrun with a new song playing.
Dr_Donald_Trump_a3noskel
Bonus Blue Trail
After the 5050 doors, break the coffee tumbler next to it.

An invisible path will open up where the frog prop is pointing. Follow the frog's stare and walk across the water to the hole in the wall.
Crouch into the wall and you will be teleported out with a Blue trail.
Dr_Dust_b3_FIX2
Music Selection
In spawn, there are 3 invisible buttons on the 2 consoles to the right. Hit them in order from the edge to the wall.

Go to the bottom right corner of the room, and hit the wall there.

It should play some russian music.
Dr_Egypt_Final_Fix2 (WIP)
Torture Chamber
After the Saw Blades, go to the stone pile to the right and stand on the stone below the top most stone. Hit the top of the top most stone to activate a breakable wall later on.

Continue through until you get to the swinging axes. To your right, you will find a large box. Break the front of the box to find a teleport sphere. Go to it, and you will teleport to the torture chamber.


Bonus Humiliation Minigame
I don't know how to get this yet. It has something to do with this cat picture you have to hit at the end behind some boards, but it didin't unlock anything. If you do know how to, comment in the guide and I'll add it in.

Music Room
At the start of the spinning blades section, to the left there is a cage door with a teleport sphere behind it. This goes to the music room, but you need to hit an invisible trigger to unlock it.

After the spinning blades section, to the left are two boxes. Go behind them and you will find a pressed in block. Hitting it will start opening the cage door. Get over to the door fast enough and crouch under it to get through to the other side.

Once you go into the sphere, it will take you to a hallway with a dark hall out of it. "Red Is the way for life to continue" Means that you have to follow the red trail to the room.
At the part where the green path comes for the second time, there will be a pitfall you'll need to jump over.

After that, continue down the tunnel until you find the music room.
Dr_Express_Train_Beta2
Shrink Potion
After the first trap, look left of the crates, and you will see the encased shrink potion.


Music Selection
In spawn, go to the bottom right corner. When hale activates the first trap, jump behind you into the void.

You should teleport into a mini parkour course. Complete it and you will be teleported back to spawn, and unlocked the next step.

Go to the Jukebox in the Fava Beans coach car, and hit it to play
Dr_Foursquare_B1 (UF)
Bonus Minigame
I don't know how to do this one. You have to get into the keypad room in the first stage, but I can't figure out how, enter 0628 Into it to unlock the Blue picture in the 2nd stage. In there, you will find a Hat Kid, which you can pick up, and that's where I got stuck. You can also enter in another code 0704 into the other code in the 3rd stage, which takes you to a hint for the 1st code, but I don't know how to get in there either. If you have any pickups to this, comment in the guide so I can add it.
dr_F*ck_you
Shrink Potion
Before the first trap, there is a fake breakable wall. At the end of the 2nd trap, next to the credits door, turn around and hit the corner of the right column.

The fake wall earlier is now breakable. Go to the wall, break it and go into a spiral to get the encased shrink potion.


Go through the spiral to the center, and you will find the Shrink Potion. Break the glass around it and you will get it.


Merasmus
In the middle of the Bridge trap to the left, there is an invisible platform inside the tree closest to the stairs.


Jump into the tree, crawl through the fake wall, and you will find Merasmus. Hitting him will make him say the map's name.


Music Room
There is a fake wall where the Nicholas Cage hall starts. You have to hit an invisible trigger, unlock the shrink potion first and press a button though.
Before the foot trap, at the entrance, there is an invisible trigger you can hit, and it will teleport you back to the platform instead of killing you. The teleport should be right where the tree starts if you hug the wall.


In the House trap, there is a Hidden block that looks like the background next to the couches.

After hitting the invisible trigger, this block will open, revealing a green button. Press it untill it dissapears, and the door at the music room will become breakable.
After breaking the shrink potion, hitting the trigger and the button, the fake door will become breakable.Hit the wall to break it, but only the guy('s) that got the shrink potion can get it, because the hole is too small to crouch through normally.

Go into it,and you will find a couple buttons. These are unmarked so you will not know what you are playing until you hit them.

Here is the full list of songs, and what button activates them.
Furthest to the door: Running In The 90's Slow
2nd furthest to the door: IDK
3rd furthest to the door: Night of Fire
4th furthest to the door: The Invisible Man
5th furthest to the door: You Spin Me Round
6th furthest to the door: Big Enough
Dr_Gayrun_V10
Bonus Green Trail
In spawn, go to the bottom left corner of the room to get a Green Trail.

Bonus Blue and Purple Trails
In spawn, go to the top right corner of the room (next to the statue). It will teleport you back and give you Blue and Purple Trails.
Bonus Purple Trail
Go to the top left corner in between the Scatman and D.VA traps. It will teleport you and give you a Purple Trail.
Bonus Yellow Trails
Go to the top left corner before the first set of chance doors. It will teleport you and give you Yellow Trails.
Bonus Pink Trails
Go to the right corner after the first set of chance doors. It will teleport you and give you Pink Trails.
Bonus Orange Trails
Go to the corner behind the wall that the motivator breaks through before the Russian trap. It will teleport you and give you Orange Trails.
Bonus Red Trails
Go to the corner across from the orange trails pickup, facing the wall closest to the death's area. It will teleport you and give you Red Trails.
Bonus Rainbow Trails
Go to the top right corner next to the spray wall. It will teleport you and give you Rainbow Trails.

Rick May Statue Voice Lines + Shrink Potion
In spawn, go up to the Rick May statue and hit the memorial sign. It will play one of two Rick May voice lines.
That unlocks a wall on the left side outside of spawn, before the auto trap. Breaking it open reveals the encased shrink potion.


Music Room
At the pony room trap, align yourself with the corner edge of the pathway closest to the trap. When the trap activates, jump down into the lava pit, hugging that specific corner. If you do this correctly, you will be teleported back up, unlocking the next step. However, you only have about 4 or 5 seconds to do so, since the teleport trigger will disable when the trap is finished.

When the trigger is hit, it will allow a section of the wall near the hole in the floor to be broken. Go all the way to that section, go to the top right corner closest to the hole, and break the wall on the right side. Hit the green button inside and you will be teleported back out.
Now, go all the way back to the previous section. There is a fake breakable wall near the transition from the two sections. After hitting the green button, the wall can be broken.
Break the wall, then go to the blocked off door before the bridge trap, hit the button and go inside.
In the credits room, there is a lazer inside of the vent leading to the music room. Go to the credits corridor and hi the "Stoopid" in Fortress's credit. This will disable the lazer. Break the vent and you will be in the credits room.
Berke Room
In spawn, hit the profile picture above the "Map Created By TeamFortressFan122" text. It will play the "ass" soundbite from dr_mandrillmaze, unlocking the next step.

Next, inside the doorway into the first building, turn around and hit the wall on the left side of the doorway. This will unlock the next step.

Now, go all the way to the hole in the floor, and go to the left side, opposite of the side with the breakable wall for the music room easter egg.

If you look closely, you can see a small green button. Hit that button, then go all the way back to the table.

Hit the table, then align yourself with the edge of the wall closest to the blocked off door and the bridge trap.

Drop down into the lava pit, and if the steps were done correctly, you will end up in the Berke Room.
Dr_Goldfever_tf2_b4
Bonus Yellow Trail
Before the 1st trap, there is a boarded up outhouse. Destroying the boards across the door, and then destroying the door itself will reveal the hovering yellow trail for pickup.
Bonus Red Trail
After the Cactus trap, on the top of the wall into the pit, there is a fake wall that holds the Red trail.
When jumping to it, there is a small invisible platform you have to hit head-on or be center-aligned with in order to land on it. Crawl into the wall to get the Red trail.
Bonus Blue Trail
Underneath the Rolling Barrels trap, there is the Blue Trail. From the dirt mound, inch around the wood to the underside of the trap to get it.

Humiliation Minigame
To unlock Humiliation, you have to hit all 4 of the skull and crossbones signs in the map. You have to hit them in the center of the sign, so you hit the invisible trigger.
1. At the beginning, next to the Yellow Trail Outhouse.

2. In the Underground, before the Switch Platforms trap.

3. At the bottom of the staircase.

4. At the end.

The Humiliation Minigame will pop up at the rocks up ahead of the options as Bonus.
Added note, the Nade Barn Minigame at the end I presume to be inaccessible on this version, since there are missing black textures in it and it was a port from CSGO/Gmod.
Dr_Home_Sweet_Home_V4
Shrink Potion
After the Sushi trap, there is an outlet that is unbreakable w/o hitting a specific button.

On the outside of the Microwave there are 9 different buttons. Hit the bottom left button to make the outlet wall breakable.

Breaking the Outlet will reveal the encased Shrink Potion.

Special Rounds
Screaming Mann: Everyone randomly screams!
Tiny Mann: Everyone is tiny!
Big head: Everyone has a big head, deep voice and low gravity!
These events are at complete random at the start of each round.
dr_Hot_Desert_V9_FIX
Bouncy Ball Party!
On the back wall in spawn, hit the Outpost logo enough times, and you will find a compartment of Bouncy Balls along with a black cat that does nothing. Party On!
dr_Hotline_Miami
Shrink Potion
In the spawn room, there is a room connected to the back that has the credits and the current song playing in it.
You will also find the Shrink Potion in the left side of the room. Break the glass to get the Shrink Potion.


Deathrace Minigame/Pill Locations
There is a secret minigame that can only be unlocked by getting all of the pills in the map. The door is blocked off with a question mark. The only way to activate it is if the activator doesn't give a freerun and when Easy Mode is off. Easy mode turns off once the player count in the server is over around 20 people. There isn't a specific number to how many pills you need, just make sure to grab the one in the shootout trap and it will activate.


The pill locations will come in sequential order.

1. In the spawn room's credits room, to the right.

2. In the spawn room, In the bottom left corner of the room.

3. After the first Crusher trap, to the left.

4. In the middle of the 2nd crusher trap.

5. In the colored crush room, in the bottom left corner.

6. On the faucet in the bathtub.

7. On he bottom left corner of the Dance Floor.

8. On the roof of the Dance Floor. This is pretty well hidden, you will have to use an invisible staircase on the left to jump up into the roof.
9. In mid-air next to the 2nd platform.

10 & 11. on the bottom left & right sides of the sequence crush room.

12. On the bottom left side of the pool.

13. In the pool on the top right corner

14. Behind the glass in the Shootout Trap. This is where the Activator has to activate this trap in order to unlock the minigame. You also need the Shrink Potion in order to get into it. Crouch-jump into the bottom of the window in the left corner, and you should be able to get to it.
15. On the platforms next to the spiked platform.

16. Next to the double doors to the end.


Getting all of the pills unlocks the mystery door at the end, which is a racing minigame.
dr_Lazytown_Xmas
Shrink Potion
The Shrink potion is behind a fake wall next to the spikes.

The fake wall will become breakable by hitting the BunBun picture in the Spawn room.

Once that is done, you can break the wall and get to the encased Shrink Potion.

Bonus Trail
At the 4th trap, there is an empty space in the wooden wall before it. When the 4th trap is activated the clip blocking this hole will disappear, allowing someone to crawl through it. When inside, do not go straight forward! you will be killed by a teleport trigger.

Crawl around this teleport trigger and go to the teleport at the end of the path to get teleported out with a bonus trail.
Music Room
The music room can be achieved really early in the map. To get it, hit the lamppost after the second trap.

Then, the Grate at the beginning will become breakable. Hit it twice to break it open, and reveal a hidden obstacle course.

You have to have the Shrink Potion in order to get into the hole though, which makes this one of the harder obstacle courses to run. Few have even made it through.
Memorial

Special Thanks to 1sakanoro for figuring this one out!

There is a Memorial Hand-drawn grave picture dedicated to Robbie Rotten's actor, Stefan Karl, in the map. It is behind the grate after the cage trap.

To unlock the grate, hit this invisible trigger on the back right wall next to the presents.

The go to the Grate and hit it. If activated, it should make breaking sounds. Break it to reveal the memorial.
Dr_Lego_Final
Minikits/Boss Minigame
There are 6 Minikits across the map that you need to grab to unlock the Boss Minigame.

1. To the left side of spawn, you can break the fake grass wall there and jump down to a platform below.
There, jump from blocks to get the first Minikit. You can get back up to the deathrun by entering the red door.

2. After the Lazers traps, there is a small platform to the left that you can jump on. Jump on it, and jump behind the wall on the other side of the lazers and grab the Minikit.

3. In the Skybox. At the factory door, there is a small platform on the left that you can fall onto.

Fall onto it, then air-strafe to a hole in the platform to go to the Skybox Room.
Jump on the trees to get the Minikit. You can go back to the deathrun by entering the house door.

4. At the platforms section in the factory, to the right is a gap. Jump on the tiny platforms into the gap and grab the Minikit on top. This area drains your health, so move fast.

5. In the Minigame Selection room, Selector's side. There is a mineshaft that is clogged with dirt, covering a Minikit. For this, you need to grab a spade at the beginning of the map to dig it out.

At the beginning of the map, turn around and go to the left side of the house. You should see blocks you can climb on to get to the roof.

Grab the House Key on the roof and hit the door.

The key should break the door, and you can grab the Spade inside.

Once collected, go to the minigame room and touch the dirt pile blocking the shaft. You should hear digging sounds and the Minikit should pop out.

6. In the Minigame Selection room, Player's side. Break the dirt covering the mineshaft on your side of the room to reveal the last Minikit.
After collecting all 6 Minikits, A door should appear as Secret in the Selector's side. Go into it to play the Boss Minigame.


Studs/Speed Powerup
There are 26 Studs around the map to collect. Collecting all of them gives your team a Speed Powerup!

1 - 9: On the main path outside the factory.

10: In the 1st Minikit area on the left side of spawn.

11: In the Skybox on top of the house.

12 - 17: On the main path before the platforms.

18 - 23: On the platforms.

24 - 26: In the Dissapearing Platforms part.
Dr_Madlabs_Final
Bonus Blue Trail
After the spawn room, to the right there is a dark hallway. Go to it, and at the end there will be a Lennyface. Touching it will teleport you to the beginning and give you a Blue Trail. The Lennyface will disappear after someone touches it.

Disco Room
At the train, crouch jump onto the left side of the train so that you sit in the window outside. If you make it to the end w/o clipping out of the train, jump off before it got to the bottom so you can access this vent below the platform. The vent would teleport you back to the 1st stage, and unlock the Restricted Area so you can get to the disco room.

Music Room
At the Garfield trap, someone needs to sacrifice themselves and go into it. Then, you need to successfully break the door, hit the button and save the person(s) inside. If someone dies in it, the rest of the easter egg is inaccessible. After successfully completing it, a section of the wall in the corner next to the button will unlock, which you can break to reveal the blue key.

Keep going until you get to the room next to to the cookie trap. There is a door with a blue lock on it you can now break. Open it to reveal a Jarate potion. Take it, and swim back to the water room.
In the water room, you can rise into a portion of the roof that is fake. This is used to bypass the invisible wall to the music room.

Once you get in, the jarate effects will wear off and you can go inside.
There are also 2 other music selections besides the ones in the room. At the Kiss poster, hit the top right guy's mouth to play Stranger Synths | TEEEL - Stranger Things Theme Cover (Dark 80's Synthwave), and hitting the Kiss logo on the poster will play the English version of Caramelladansen


Shrink Potion
At the ceiling auto trap on the first stage, someone needs to sacrifice themselves or die to the trap. Once someone does die, a panel of the ground is breakable.

Breaking it will reveal a key. Collecting it unlocks the vent lock in the toxic trap.

In the toxic trap, someone can jump into it and land on the vent to go inside it. From there, the Shrink Potion is inside.
Dr_MandrillMaze_v2_4
Credits Room/Insta-Win
Before the Big Booty trap, hit the fusebox to the right of the trap to activate the password box up at the end. If you hear "Ass" then you unlocked the keypad.
Once you get to the Credits room, go to the keypad to the right and hit 404 and then 2001 into the keypad. (Don't worry, you will have a lot of chances at this)

When entered correctly, a new door will appear on the left side of the Red cage named "Error 404".

Go into it, and you, red and blue team get teleported to a pool room with the credits. You will also be granted Uber untill someone hits the OwO button next to the poster. The round will end in an Insta-Win for Red no matter who hits the button.

50/50 Rush
After the 50/50 doors, there is a tiny picture in the bottom of the divider. Break it by hitting it.

Continue to the end, and you should see a door on the outside of the cage facing the 3 door wall. Go into it, and you will be at the 50/50 Rush Minigame.
Dr_Mario_b4
Bonus Room
In the first stage, go to the grass between the pipes and the spike trap. Align yourself so you're crosshair is aligned with the center line of the wall.

Walk backwards into the lava, and you will be teleported to a bonus room. There aren't any special unlockables here, but it's a cool hangout spot.


Mario Blocks
In the 2nd stage, there is an invisible block that can take you up to the mario blocks. When you are in the water pool, turn to your left, and jump into the lava where the teleport box is indicated.

It should be about 2-3 mario blocks away. It will take you up to the Mario Blocks above the ground. Just jump back to the ground when you are done.

Sky Platform
You can get up to the platforms in the sky in the 3rd stage by going into another teleport box. On the platform between the Cloud trap and the Barrels trap, align yourself in the center and walk backwards into the water.
You will get teleported to the sky platforms. Again, there's nothing up there, but another teleport back to the grass.

Gold Room
Getting to the gold room has another invisible teleport to it. At the goomba, jump into the water where the goomba stops and runs the other way. If you don't hit the teleport, jump into it when you hit the water.

It will teleport you to the all-gold room. There's no way out of it, so you will have to suicide or change teams to get out. It's also considered delaying on some servers.

Insta-Win Minigame
There is a hidden Insta-win option in the end room. The door is blocked by a password and an invisble wall. Turning around, go to the block on the right, and jump and hit the invisible trigger on top of it. It will make the Feather Power-Up sound, meaning the invisible wall blocking the fake wall is broken.

Go into the fake wall next to the left door, and you will be in a password room.

Enter 579 into the keypad and the door will open revealing the Insta-Win door.
Dr_Marioworld_Redux_Final1
Bonus White Trail
After the Question Mark Box Trap, hit this rectange of the wall between the trap and the Gas trap, and it will reveal a dark hallway. Go into it, and it will teleport you outside and give you the White Trail.
Dr_Minecraftworld_b4e
Bonus Red Teleport Trail
In the right corner of the spawn house, hit this corner (you can melee it by standing out of range of the walls and hitting the corner).


Music Room
In spawn, there is a bookshelf in the back of spawn. The bookshelf has invisible buttons that need to be pressed in a numbered order to complete the easter egg. The order is 1-2-3-4-3-2-5-2-6. Hitting them correctly will play a secret sound and activate the next part of the easter egg.

A parkour course will open outside the house.
Jump from the grass blocks to the trees and then to the wooden blocks on the house. Climb up the wooden blocks to get to the roof.

Grab the green disc and take it to the wooden jukebox in the house. It will play another secret sound when done, and the fence at the end of the first course will become breakable.

Past the Nether Portal, go to the fence at the very end and break it. Jump onto the grass blocks and run to the beginning of the course behind the Blu Activator's room.

There will be another Nether Portal you can go into and get to the music room with.
Minecraft Music Room
To the right outside of the house, there is a grass block next to two trees.

Hit the block 3x and run to the top right corner of the grass area. There is a 1/4 chance it will teleport you to the Minecraft Music room. From there, there are 10 music blocks you can hit to get special music.
From left to right of the room:
1: Cat
2: Blocks
3: Chirp
4: Far
5: Mall
6: Mellohi
7: Stal
8: Strad
9: Ward
10: Wait (located on the ceiling towards the lava on the right side of the stronghold)
Outside Area + Minecraft Bed + Shrek Room + Cow
In the normal music room, you can hit the door behind you three times to be teleported outside the map.
In this area, there is a giant stone pillar with a door. Hitting the door allows you to go inside, but the only thing in there is a Minecraft bed.

Next to the stone pillar is a dirt house with a kung-fu painting. Hitting the door allows you to go inside.

Inside, there is a green chicken with Shrek ears blocked off by glass.

Break the glass and then hit the chicken. You will then be teleported into a dark room, which after a few seconds will play the "What are you doing in my swamp?" remix, followed by various Shrek-related images flashing in the area in sync with the music (epilepsy warning).

After about 39 seconds, you will be teleported back into the music room with a cardboard cow (similar to dr_delay's cow shield, only it doesn't protect you). Plus, it constantly moos.
Dr_Minefarm_Final_Cut
Small Kart Spell
Before the 1st trap, turn around and look at the right corner. There are 4 brakable blocks to a sponge area in there.
Going into the sponge teleports you back, shrinks you and gives you a tiny kart. Be careful not to rub into walls or you may die upon going back to normal.

Music Room
Special Thanks to Berke to finding this secret!

This secret requires the round to not be a freerun, and teamwork from at least 1 other person.

When the activator activates the 2nd trap, have one person sit at the door and wait for it to open again, and the other to go on ahead.

The person who is going ahead needs to break the piece of ice you spawn into when you go to the 2nd section
This will open up the 2nd trap door, which if the trap squisher is activated already, a door will be open inside for the music room.
There are a couple of buttons to press to get music.
Yellow=Super Mario World Athletic Theme
Red= TF2 YTPMV
Blue= TF2 Spy YTPMV
Green= TF2 Medic YTPMV
Stop Sign= Oh Man! YTPMV

There is also a secret song behind the breakable wooden doors inside of the end portal. It will teleport you out and play The Doors - The End from Apocalypse Now.

Arena Minigame
Find and break all of the gold ore blocks in the map to unlock a bonus minigame at the end. There are 9 gold ore blocks in total to break.
1, 2 and 3. At the first 50/50 doors.

4. After the Chest Trap.

5, 6 and 7. Before and After the Cake Trap.
8. Encased in the ice in the Freeze Trap.

9. At the end of the deathrun to the left, next to the credits.

After this, a sound like a gentleman being surprised will play, indicating the Minigame is unlocked. Go to the end of the deathrun, and you will see a new Diamond pad in the room, next to the Iron and Gold ones.
Step on it, and you will be teleported to a Matrix Arena, to fight the Activator.
Dr_Mineshaft_Final (UF)
Music Room
I don't know how to get to this. I know you have to jump while hugging the left wall and land on the invisible platform to go to a teleporter into the music room, but I can't do it. There's an invisible block in the way that I can't get rid of. If you know how, comment in the guide so I can add it in.
Dr_Neonoir_Impossible_V6
Bonus Blue Trails
In spawn, go behind the Arcade Cabinet and touch the center of the wall. It will teleport you back and If you are the first to get it, gives you some Blue Trails.
Bonus Purple Trails
In the Spray Zone Room, to the left between the two posters there is a fake wall. Break it to go inside and touch the white wall to get the Purple Trails.
Bonus Green/Yellow Trails
Before the 1st trap, to the right is a mound of purple blocks. Climbing to the top of them will teleport you back and If you are the first to get it, gives you some Green/Yellow Trails.

Shrink Potion
Before the 1st trap, to the left there is a mound of purple blocks. Break them to reveal the encased Shrink Potion (I wouldn't suggest it on this map.)
Tiny Mann w/ Purple Trails
In the Spray Wall Room, there is a death pit before the exit. There is a teleport box that will get you back up, however. Hugging the Bottom Right corner of the wall in the death pit while entering it will teleport you back, make you as small as the shrink potion, give you First Person view and purple trails.

Midnight City Minigame
After the Pinball segment, there is a transition room with two palm trees. Jumping in between them there is an invisible platform. Keep jumping along the invisible platforms to the wall next to the trees, and you will find a fake wall alongside the platforms. Going inside it, break the sun logo, and you will hear a power up sound indicating that the minigame has been unlocked.

Respawn all Dead Players
If the activator hits the Freerun button in his spawn, Anyone that died early on in the map gets revived!

Added note, Music Selection isin't possible on this one because I can't get past an invisible wall where it's supposed to be.
Dr_Neonoir_Impossible_V10x
Nearly all of the easter eggs in V6 make a return here, alongside some others.

Bonus Blue Trail
Go behind the Arcade Machine in the spawn room and hug the wall of the cabinet. You will get teleported back and given multiple Blue trails.
Bonus Yellow Trail
Climb on top of the hill on the right side outside Club 82. You will teleport back and be given multiple Yellow trails.

Bonus Purple Trail
On the left of the Spray Zone wall, there is a fake breakable wall. Break it and go into the light square inside to get teleported back and be given a Purple trail.

Shrink Potion
Climb on top of the hill on the left side outside Club 82. You will see the encased Shrink Potion on top of the hill.

Big Hands and Weapon
Inside of the Club 82 room, turn around and go to the left corner next to the Drive poster and the TV. Jump hugging the left wall in the corner and you will climb and invisible staircase. Getting up to the top, jump across the top of the posters and jump into the area on top of the Nissan 2045X poster. You will be teleported back and given big hands and a big weapon.


Stretchy Model
Inside of the Retro Sprays room, go to the Delorean picture and crouch-jump into it. You will get teleported out with a stretched model.
Big Head
Inside of the Retro Sprays room, go to the Gunship picture and jump into it. Go to the Blue square inside and you will be teleported out with a big head.

Midnight City Minigame
In the Club 82 room, look at the John Wick poster. Hit the center of the poster to break the glass trigger. This unlocks the breakable Sun Icon later.

After the Pinball Section, jump into the corner behind the trees in the transition level. You should find an Invisible path. Jump into the fake part of the wall and break the Sun Icon to unlock the minigame.
Tiny Mann w/ Purple Trails
At the platform next to the airblast pad, go to the right side of it. Crouch walk off the platform and you should hit an invisible teleport trigger that takes you to the Spray Room, makes you become tiny, and gives you purple trails.
"Mr Booby" Boss Minigame
This is a bit tricky, since it involves RNG and hit detection to work. In the spawn room, facing the arcade machine, turn around and go to the right corner of the floor. There is an Invisible trigger you should run over as a bump. Hit it until the glass breaks. If you hear an mp3 of Dr. Breen saying "Oh Sh*t", then the password room is locked and you can't get to it. If nothing happens, continue to the Spray Zone room.
At the Spray Zone, stop at the exit hole. Fall in and hug the middle of the right wall. You should land on an invisible platform. Crouch-walk to the right until you go into the wall to a password room.

Punch in 1982 into the number pad and press enter. (Because Club '82) You only have one shot at this per round it is active. Line up your hits with the buttons so you don't mess up. There is a short time limit to enter in the code once you have entered the room, and it will kill you after a good 10 seconds. Once entered, the game will play a sound and the number pad will disappear, meaning the Mr. Booby game is unlocked.
Museum Room
This requires a few steps to get to it. This also only works if the Pinball section and the 4-way Transition room are open.
In spawn, go behind the Cabinet and hit the left corner of the machine. It should break, unlocking other parts.

Keep going until you are outside Club 82. Go to the Palm Tree to your left and hit the center base of the tree. There should be an invisible block you can break. Break it and continue on.

Make sure to grab either a Shrink Potion or the Tiny Mann secret before leaving the first area. You will need it to get to the password room.
In the room before the Pinball section, go to the hole underneath Max Headroom. Break the Icon inside and you will be teleported out again.

Get to the transition room after the Pinball section and go to the Synth-Wave picture. If it's not there, there's a darker spot on the wall you can pick out. Beside it is a fake wall that is now unlocked. Crouch-jump into it while small and you will enter a dark room.

The dark room drains your health, so make sure to get through it fast. There is also an invisible platform you need to follow inside or you could fall of and die. Just keep to the center of the room and you'll be fine.

At the Password keypad, enter in 0827 into the keypad. If successful, It should make a noise and teleport you out.

Keep going through until you get to the 4-way Transition room. There should be a door that opens automatically once you enter. Instead of another jump pad, there is a light door.

Enter, and you will get into the Museum Room. It's also affected by the Toxic Gas motivator, so you can't camp out. This has the Credits, Music Credits, and the Beta Museum. You can also colorize your character!


Special Thanks to Berke for finding this secret!

Respawn all Dead Players
If the activator hits the Freerun button in his spawn, Anyone that died early on in the map gets revived!
Dr_Newporkcity_V4
Bonus Rainbow-Smoke Trail
Behind the spawn, there is an Invisible block that you can jump to and teleports you back to spawn. Jump to it, and it will teleport you back and if you are the first one to touch it, gives you a Rainbow-Smoke trail.


Limousine Room
Before getting to the limo, you have to hit a couple of triggers to get there first.
The first trigger is an invisible one on the stop sign. Facing the sign so that you can see the bomb trap, hit the stop sign.


The next trigger is a black button is the Stickybomb grass. Next to the demoman model is a stack of barrels with a black button in it. You have to hit the black button which destroys in 1 hit. What makes this extremely hard is that you have to stand in the perfect spot (away from the barrels) to hit that button or else you keep hitting the barrels.

The final part is crossing an invisible obstacle course on the right side of the skyscraper to get to the secret area. Here's a drawn map of what it is. Jumping out from the skyscraper platform also helps get onto the invisible platforms. Hitting in front of you can help your direction of the platforms.


Hitting the secret spot teleports you to the hovering limousine which has a lot of Earthbound references in it.
Jumping in the front of the limo or the escape door takes you back to the deathrun.
Dr_Nostalgia_Roblox_a3
Cheese Room/Cheese Song
Next to the Cheese Trap, go to the right side wall next to the poster. There is a breakable wall next to it.

Each round It becomes breakable at random chance. If breakable, break it and go behind the house.

Jump into the radiating dumpster before it closes to get teleported to the Cheese Room.
Teleporting there also plays the I Love Cheese Song and changes the skybox to cheese.
Dr_Office_vrs4
Bonus Trail/Shrink Potion
This functions with the Sparta trap. When he hits the trap, the Invisible wall before the Cage trap will open up for a limited time. Go into it, and you will be on the other side.
Climb the pipes in the corner to get up to the open door. (The teleport door dosen't work on this ver.)
Get into the doors, and you will teleport in the stream between hale and the player's sides. Go through the stream to the gate at the end, and you will teleport back with Shrink Potion effects and a Purple Trail.
Music Room
This functions a little differently from the normal version. At the Gaben trap, after 6 seconds go into the trap, and you should get stuck between the door and the trap entrance. This will teleport you to the Music Room.

Here's all of the changes they made so you don't have to tell me about them.
Dr_Outrun_v1c
Credits Room
When the activator hits the Bomb block trap (3rd one), go to the stack of blocks after the 2nd trap. The box on top of it should turn into a bomb block.

Hit the stack of blocks, and it will reveal a door. Open it to go to the Credits Room.

Music Selection
At the Yellow Crush Trap (6th trap) you can clip into a fake wall behind the trap.

Jump into the wall, and you will find a secret room with a Jukebox in it, paying homage to BunBun, the creator of Dr_Neonoir and the Jukebox easter egg.

Hit the jukebox to get teleported back, and it will play Bustin by Niel Cicierega

Boss Minigame
This one involves some RNG. At the beginning of the map, go to the stack of green blocks on your left.

Break the top block to reveal a signal. If the signal is a check mark, you can continue with the easter egg. If it is a Cross, you cannot complete the easter egg.
Go to the 2nd rush door. On the left side of it, there is a breakable wall.
If the last step was a check mark, you can break it and break the icon inside to unlock the boss minigame.
Dr_Paradoxal_B9
Special thanks to Fortress for finding this one!

Secret Area
There are multiple steps to completing this easter egg. At spawn, there is a button on the bottom left corner of the "Map made by Velie" sign, located on the floor.

After hitting that, go to the main map area and hit an invisible button on top of the fire extinguisher after the second trap.

Then, go back to the start of the map and hug the left grate (or the one closest to the wall where the first trap sucks you in) outside the elevator, there will be a trigger there.
Then, go back through the map and go behind the vent section, there will be a door. If the previous steps were done correctly, the door should open when you get close to it.
Go through it, and you will be in a secret area.
Dr_Pauseahead_v13
Spinner Minigame/Cassette Tapes
Throughout the map, there are Cassette Tapes that can be used to unlock the bonus Spinner Minigame at the end. There are 5 In total on the map, 2 in the first stage, 1 in the 2nd stage, and 2 in the 3rd stage.
1. In the Triple Doors room, in the top right corner there is a breakable wall. Break it, and there is a Cassette tape behind it.
2. In the gravity room after the Triple Doors room. You'll have to swerve and manuver through the air in order to touch the Cassette tape.

3. At the Belt trap, on the right side of the room. The activator will have to activate the trap to grab this tape w/o dying to the belt.

4. In Mid-air next to the staircase. Just jump from the ledge or the staircase to grab it. You won't take fall damage here.

5. On the Middle platform in the rotating platforms area. This might be the hardest one to get, since it's already hard to land on the moving platforms, you'll have to jump onto the middle platform while on the moving ones to get this alive.

The spinner minigame is marked as "Secret" at the end.

Mirror Room
There is a mirror room that you can enter before the first trap. It's just a place to heal inside of. It unlocks at random, and you can break it by hitting the wall here.
Dr_Playstation (WIP)
The creators made a site to advertise for this map, so go check it out!
https://fortresslabs.tf/playstation/
Since FortressLabs pretty much deleted their presence on the internet a while ago, here's the Wayback Machine link to access everything that was on Fortresslab's Playstation page
https://web.archive.org/web/20180908193327/https://fortresslabs.tf/playstation/

Also this guy made a video using the cheat spots from this guide so check him out too

Cheat Card Locations
The cheat card is randomly placed in the map in one of many spots. These are all of the spots I've seen them pop up in.

1. On the left side of the entrance to the Main floor.

2. Behind the boxes in the Control Room

3. On the small right side vent next to the control room on the 1st level.

4. Inside the Right side doorway on the 1st level.

5. Below the right side doorway on the 1st level.

6. On top of the light on the left side of the 1st level.

7. On the Left side vent on the 2nd Level.

8. On the Vent underneath the Trapped Fans on the 2nd Floor

9. At the beginning of the Spike Door trap

10. On the rectangular vent to the left of the 3rd level.

11. On the Incenerator pad in the Zurg room.

12. On top of the stack of games in the Playstation room

13. On an elevator platform between levels 2 and 3

14. Next to the entrance to the giant fan trap room


Successfully getting the cheat card up to the end will let you either shred it or put it into the playstation for bonuses to help your team win the upcoming minigame.


DON'T USE IT ON THE JHONNY BOSS

The 100% Cheat Card
This card functions the same way the cheat card does, and it revives everyone. It only appears when the entire game is won, hence the name, 100%. Shredding it resets the game.

It appears at the spawn room, on top of the light above the entrance.

To get it, hit the Gex Cyber-Lizard and it will jump up in the air. Use this to boost your jump to the grate, and to the top of the light. It works better if 2 people participate.

Burg
Burg is a Mini-boss that is EXTREMELY hard to beat. He replaces the Zurg boss with a model of Buzz's head. Instead of using his blaster, he just Saxton Hale's the entire team, swinging his blaster at everyone, only occasionally using it. Beating him requires a lot of air-strafing, so cut corners around the furnace tile. He has a random chance of spawning instead of zurg, but I don't know the statistics for that.

Added note: With every legendary thing in existence, there will be myths, legends and hoodoo made up around it, some true, and some untrue. Take the next two sections at your own discretion. I don't exactly know whether it's true or false.

The Bud Room
The Bud Room has picked up more legendary status than the Fountain Of Youth in recent years. The entrance is located on the Main Floor of the elevator, on the right side of the platform crush trap. If the activator doesn't activate the platform crush trap, players on Red team can jump across the top platform to the elevator door with the lights above it.
When the top of the elevator doors are red, the door isin't active, and you can't enter. When it is green, you can. There are two different theories, one where there is a 5% chance of the lights turning green on each round, or the other one where you have a chance of getting in there after 100%ing the game.
Inside the bud room, you have two different modes: a blank, unintresting room with Misc. paintings when the bud room isin't on. On the platform inside, there is a sign that says No Buds Here. The other mode is when it is on. Inside is a Bud Statue on the pedestal and different Bud memes around the place.

There is a switch-door here, that goes to another room in the left side, but it requires someone to hit the switch in the main room so you can get back into the main room.
The Bud Card
I'll let the description on the website speak for itself.

Few has truly lived to see and obtain the Bud Card. It is located in the Bud Room. Where exactly, I don't know. One theory is that you have to enter a random code into the bud icon that says "You Want Some BUD?" to spawn it, others say it's a specific code out of 4 different codes, others say that it is inside the room to the left of the main area. There is a theory where in the wooden room, there is a keyboard where you have to type in You. Want. Some. Bud? Into the keyboard to get the card.

Picking it up also increases the chance of running into Burg, so be prepared for that. When you put it into the playstation, it switches to the Jhonny Minigame automatically. If you got the bud card and have 100%-ed the game, you can manually choose another minigame to play it on. It functions like the cheats card on, minus that it has additional Buds fly across the screen while the minigame is playing, and a warped version of Randy Newman-Strange Things plays.
It makes the game a little more challenging to beat, like trying to drive in Mario Kart with blooper ink on your screen. Shredding the bud card is a spectacle to behold. When shredded, it plays a selection of Pirates of the Budderian, and splashes a screen of text saying: YOU KILLED EVERYTHING. GOOD JOB COWBOY. After the song is over, it will crash the server. I don’t know if it’s against the rules, but since it has an insane spawn rate, they probably wouldn’t mind.
dr_Psychopat_Fix
Shrink Spell
Between the Spawn and the Invisible timed door, there is a corner of the room that has a T-posing BMO from Adventure Time. If you are the first to hit it, It will make you small for a limited amount of time. About 30 Seconds.


Credits Room
In the 2nd trap (Astronaut), there is a hidden wall in the Inner wall of the pit that gives you infinite double jump. It does take accuracy to get in, though. Facing the opposite direction of the trap, let the Activator hit the trap, then fall in while crouching and hugging the center of the wall.
Since you can't get in without crouching, it's easier to do this with the Shrink Spell. Entering the tunnel behind the fake wall will teleport you outside the trap with Infinite Double Jump. After the next trap, go to the box wall on the left, and you will see a door labeled 69.

Go into it, and you will see the Credits room and some Gifs. Entering the doorway behind you will give you a Shrink Spell and drop you off in the map.
dr_Psychopat2_V2
Credits Room/High Jump Spell
There is a teleport to the Credits Room through the Fallout Shelter door.

When the activator hits the 2nd Pillar trap, jump onto the boxes beside it, then jump from the pillar to the upper platform with the TV.
Hitting the TV will play Vader and unlock the Fallout Door for 5 seconds. Get into it, and you will be teleported to the Bill Cypher room.

Hitting Bill will teleport you to the Credits Room, where you can also put up sprays in front of the spectators camera!
Dr_r60d_redux_Fix4b (WIP)
Bonus Rainbow Trail
In the spawn room, before the floor breaks, go to the area next to the blue Bonk Machine.

When the floor breaks, drop into the hole while trying to land on the big boxes on the left side of the room. Once you land on them, hit the OBSOLETE icon until it breaks. It will make the door on the 1st floor breakable.

When you reach the 1st floor, get to the area on the other side of the hallway and look left. To the left there is a door that is now breakable. Breaking it will give the first person a Rainbow Trail.

Shrek Minigame/Milk Bottles
In order to unlock the Shrek Minigame, you have to find 3 different Milk bottles on the map.

1. The first milk bottle is on the 3rd level. The small box you see after the first trap is breakable. Breaking it reveals the first Milk Bottle. Touching it will make a "Wow!" sound and show how many Milk bottles you need left.

2. The second milk bottle is kind of tricky to get. In the electric rotating machine, the Milk bottle is in the bottom left corner in the hole in the rotating machine. Crouch and walk into the corner of the pit w/o touching the cage and drop onto the bottle. It will teleport you back up and add to your count.

3. The third milk bottle is on the roof. This requires additional steps to get to. Follow the instructions from Rainbow Trail until you find the button that has an 8 on it.

Hit it, and it will say "8" indicating the kickout for the fake wall at the end is deactivated. Once you get to the end, you go through the fake wall on the sand mound next to insta win, and you will be in the Inverse Room.
Here you can see the Alternate Minigame. Across from that is a timed platform that you hit the button to get to the teleporter. It teleports you to the roof, where you can hop onto the ladder and jump from the smokestacks to get the other milk bottle.

From here, the door with the red lights will turn green, meaning you can break the door and enter. Once doing so, you will be teleported to the end, and the Shrek Minigame will be unlocked!

Michael Bay-ified Traps
Mash the 8 button untill it says "8" 8 times. Then text will say that "Traps have been Michael Bay-Ified?". It makes all of the traps blow up, whether it was logically meant to or not.


Sprite Cranberry Cosmetic
There is an additional room behind the door in spawn that gives you the Sprite Cranberry Cosmetic. It becomes unlockable at random chance. When the door is hit, It plays sound bites when it is off and on.

When it is on, it will light up the Exit sign and become breakable.

Go inside of the door and you will be teleported out and be turned into a sprite cranberry.


SCP Codes/Secret Room
There are 4 Code posters around the map, and the full code is 2056
1. In the spawn room, to the right.

2. Before the Bhopping section, on the wall.

3. At the end of the deathrun, turn around and it's next to a cactus.

4. At the Roof, behind the Door next to the suicide leap.

In the elevator, there is a keypad that is blocked by a block. There is a 1/8 chance hitting that block will break it and open the keypad. Once opened, enter the code into it. It will take you to the SCP level in the basement of the building.

Alternate Minigame
This is the minigame behind the lazer field in the Inverse Room. This goes to a Simon Says Minigame. I don't have any clues to deactivating the lazers, but if you do, comment me in the guide so I can add it in.


This Is A Secret Room!
There is a secret room on the map that plainly says "This is a secret room" I don't know how to get to it, but if you do, comment me in the guide so I can add it in.
dr_RawrXD_A1
Extra Death Pit
At the entrance of the building, to the right, there is a breakable grate. If you have the patience to stand there and hit it around 30x, you get an extra room with a pit in it. You'd think the developer would put a credits room or a bonus in there, but nope. It just kills you.

Invisible Maze
There is another platform on the other side of the track room. If you land on it, you can break the door and see an invisible maze.
Well, I have no clue how to do this, and neither does anyone else. Maybe the maps outside can help.

It's like a Super Trollrun with some of the traps in it, and you won't even know which options are to win or not if you make it there.

The End

(You Vs. 25 Sentries is Instawin, and Instant Stalemate is Stalemate)
Dr_Ret@rded_v1_Fix
Credits Room/Music Selection
At the window you jump out of spawn at, jump to the ledge to your right. It is RNG whether there will be an invisible wall blocking you, or if you can land on the ledge with ease.

If you do land it, walk across the rooftop to the door on the other side marked 22.

Walking into the door, you will find a room withe the credits and a button on the wall.
Pushing the button teleports you outside with the server message "Somebody ♥♥♥!" along with playing the song
Unknown from M.E. (OST Version) - Sonic Adventure

Capturing Uranus
Special thanks to Berke for explaining this one!

Note: There is a lot of RNG involved in this one! It also requires Co-operation from your teammates to complete!
In the ground level, go to the electric box next to the lazers. Hit the lock on it.

Then, get up to the room with the button that unlocks the barricades. Hit the hat in the shelf, and it will have a 1/4 chance to disable Insta-Win and Humiliation, and unlock the next part. 3/4rds of the time, it says "Nope!" Which means the rest of the easter egg is not accessible. (Warning, this hat is next to the Auto breaking floor trap. Be careful!)

After that, there is a 1/3 chance that the bottle next to the minigames is breakable. If you can break it, go back to the Exit door next to the Scoob/Illuminati 50/50.
Enter that door to get teleported to a field. Going through this field leads to the Cap point. Cap it to Capture Uranus.

Dr_Retroland_Fix (UF)
Credits Room
I don't know entirely how to get there. I think it's around the First Hole Drop area in the second stage, because that's where it dropped me when I went to the exit. I believe it also might have to do with these hidden breakable panels around the map, I found two of them. If you know how to get there, comment in the guide and I'll add it in.
dr_Runoff
Cash Piles
Cash piles are pickups around the map that can be used to unlock more minigames. There are 3 in total. They will also give you a bonus trail for each cashpile collected.

The 1st cashpile is underneath the spawn room. When the Spawn floor opens, killing the AFKs, jump into the hole. You will have to duck and jump through a conveyor belt and lazers, and crouch-jump at the end of it across the lava to get the cashpile on the other side.
The 2nd cashpile is pretty easy and most players can get it. After the Reggie trap, there is some machinery that you can jump on to get up to the grate. Hitting the grate enough times will unlock a secret area.

Inside, there is a small obstacle course you have to traverse to get to the cashpile on top of more equipment. Hopping on the platform beside the cashpile will also get you the Poltergust 3000 as a wearable cosmetic.
The 3rd cosmetic is one of the hardest ones to get. Under the Shark trap, there is a large grate. Breaking it open, shows an underwater maze. Getting through it alive gets you the 3rd cashpile. I haven't seen the entire map, but I do have the directions you can go in to get to it. At the end, there will be a lit 5, where you will swim up to a building with a small medkit and the 3rd cashpile.
When starting,
  • Go straight out to the first intersection and turn left.
  • Take 2 lefts and go straight at the next intersection after them.
  • Take 2 more lefts and you will find the end by swimming up.
Here's a map of where you need to go in the maze.


Sparx The Fly Cosmetic
Outside the spawn, to the left you can see a Box and a barrel of fish next to the corner. Standing on top of the box will make you pick up a hidden intel, which is Sparx The Fly. You can use the box to jump off to the main platform.
Unfortunately, since there is no Invisible platform or anything to get to the barrel, and how you can't physically jump to it, It isin't possible to get it w/o noclip, low gravity or no gravity.
Poltergust 3000 Cosmetic
This is in the same spot the 2nd cashpile is in, on the small platform next to the cashpile. It looks partially submerged in goo. standing on it will make you pick up a hidden intel which is the Poltergust 3000.
Engineer's Shack
After the 3rd trap, there is a shack off to the right of the track. Inside is a dancing Engineer. Hit him enough times, and he will scream.
Watermelon Spy
After the Pro-Pain trap, there is a trash can with a watermelon in it. Hitting the watermelon will reveal a robot spy.
Dr_Scooby_Doo_v3a
All 9 Scooby Coins and RedBeard Boss Fight:
#1: In the first room, across some platforms after getting the first key

#2: Break the big crate in the side room, and then the door in the fireplace room will unlock, showing the coin
#3: In the fireplace after the side room area. Open the rock door and it will reveal.

#4: After the Breaking Platforms trap, there is a non solid hedge you can go through to grab the coin

#5: After defeating the Knight's gauntlet room

#6: Jump into the waterfall out by the second set of floating platforms, then enter the cave and you will find the coin.

#7: Under the 2nd set of platforms at the boat below. Jump to the coin, and a bubble circle will show to launch you back up to the top

#8: After you grab the key in the Spinner section, a platform will drop down on the opposite side to grab the Robot coin

#9: In the fan room, turn around and jump to the top right pillar ledge. There is a small metal ledge next to it that leads to a teleport that goes out to the Skull outside the skeleton area. Jump from his eyehole to the next eyehole to grab the coin.
#10: After turning off the electricity, there is a platform behind you that will lower from the ceiling. Jump on and jump to the ceiling fixtures to get the coin on the other side

Collecting all will unlock a side door next to the minigames and reveal the Pirate coin, which gets the RedBeard boss.

Dr_SCPrun_V2B_1
Shrink Potion
In the 4th trap room, go to the small closet on the left side of the room.

When the activator hits the trap, hit the vent untill it breaks, and you should be able to survive while in the vent.


SCP-079/Boss Minigame
With the Shrink Potion effects, go to the vent in the split-off room that has the sub-dimension hole.

Break it and go inside to grab the SCP-079 Floppy Disk from the Bear.
The minigame will be unlocked once you get the floppy. Note that if you try hitting the button w/o getting the floppy, it will not activate and block the button.

Giant Peanut
When the activator activates the chainsaw trap, you have 3 seconds to get into the door that opens up for the trap before it closes.

Touch the computer, and It'll make the game say "MAN DATS SOME GOOD @SS SH!T" and will light the room green. You can leave through the door behind you.
Keep going, and outside the facility, there will be a giant Peanut.


Peanut Altar/Music Room
Special Thanks to mexican bot for finding this one!

There are 3 corn flaek blocks you need to hit to unlock the music room

In the 5th trap (Plague Doctor), go behind the server towers in the safe area. In the corner, there should be a corn flaek box.

In the Dog area, before crossing the disappearing platform, go to the right side of your platform. Hit the 2nd corn flaek box, and a wired cage will pop up across the room.
Drop down on the wired box and break it open to get teleported to the Peanut Altar.

Behind him is the 3rd corn flaek box. Hit it to unlock the music room door on the right side of the room.
Dr_Space_Final_Fix
Bonus Multiple Trail
At the first trap, to the right there is a small invisible bump where the railing next to it is. Standing on it and hitting the bump will teleport you and give you multiple trails.


Bonus Circle Trail
After the 2nd trap, turn around facing the trap to see the 1st trap. In the right corner there is a small invisible bump. Like Dr_newporkcity, you need to stand away from both sides of the walls to hit the button accurately. Hitting it will give you multiple trails around your feet.


Spaceship Ride
Inside the Boulder trap, there is an invisible bump in the corner of the invisible wall and the railing. Like the other bumps, stand in front of the bump so that you aren't hitting the other walls. Hitting it will teleport you to the flying spaceship. You can't see much out of the windows, and you blow up at the end. Enjoy!


Dr_Sprint_V2 (WIP)
Death Button
At spawn, before the automatic doors, there is an opening in the gate at the end by the auto doors. Jump into the wall here, and you will be on the other side.

Go behind the quote wall and you will see a button with the words "don't click it" Press it within melee range and you die.


Boss Minigame
I don't know how to activate this. I know you have to hit this button behind the invisible wall next to the boss corner, but I can't reach it. If you know how, comment me so I can add it in.
Dr_Stardust_V1a (WIP)
Music Room
In the room with the mattresses, go to the top right corner (w/o the stacked mattresses) and jump up in it. Jump into the crack in the roof to be teleported.
The crack will teleport you to a music room. Hitting one of the pictures will give a different song, or do something to the map.

1st pic = plays yes by roundabout (to be continued)
2nd pic = Jojo music
3rd pic = ZA WARUDO (time stops)

4th pic = Killer Queen has already touched that button...

5th pic = torture dance?
After a round where someone pushes a button in this room, a new model will show up in it, next to the door.

The exit is the steel door behind you, and will put you out after the Big Red trap.


Secret Room
After completing all of the songs in the Music Room, a Secret Room will unlock in the hotel section. In the lobby, go behind the counter and hit the door next to the Employee of the Month sign. It will open when you have everything unlocked, and go to another room.

Open the Gentleman's door, go through the tunnel and you will find the secret room.
You can also turn your player model into one of the stardust crusaders by hitting one of them.
If you stand in the room for long enough you'll get a surprise :)

Don't go into this room, please.


EVA Boss Minigame
Once you complete a full game by going to Cario and defeating Dio, you have a 1/8 chance of going to a boss fight instead of the Hotel level instead. I don't know entirely how to complete this one, but you can help in the comments.
Credits Room
At the Bar room, when activating the lazer that breaks the grate, jump up to the jukebox and hit the bottom of it.

Then, go to the Wild West level and hit the door of the house next to the beginning. The door will break and you will get into the Credits Room.


Synth Mini-Boss
There is a trigger somewhere in the key house that I haven't found yet that starts a music byte, indicating that the Mini-Boss is active. When you go to it, the characters will change colors and the music is changed. I don't know how to get it though, but if you do, comment in the guide so I can add it in.
Dr_SuperMario64_v6b
Rainbow Trail
In spawn, hit this part of the wall next to the credits poster. It will break, revealing an Action box.
Hitting it will reveal a platform next to the right outside of spawn. getting onto that platform and breaking the wall next to it will reveal another Action Box.
Hitting that will open a pipe to go through. Going into it will grant you a Rainbow Trail.
Luigi's Death Stare
This is completely random from round to round, but it's a fun easter egg. After the 2nd platform trap, go to the left side wall under the railing. Hit it until you see an action block and hit it.
Go outside and look at the tree behind you. There should be an Action Box behind it, so hit that.

After all of this, go into the water hugging the left side wall of the chain chomp trap. You will swim into an invisible wall under the trap, and find another Action block and a pipe.
Break it and go into the pipe to start Luigi's sequence.
Dr_Supermonkeyball_V4_3
Master Course/Bananas
Collecting all of the bananas in the map will unlock the Master Course Minigame at the end. There are 54 total bananas in the map. 15 in the first stage, 13 in the second stage and 26 in the third stage.
Once you get 45 bananas, the counter will say MAX on it, and the Master Course will be unlocked.

Ist Stage
1. 2. and 3. On the 1st trap.

4 and 5. To the left and right islands in the spinner trap.

6 and 7. Beside the ramp.

8, 9. On the platform you landed on

10, 11, 12 13, 14. On the spinner, or on either side of it.

15. Behind the Teleport. To get it, move to the edge, then move behind the teleport.

2nd Stage
16 and 17. Outside the entrance to stage 2.

18 and 19. After the flip trap.

20. In Mid-Air between the bomb trap. You may have to do some strafing to land on the other platform.

21. Next to the bomb trap.

22. Across the platforms trap. You may need to do some strafing here.

23. On the Beam trap.

24 & 25. On the platform after the beam trap.

26 & 27. In the scared course. Just inch along the outside of the platform or get onto a moving platform to get the bananas.

28. At the end of the 2nd stage.

3rd Stage
29, 30 and 31. On the ramp before the bridge.

32, 33 and 34. On the sides of the bridge and on the bridge. Edge to the edge to get these.

35. In the middle of the rotating platforms.

36, 37, 38 & 39. Before the Double Doors.

40 & 41. On the Drop trap.

42. In the Tunnel Trap. 43, 44 and 45. Before the goal.

The 8 others are in this invisible maze. I'm not going to add it in because you don't need them to win.

Special Abilities
In the map, there are a couple of Powerup Icons that if you touch them, can grant you superpowers. There are 3 in the map, one in each stage.
Speed Power-Up
This is at the Speed Ramp trap. Air-strafe to the left when you hit the ramp to hit the icon to gain a speed boost.

Damage Power-Up
This is after the Mini-Maze traps, located at the end. You won't be able to jump there normally, but you can with the Speed Powerup. When you have the Speed Powerup, jump from the little block to the icon and you will teleport to the next stage.

Defense Power-Up
This is next to the Double Doors. Just jump from the ledge in between the doors and land on the icon to get teleported to the other side.
Dr_Swamp_V3b
Bonus Green Trail
After the Horseman trap, behind the crates is a floating Shrek box. Touching it will give you a Green trail.
Dr_Tf2_Museum_v5_Fix
Shrink Spell
At spawn, jump behind the cashier counters and go to the top right corner. Walking into this corner first will get you the same effects of a shrink potion.
Dr_Time_Travel V5
Timebomb Cosmetic
Before finding the bomb, you must push the Toast in the 2nd trap into the lava in the 4th trap. You will hear a "Yeah Toast!" sound that will indicate the bomb has been placed somewhere.
There will be a Bomb that will show up in a random place on the map. Getting this bomb will teleport you to the beginning with a Bomb Head for a cosmetic.
These are the spots it shows up in:
1. On the tree trunk after the Spy trap.

2. In the extra hallway next to the Horseman trap.

3. In the corner of the Dinner trap.


Music Room
There is a Pink Floyd music room in the map, but you have to hit a series of Invisible triggers to get to it.
1. After the Spy trap in the Medieval period, there is a lone barrel to the right of the entrance. Stand on it to activate the trigger.

2. Then, go back to the Transition between Jurassic and Medieval and stand in the Top-Right corner of the room.

3. After the Cannonball trap in Renaissance period, jump on the barrel closest to it to activate the Music Room teleport.


This is where it gets tricky. I can't measure how long you need to jump, but there is a specific place in the water you need to jump to. I made a rough estimate of four barrels long to jump, and you can use the stacked barrels as a booster to make it there. You also have to jump into the teleport sideways, facing the wall or the scenery, or you will die upon teleporting.


If sucessful, you should make it to this room.
There is a wall of pictures, when hit, plays a specific song. These are the songs that correspond with the pictures:
$ = Money
Clock = Time
White Circle Outline = Eclipse
Running Man = On The Run
Group of Men = Us And Them
Paint Disk = Any Colour You Like
Note with Cloud = The Great Gig In The Sky
Man with lungs = (Broken)
Man with Storm Cloud = Brain Damadge
Men with Exclamation Point = (Broken)

It will also drain your health after you hit something, so leave using the red pad and you will teleport to the beginning.

GMan ♥♥♥♥ Secret
There is a secret room in the Industrial period that can only be accessed with a sacrifice.
First, get someone to get the Bomb cosmetic, which you can find in the steps I described in the above.

Next, go to the room after the bazaar bargain trap. Light the fuse by touching the candle on the desk.

You have about 20 seconds to get to the right spot, and the person who has the bomb will blow up. The person with the bomb needs to explode in the area of the Gman window inside the rotating soldiers section. The window will open back up for 10 seconds when broken.

Jump inside, and you'll see Gman touching a ♥♥♥♥. I'm not gonna show the picture because it's pretty NSFW for a steam guide, but try to find it yourself.
Dr_Trollrun_Final_Fix
Credits Room
At the end, there is a Blue portal and a Red portal. Jumping into the Red portal takes you to the Credits Room. You can go back by going into the Red portal behind you.
dr_Trollrun_Redux
Space Door
At the end of the deathrun, there is a door that appears locked. Hit it enough times, and it will suck everyone into it. Anyone that is in the hallway to the end or in the end will die. You will also die if you do this, like a Murder-Suicide, but hey they don't call this a Trollrun for nothing.
Music Selection
In the bridge trap after the slow door, there is an opportunity to start a song.
6-7 seconds after he activates it, the Trollface door will open for a millisecond to reveal a portal. Get into it, and you will go to the opposite side vent in the room.
The vent that was previously closed will open so you can escape. It will play a random song, and list it once you get into it.

Dr_Trump_Tower_Redux_v2b
Shrink Potion
In spawn, hit the Top B in the BunBun logo to the left. Then go to this side of the wall next to the door. There is a breakable fake wall here that was made breakable by hitting the trigger at the B. Hit this wall to reveal the encased Shrink Potion.

Trump Boss Minigame
To unlock the Trump Boss Minigame, someone needs to sacrifice themselves to break the lock on the minigame at the end.

After the 3rd Trap (Wall), someone has to sacrifice themselves to the Triggered Trap.

Once this is done, go to this wall at the end of the 3rd trap on the left side. There is a breakable fake wall here that was made breakable by someone sacrificing themselves to the Triggered Trap.
Break it to reveal a poster for Trump: The Game. Break it, and the game will say in red text: "Something has been unlocked..." Which means that the minigame is unlocked.
Dr_Undertale_Finished_v2fix2
The Tem Shop/Rainbow Trail
In the Underground area, there is a corner of the room next to the Yellow guy. This corner is the gateway to the Tem Shop, but it is blocked by a wall. To break the wall, you need to break something and hit a trigger.

At the beginning of the Second Stage, break the lamp behind you to activate the platforms up ahead.

Outside the Underground area, there is a series of disappearing platforms to the left. Jump on each one at the right time, and land on the face platform.

It will teleport you back up, with the message "I wonder what that did..." This means the wall in the Underground is broken. Go back into it, and you will find a hole where the wall was.

Go inside, and you will find the Tem Shop. In front of it, there is a red dot. Touch it first, and you get a Rainbow Trail.
On the wall opposite of the tem shop, there are some Wingdings letters. Mirroring it and decoding it spells “LEFT TO RIGHT BLACK CORNERS RED”. I don’t know exactly what that means in relation to the map, but if you do, comment in the guide and I’ll add it in.


???/Black and White Trail
In the 1st area at the skeleton trap, there is a certain button combo you can enter on the keyboard to unlock a B and W trail.
At the computer, punch in the keys in numbered order, or it will lock up and not work.

After doing this, a chunk of the wall next to the crush trap should be missing. Touching the red dot will fill the hole and give you a Black and White trail.

SANESS Boss
There is an alternate minigame where you fight SANESS. It is really the same minigame, but with new music and a new Sans to fight. It comes at random chance when you pick the Sans Boss Fight. I don't know what the statistics are of it, but it is pretty rare to see.


Mettaton Spinner Minigame
At the room where you choose a minigame, there is a minigame that is locked. To unlock this, get to the Tem Shop, and pick up the rainbow trail to unlock this minigame.
dr_Underworld_Redux
Bonus Trail #1
Behind the spawn and behind a hill, there is a Gravestone with a red crystal. If you are the first to touch it, you will get a red teleporter trail.


Bonus Trail #2
At the start of the 2nd Stage, there is a Gravestone to the left with a blue crystal on it. If you are the first to touch it, you will get a teleporter trail.

dr_ValveHQ BETA2
Shrink Potion
On the first floor, there is a breakable wall next to the 1st trap. Hitting the Elevator button on the 2nd floor will make the wall breakable. Breaking the fake wall will reveal the encased Shrink Potion
Church of Gaben
Before going to the 3rd floor, hit the Elevator button after the 50/50 trap untill you hear an Evil Laughter sound. That means the Fake wall guarding the easter egg is deactivated.

After the Gaben Card trap, there is a fake wall in the pit in the disappearing platforms section. It is a bit tricky on this version of ValveHQ but it can be done. There are Invisible objects on the right side of the wall that makes it tricky to get to the fake wall.
Here is a drawn map of where the invisible walls are:

Jumping past the Column, and strafing around so that you are hugging the wall and crouching should land you on the bottom invisible block, and you can crouch-walk to the fake wall.

Then, you will teleport to behind the railing in the stairwell, and we can access an elevator. Getting on the elevator takes you to the door to the Church of Gaben.

You can whack the donation box to hear an audible "Thanks!" and hitting the piano keys behind the statue plays a sound from the 9 classes selection screen.

Special Rounds
Screaming Mann: Everyone randomly screams!
Tiny Mann: Everyone is tiny!
Big head: Everyone has a big head, deep voice and low gravity!
These events are at complete random at the start of each round.
Dr_Vegas_V4
Bonus Rainbow Trails
At the door in the courtyard where it says "Nude Girls", crouch-walk into the door to go to the lobby.

A Soldier will send you to the Gay Bar instead. Wait a couple minutes for the soldiers to finish their dance and you will teleport out with Rainbow Trails.

Secret Tower Room
In the stairwell to the first trap, look to your left at the steel door. Walk in to it, and it will open up a secret passageway.
Keep going and hit the green switch box behind you to unlock the door.

Then climb up into the cage room at the top of the radio tower in the spawn.

Music Room
The steps to get this unlocked are masochistic honestly. It's best to do this with 4 cooperating people on Red. After beating the steps, a person who has the targetname will be able to walk into the music room with ease w/o having to complete the extensive steps.

First-time Activation Steps:
First, at the Flames trap in the bar room, get hit by the flames at least once.

Then go to the secret room and get to the water pool underneath the ladder in 20 seconds. The box in front of you should spark and a sound should play if you're successful.

Then, get 3 other people and go to 4 different buttons around the map.

1st one is at the sparking missing texture box.

2nd one is at the sparking box on the wall of the roof access door.

3rd one is at the sparking box next to the pool of water.

4th is at the sparking box at the door.

You need to hit the buttons at the same time, so make a countdown and hit your assigned button.
Once completed, the radio tower will shoot a lazer into the sky, meaning you completed it.

After this, go to the courtyard area. There is a machine next to the Egypt statue. Jump on top of it and the statue will shoot lazers out of it's eyes, and it will show you where the teleport trigger to go to the music room is.
I think either the person who has the targetname or the first person to touch this area first will be able to go to the room.

There is also two secret songs you can get using the music room! On the back wall, hit it to reveal a new song, PSY-Gentleman.

If you can noclip, you can try noclipping into the Music room and enter through the outside. It will kill you and say "Trying to use hax on my map eh? Here's a nice song for you :>", the game will play "You are a pirate" From Lazytown, and you will say in chat "I am a pirate"

After doing the extensive steps, all you have to do now is the person who has the targetname will be able to go to the courtyard, light up the Egypt statue and go to the teleport trigger to go to the room again. It even works during The Hidden minigame!

Special Thanks to Berke for finding this secret!

Fun Fact: The green switch that unlocks the tower also plays a voice clip of what sounds like merasmus giving directions about the buttons you need to hit.

How to Cheese the Hidden Minigame
There are two ways you can force the death to suicide because he cannot reach you. One way is by getting to the music room after activating it. It doesn't have any counter-measures, so you can hide out in there.
Another way is by getting on top of the fan in the spawn. In spawn, there is a fan on top of a vent. Get on top of the vent and jump into the right side of the fan.

It should bounce you up high. I don't exactly know why, but you can get on top of the invisible barriers on the fan.
Dr_Wastelabs_a3b
Music Room
Before the 1st trap, there is a door that is slightly open to your left. Air-strafe jump to it and break the door.

Inside you will find a mini Hat Kid to pick up. This unlocks the doors at the password room.

Keep going until you get to the area before the timed lazers. Go into the password room that says "Secret Pony Room" and punch 0801 into it. You'll get teleported to the Music Room.
There is a secret area for another song in this room. At the fake wall opposite side of the room, touch the top right corner and crouch through the wall.

Here, there is an invisible obstacle course, much like the invisible platforms in Neonoir v10x. Plus, they disappear and reappear here.

Get through the course to get the Song Randomizer. It shuffles through 4 Niel Cicierga songs.
Dr_Waterrun_Fin2
Small Model Spell
In the first stage, climb up on top of the hills in the background past the water canal after the bridge trap. You will be able to walk on those hills all the way to the start.

You should see a small ledge at the wall. Climb onto it and walk across to the other ledge. Keep walking across until you hit an invisible wall at the other end.

You should have a small model touching the x spot.

Dr_Whizzy
Special Thanks to TeamFortressFan112 for this one!

Shrink Potion
After the 5th trap, there is a red bar located on the bottom of the entrance sign. Looks a little different from the other red lines on the sign.

Hit it, then go all the way back to the start after the first auto trap. A section of the wall closest to the first trap can now be broken, revealing a secret pathway.
At the end of the pathway, the encased shrink potion is located on top of a red and blue pillar, that can be climbed by jumping.


Gaben Boss Minigame
At the Spy Disco trap, align yourself with the second lamp on the ceiling of the pathway.

While hugging the wall, drop down into the pit and you will be teleported back up, unlocking the next step.

After the first set of chance doors, there is a metal rectangle on the side of the security belt that can be broken.

After activating the previous trigger, break the metal to reveal a button.

Hit the button to unlock the secret minigame, which is the Gaben Boss Battle from Valve HQ.

Credits Rooms/Music Room
Before the weed trap, On the side of the Nani trap, face the death's area and align yourself with the corner edge of the wall on that side. If that's hard, align yourself next to the other side of the yellow tape.

There is a trigger in the water that's on death's corner Jump into the pit and hug the death's wall, and you should be teleported back up.
At the second auto trap, a portion of the wall can now be broken. However, you must have the shrink potion to get into this area.
When inside this area, jump onto the black platforms to get to the other side and hit the green button. It isn't as hard as Lazytown, but be careful.

When that's done, go all the way back to the blocked off door before the weed trap. Hit the button and go inside.
You will then be teleported to a completely different area, where the pathway is blocked off by yetis, which will kill you.

There is an insivible button located on the bottom left corner of the wall the yetis are facing. Hit that button, and the kill trigger should be disabled, allowing you to walk through.

On the left side of the hallway, there are the credits rooms.

Go to the end of the hallway, crouch, and break the middle section of the wall to reveal another pathway, which will lead to the music room.


There is another way to skip the long steps for the music room and just open the secret door to get to the music room. At the button, make sure no one is in your way, and use the +use bind on the button. It will shift to the right, meaning it is outside of the block trigger. Hit the button while it's outside the trigger and the door will open.
Dr_Windows_XP
Maze Minigame
To get the minigame, go to the right corner of the keyboard in the spawn room. In that corner, jump off the keyboard and be on the side of it. There is an invisible trigger in the right corner. Hitting it will unlock the Dog Assistant up ahead.
Before the Bridge trap, on the floor is a triangle that is now breakable when you hit the trigger at spawn. Breaking the triangle and grabbing the key will unlock the minigame.
HL3
After breaking the Dog Assistant at the Ad Pop Up trap, go to the area between the keyboard trap and the Cage trap.
There is a breakable wall in front of you that is now breakable when you hit the Assistant earlier. Breaking the wall reveals the earlier case cover for HL3.

Shrink Potion
The Shrink Potion is behind this door outside of spawn, but requires you to hit a couple of triggers to unlock.

Go to the spot with the fake floor in between the Rick Astley trap and the Disc trap. Edge yourself along the solid platform until you reach the wall.

Hit it to break the wall and reveal the Dog Assistant.

Go back to the door, and you'll notice that the door's lock is gone. Breaking the door will reveal another Dog Assistant and the encased Shrink Potion.
Hentai Museum
There is a museum after the Mouse course, but it requires you to find a couple triggers to unlock.

You have to get the key in the Hat Inspection Room, which opens at random, and requires a sacrifice.
Then once you have the key, you have a 15 second time limit to get to this invisible teleport trigger underneath the 2nd lazer trap in the mouse course. After that, it just shuts off.

If successful, you get teleported to the entrance. Enjoy!
Dr_Winterhill_BETA2_Fix
Bonus Purple Trail
After the Icicle trap, hug the side of the mountain until you step on an invisible platform. Keep hugging the wall and climb the mountainside until you get to the secret room.

Inside there are two doors. Picking the door on the right teleports you back outside witha purple trail, while the left side just teleports you back with nothing.

Dr_Wintervalley_Final
Giant Spell
In the House Trap, after Death activates it, the door will open to the inside and the balcony of the house.

There is a fake wall outside that is blocked by an invisible wall. Hit the middle of the bookcase to remove the invisible wall. When you hear the bookcase start speaking Russian, the fake wall is open.
Jump and crouch into the wall to teleport outside and become massive. You will stay massive for a good 20 seconds.
Dr_Wolfenstein_V1_2
Bonus Rainbow Trail
At the swinging hammers, there is a secret wall that goes to a treasure room with a Bonus Trail in it. At the hammers, go to the bottom left wall, and hit the left wall.

It will open up and reveal treasure. Inside, there is an Extra Life item. Pick it up to get the Rainbow Trail.
Dr_Xtremeway_Tank_Custom (WIP)
Bonus Arrow Trail
At spawn, turn around and go to the top right corner of the room. There is a button that is sparking there. Hit it to be given an Arrow trail.

Bonus Blue Trail
After the Radiator trap, go to the block wall that seperates the ground from the water. You will be able to walk on it to the outer walls. There is an invisible path along the outer walls over the water. Walking across it while whacking the wall, there is a spot where whacking it will give you the Blue trail. That spot is right before the invisible path ends, and you don't want to fall off.


Humiliation Minigame
At the end of the deathrun in the minigame selection room, on the far left side is a keypad. Entering in 1974 teleports you and the activator into a multi-choice Humiliation room.

There are 2 other bonus trails in the map somewhere, but I can't find them. If you do, comment in the guide and I'll add it in.
58 Comments
heastys Jan 3 @ 9:29am 
when bog
pebbleleg Nov 21, 2022 @ 8:07am 
update the guide you fucking loser
Corolla Sep 2, 2022 @ 8:24am 
can you update the guide with new maps??? plz :vort:
Rodney Buckentime Jul 21, 2022 @ 1:26pm 
can you update this to include dr_chipper_v3? there's a lot of stuff packed into that map. for starters, if you collect all the children, you can get the potions and they appear at the end. there's one in the hale spawn, one at the grill, one behind the glass in the first hallway, one on the vent in the parkour room, one in the shooting range, one in the callie office, and one hidden behind the balloon trap. if you hit the logo for the map creator you get a bait potion cubby that appears in most deathrun maps (for some reason), though there is actually a shrink potion hidden in the kill pit in spawn that allows you to go behind the fence of the grill area and get the child there.
Jeffrey Epstein Jul 17, 2022 @ 4:18am 
hello sir dr chipper when
Joma81077 Apr 29, 2022 @ 10:42am 
dunno if it's been posted yet, but you can jump on the left door at the end of waterrun to find a secret tic-tac-toe board. If you win tic-tac-toe, everyone in the pit gets sucked into the spy knife and killed. This might be a setup for something else, or it could just kill everyone.
wormwood Apr 16, 2022 @ 5:14pm 
Great guide, but needs updating.
Red Thunder Jan 24, 2022 @ 10:38pm 
I got an update in foursquare map for how to open the door to the first keycode. In the side A after the earrape trap (I don't know the name) there's a poster, Hitting the TF Logo, you'll hear a noise, knowing the door to the first keycode is open.
cocaine boss larry Dec 27, 2021 @ 12:38pm 
ok
alexrox360  [author] Dec 26, 2021 @ 8:33pm 
I think I covered all of the current Gayrun secrets since that's the final version