Age of Wonders: Planetfall

Age of Wonders: Planetfall

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Discussing the Voidbringers
By WinSlaya
In this guide, I discuss how to optimally use the operations, and the units, the mod, and strategies that you get from siding with the Voidbringers. I have only played around with them for a few hours, so there maybe certain aspect that I missed, and I welcome your feedback :)
   
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Youtube Link
I just posted my Intro to the Voidbringers in Age of Wonders: Planetfall on youtube:


Operations
Call Voidbringers - Call in a small stack of Voidbringer units that are under your control. (better than buying from an NPC because these units come with mods)

Call Spawner - Creates a spawner for the Voidbringer faction. All spawners need to be defeated for enemy players to take out the Voidbringer beacon.
Units
Leviathan - 50 hp 0a6s (unmodded stats) This unit is very good at dealing damage and supporting other Voidbringers. warp Darkness is high DPS repeating attack with a range of 9. Siphon Thrall heals this unit and boosting its defenses for 2 turns in exchange for dealing a bit of damage to a enthralled unit. Resuscitate Thrall will revive a dead enthralled unit with 50% hp. Call of Terror is a full action AOE that can cause Panic. Defense Mode: Evasion give +2 shields and +25% evasion. Prime rank gives Evasive (making it harder to hit by 15%)

Naga - 35 hp 0a3s (unmodded stats) This unit deals high DPS from far away wit ha a few support skills. Voidbringer Spike is a full action attack with 9 range. Thralled Tendrils will deal damage to enemy units that are adjacent to the targeted enthralled unit. Dark Strength give an enthralled unit +20% for 2 turns. Prime rank gives Metamorphosis. Prime rank gives Metamorphosis.

Strix - 30 hp 0a1s (unmodded stats) This unit is very easy to kill, but can still deal a lot of damage. Dark Blast is repeating attack with range 7. Thrallbomb will make an enthralled unit explode dealing damage in 2 hex radius. Small target makes this unit harder to hit. Prime rank gives Metamorphosis.

Undine - 45 hp 0a3s (unmodded stats) This unit can do a lot of damage, but also comes with a good heal. Dark Flay is repeating attack with range 9. Cleansing Darkness heals an enthralled unit for 30 hp and removing any negative
Mod
Entralled - gives +20% damage, but this unit is supposed to die when no Voidbringer's are in it's army (but you can move them out of the stack without losing them, not sure if that is working as intended)
Strategies
You can spawn in the Voidbringers after a certain number of turns depending on the setting you choose at the beginning of the game. I believe the default is "Early" at turn 55. Earliest spawns them in at turn 40. Normal spawns them in at turn 70. Late spawns them in at turn 85. Latest spawns them in at turn 100.

If you are losing a match, you can side with Voidbringers in order to get the support you need to wage war on players that are in the lead.

attacking enemy units while and Voidbringer stack is adjacent will allow you to fight alongside them.

The Voidbringers can only be defeated once all of their spawners are defeated, so building a lot that are all over the map can be a valid strategy. You can also build a few and keep all of you main stacks adjacent to the spawners, allowing you to help them defend the spawners. The beacon/ dwelling for them is blocked by a force field while spawners are active.
1 Comments
Calm Apr 22, 2024 @ 3:32pm 
I'm pretty sure players don't need to destroy ALL VB spawners to crack open the Beacon, just a certain number that scales w/the number of commanders on the planet. In my last game I was able to take out the Beacon after taking out 4 spawners. There were still lots of spawners on the map.