Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Roman Archer Units Imperial
   
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1 stycznia 2014 o 4:57
7 stycznia 2015 o 1:23
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Roman Archer Units Imperial

Opis
*** Information for this mod Roman Archer Units Imperial ***
Update: 07.01.2015

1. Levy Archers
Recruitment: Roman military main aux 2, Roman port large military 2
Technology: Roman military management training reforms
Upgrade: Roman Archers
Abilities: Rapid Advance
Armour: Mail, Value 30
Sword: Kopis, Damage 32
Bow: Short, Effective Range 125, Shots per Minute 6, Damage 27
Arrow: Normal, Flaming
Training: Poorly Trained
Spotting and Hiding: Good Scouting
Basic Stats: Charge Bonus 4, Attack 8, Defense 6, Morale 35, Bonus Hit Points 5

2. Roman Archers
Recruitment: Roman military main aux 3, Roman port large military 2
Technology: Roman military management mercenary assets
Upgrade: Auxiliary Roman Archers
Abilities: Rapid Advance, Precision Shot
Armour: Mail, Value 30
Sword: Gladius, Damage 40
Bow: Recurve, Effective Range 135, Shots per Minute 7, Damage 29
Arrow: Normal, Flaming
Training: Trained
Spotting and Hiding: Superior Scouting
Basic Stats: Charge Bonus 5, Attack 10, Defense 8, Morale 45, Bonus Hit Points 10

3. Auxiliary Roman Archers
Recruitment: Roman military main aux 4, Roman port large military 3
Technology: Roman military management remuneration reforms
Upgrade: Auxiliary Heavy Archers
Abilities: Quick Reload, Precision Shot
Armour: Mail, Value 40
Sword: Gladius, Damage 40
Bow: Composite, Effective Range 145, Shots per Minute 8, Damage 32
Arrow: Normal, Flaming, Whistling
Training: Trained
Spotting and Hiding: Excellent Scouting
Basic Stats: Charge Bonus 6, Attack 12, Defense 10, Morale 50, Bonus Hit Points 15

4. Auxiliary Heavy Archers
Recruitment: Roman military main aux 4, Roman port large military 4
Technology: Roman military management professional soldiery
Upgrade: Recruitment Roman military main heavy 4
Abilities: Quick Reload, Precision Shot
Armour: Mail, Value 40
Sword: Gladius, Damage 40
Bow: Long, Effective Range 155, Shots per Minute 8, Damage 34
Arrow: Normal, Flaming, Whistling
Training: Elite
Spotting and Hiding: Elite Scouting
Basic Stats: Charge Bonus 7, Attack 14, Defense 12, Morale 55, Bonus Hit Points 15

The mod allows the recruitment of land and naval archers for the Roman faction. All packs are compatible and it is possible to switch the packs for the same save game.

Installation: Simply subscribe and activate with Rome 2 mod manager (launcher)

Note: UPC language files
Language Info: This mod will show unit names/descriptions of all Roman Archer Units only if its played on english version of the game (language can be switched on steam), other languages needs UPC Project to be installed
http://www.twcenter.net/forums/showthread.php?621968

I will offer three Roman Archer Units packs. You can take the favorite.

* Roman Archer Units Classic
* Roman Archer Units Advance
* Roman Archer Units Imperial

For more information, pictures, links on twcenter.net you can use this...
http://www.twcenter.net/forums/showthread.php?622382-Roman-Archers-Unit-Packs-(Land-amp-Naval)-Patch-8-8-1
Komentarzy: 147
King of Heaven 15 kwietnia o 17:16 
Please can someone tell me how I put it for the DLC too?
wtdtd 8 marca o 11:13 
Mod Broken, needs an update.
You only get naval archers, no land units.
Vitellus 7 listopada 2021 o 4:35 
kann de vergessen
Dyexar 12 października 2021 o 9:46 
I NEED this, pls update!!
desvitlu 31 maja 2021 o 8:58 
Чудовий мод, шкода, що не оновлюється.
mexal 12 maja 2021 o 10:48 
Please update:steamsad:
GenericNerd 28 marca 2021 o 6:30 
Please update :steamsad:
GenAntilles 17 lutego 2021 o 10:26 
@Chief Okay thanks for that info. Has anyone else ever had issue with the Auxilia Infantry going away with the mod?
Chief  [autor] 17 lutego 2021 o 5:54 
@GenAntilles
The archer units are additional and don't replace any vanilla unit
GenAntilles 16 lutego 2021 o 14:26 
I'm doing a campaign in the Augustus mode. I'm noticing an issue. I can recruit the archers but the option to recruit Auxilia Infantry goes away. Do the archers replace them? Can you have both?