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One more question: Can you move a unit into an enemy's occupied ship to start a battle or to take control of an enemy's ship if it is empty? The way the rules are written it doesn't seem like you should be able to enter a space with an opponent's ship with your units, yet one of the examples implies that you can.
And when you take control of a beacon lit by someone else it becomes unlit. You remove the other player´s cube when entering the area (or after winning battle) just as you would remove their cube when entering any other area controlled by another player.
I will clarify this in the rules. We are currently working on a new rulebook, with more proper layout in InDesign, and that will replace this Google Docs document in about a months time.
1. Page 11 Leidang bonuses for adjacent high ground does not match the example on page 12.
2. What happens when you take control of a lit beacon - does it stay lit or become unlit?