Deep Rock Galactic

Deep Rock Galactic

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How to be a Toxic Gunner
By Kalmia
So, this guide isn't what you think. You aren't smelling the Praetorian or Oppressor fart gas, it's all about the Neurotoxin lads 'n lasses!

Neurotoxin!

This guide is around my "Scientist Team" builds. Purely for having fun, and trying the unknown. Hopefully some people can find some use!

This guide, quite literally is to show around and to show more of a relaxed yet joke worthy build. In my honest opinion, with my time using this build it has proven to be super useful if you want to make sure you're supporting your team via de-buffing the enemy.

I tried to make this as short as possible as it doesn't always have to be super detailed as you're just wasting time and not out there getting rid of those bugs!
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Don't breathe it in!

To really get to the point this build is about CC, and of course spreading the "Plague". With this build you can target entire swarms with your fellow Dwarves and have the bugs drop in mere seconds.

My knowledge with Gunner isn't great, and you do not have to follow this build word for word. It's all about having fun with the toys you get to destroy the bugs.
Just the Sniffles

The Auto-Cannon with this set up being 3-3-2-2-2.

This allows you to have the extra ammo to not worry as much as burning through with the increased "Rate of Fire Growth Speed". You'll also want "Loaded Rounds" as with this you might as well go full splash for the AC. Increased Splash Radius as well, and of course the best part.

Having the "Supressive Fire" modification is where everything shines with the "Neurotoxin Payload" Overclock. As you fire you'll scare the bugs away, which while affected by the Neurotoxin the bugs are slowed, AND taking DoT. Which, with Neurotoxin they take plenty of damage as they skitter away. So by the time they turn around, they're already dead.
Is it Dead? I think it's Dead.

This version of your Bulldog will make sure the bug in question stays dead, or gets even closer to death.

What I use: 2-3-3-2-2.

This allows you to make sure any Glyphid that somehow survives your already powerful shot will stay dead if they don't already have the Neurotoxin de-buff applied to them. Also enables you to do plenty damage to bigger targets, and of course de-buff them!
Magic Gas

This Bulldog uses: 2-3-2-1-2

I haven't fully tested this out, but so far it has been pretty fun at quite literally passing around the Neurotoxin as if it was magic. Shoot the ground, and let the Neurotoxin puff around the bugs!

Final Notes
In terms of Perks, Zipline, or Shield use what you're used to.

However for your shield you'll either want more radius, or more time for the shield to be up for the final upgrade so you can have breathing room. Pick your poison really, joke intended!
8 Comments
Kalmia  [author] Feb 28, 2021 @ 6:33pm 
Dunno was in the DRG Discord, and since I'm in the Regs we chat with weird people. So they suggested this for the whole "Gasmask" vibe as I was creating the guide. :lunar2020ratinablanket:
Blue.Blaze.Irregular Feb 28, 2021 @ 5:41pm 
Great guide! But, why did you put a GWTB picture lol? I'm not complaining but why?
birbe Nov 8, 2020 @ 2:56am 
@candyman *cluster grenades
Candyman Nov 3, 2020 @ 1:22am 
If you really want to be an annoying gunner use the fire grenades.
Orange Madness Nov 2, 2020 @ 9:15am 
At first I thought this was a ♥♥♥♥♥♥♥♥ about how to be a toxic gamer, but now that I read, I REALLY want the Neurotoxin Payload OC.
Kalmia  [author] Nov 1, 2020 @ 7:50am 
Just use Cluster Grenades, or wait for your team to walk into your line of fire.
dr fengshui Nov 1, 2020 @ 7:44am 
Was hoping this would be a guide on how to be a ♥♥♥♥♥♥♥♥ as Gunner. Furious.
Candyman Nov 1, 2020 @ 5:11am 
6 shooter is also really fun with the explosive poison as you can fan the hammer and explode whole hordes in a pinch.
Little fun fact about the magic OC if you shoot the ground near a glyphid it first explodes and then riccochets into the nearest glyphid and explodes again.