Tabletop Simulator

Tabletop Simulator

25 ratings
Pokemon Master Trainer (7 Generations + 3D Models)
   
Award
Favorite
Favorited
Unfavorite
Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6
Play Time: 120 minutes
File Size
Posted
Updated
2.500 MB
May 19, 2020 @ 2:17pm
Jun 9, 2020 @ 1:16pm
3 Change Notes ( view )

Subscribe to download
Pokemon Master Trainer (7 Generations + 3D Models)

Description
This is a mixup of Pokemon Master Trainer (7 Generations) by Mentize and Pokemon Master Trainer 3D by Lotus Assassin based on DjangoBots 3D models. Still in an alpha phase.

Basically you get the game by Mentize, but every chip now has a nice animated 3D model on top of it (you can still look at the chip by using Alt).

Please leave feedback and enjoy!
25 Comments
Timoxelinechan Mar 12, 2022 @ 9:19pm 
hi, just so you know, pokemon number #692 to #699 is broken
cerotidinon  [author] Dec 24, 2021 @ 4:38am 
@bryanpope30
Hi, if you can edit the lua file, search for the line
pokemon.model.interactable = false
and set it to true instead. Then you can access the models upon spawning.

I've also reuploaded my working directory here: https://gofile.io/d/WsybLA

Hope this helps.
bryanpope30 Dec 10, 2021 @ 10:43pm 
I was doing some shenanigans with friends and, after a reversed tableflip, found that we had broken the existing 3d models and they were able to be separated from their tokens, allowing us to save them as items to import to other boardgames we play. Now I can be a high-quality Murkrow in Monopoly or Clue and I'm very happy about this fact. If you read the previous message I left, thank you! I promise to use this power responsibly. Thanks so much for making this game that much more interesting to play~
bryanpope30 Dec 10, 2021 @ 9:46am 
Hello, I have what might be an odd question - I want to export a certain model for use in other games. I've tried (and failed) to import a 3d model myself of Murkrow - let alone an animated one of such high quality as yours. I love the animations you've got working in the game, and wanted to know if there was any way you'd be able to assist with me making a sort of potable token with the model attached that I can use in any boardgame.

If that's not the case, perhaps you'd be willing to help with where you obtained your models so that I can make one myself? A quick search for DjangoBots 3D models has failed me I'm afraid. The only models I've found online have multiple textures (for blinking, etc.) and I've had a lot of difficulty merging them for use on a single model in TTS.

Thanks so much for reading, if you'd like to talk in private I'd be happy to accept a friend request to open DMs. And I apologize greatly if this request comes off as rude or selfish.
Desert Hegel Sep 3, 2021 @ 1:29pm 
Thanks for the AMAZING work! For the people who got triggered with the Swampert and Mega evolution model swap don't forget to swap the spawn animation aswell in the LUA code, else you'll end with no amazing spawn animation for both. Congrats for the work!
EloiHunter95 Apr 22, 2021 @ 8:12am 
thanks for the work, it would be possible to add more cards of "what is this pokemon?"
Mars Mar 1, 2021 @ 9:17am 
Bug: Swampert & Mega Swampert models are swapped. Was able to fix in the lua code by swapping the GUID's
cerotidinon  [author] Jan 22, 2021 @ 2:46pm 
@alexcavallaro: Thanks! It was actually much more work than I originally expected. It is harder than expected to convince TTS to fuse chips with models without destroying physics... set aside all the concurrency issues.
cerotidinon  [author] Jan 22, 2021 @ 2:30pm 
Oh, yes, it is the Pokéball near the battle area. It is set to not interactable in the script, however. I actually plan to publish an update soon which would have made it easier to add models.

But great to hear that you figured out how to do it! Beware that the guids of the shiny chips do not overlap with existing guids, otherwise you may get wrong models.
Squirtle Jan 22, 2021 @ 9:54am 
Hello again, I have added the shiny chips to the all_pokemons and I also added the model guid from the PTU shiny models, but it says it cannot find the shiny models battle model. Where exactly do you store the battle models? I cannot find them to add the missing models. (it says the battle models guid is bebe24 but where is this?)

Thanks for your help :D