Tabletop Simulator

Tabletop Simulator

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Type: Game
Complexity: High Complexity
Number of Players: 2, 3, 4
Play Time: 60 Minutes
Tags: Kaiju
File Size
0.327 MB
May 9 @ 4:47pm
Sep 18 @ 12:47pm
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Titanomachina is a 2-4 player Giant Robot brawl, lasting 45-75 minutes, suitable for ages 10+ and players looking for the experience of two or more titanic machines hell-bent on smashing each other to scrap. It's PvP, is what I'm saying.

Play as the Titans, vast avatars of the sentient corporations of the future, each 100m tall and loaded with city-crushing weaponry. The Titans have decided, as rational, sentient corporate persons to set their scores and territorial disputes in the most violent, ostentatious, and violently ostentatious way possible: War by Titanic Machines!

The game ends in three ways: Play ends on 'knock-out' if the player with the most Victory Points (VPs) is 10 VPs ahead of the player with the second most VPs. Play ends on 'ring-out' if a player's Titan is pushed off the board, and out of the disputed area. Play ends on a 'time-out' if the Deadline marker gets to 0 on the game track, and the deadline for allowable violence is crossed.

Players score points for destroying systems on enemy Titans, including weapons, limbs, shield generators, sensors, extra armour, turrets, jump jets, crew, and capacitors. Destroyed systems award Victory Points to the player that destroyed them. Players are also awarded points for knock-outs, and the player with the most victory points at the end of the game wins.