Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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River Escape
   
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File Size
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727.436 KB
May 3, 2020 @ 11:06am
Jun 30, 2020 @ 12:29pm
10 Change Notes ( view )

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River Escape

Description
Play in normal or auto mode survive attacks from the hunters chasing you around the map until the finale for a chance to win. (Your troubles are not over that easily!) This map overall is based off the familiar escape rules.

Features:
* Random map layout with random theme
* Random units for 4 strengths to summon with randomised stats for the hunters
* Partially random god powers to aid both the runners and the hunters
* Upgrades for hunters based on razings to improve their units
* Upgrades for the runners based on farming for food
* Epic finale conclusion - I won;t spoil it here!

Can you survive or will you fall prey like many before you?

Hosting notes:
Last 2 players are the hunters. The players can be either human, AI, or a mix of the two.
8 Comments
nottud  [author] May 1, 2023 @ 2:16pm 
They should - make them the last 2 players.
Victor the Dragon Apr 28, 2023 @ 8:36pm 
why bot not attack
nottud  [author] Jun 17, 2020 @ 9:35am 
Leave me a message then with the question then. :)
nottud  [author] Jun 15, 2020 @ 11:57am 
@titanoproXP I don't understand?
nottud  [author] May 21, 2020 @ 2:53pm 
V16:
* Better ending
* Buffed mirror tower
nottud  [author] May 15, 2020 @ 7:32am 
V13:
* Old men passive and will not respond to attacks
* Tornado changed to fire tornado
* Buffer final boss Osiris
* Runner get small amount of food at start
* Hunter shop upgrades cheaper
* Runner tower range upgrade cheaper
* Nerfed tartarian gate and tower group powers
nottud  [author] May 9, 2020 @ 8:45am 
V11
* Speed upgrade cost reduced
* Major performance fix with Tartarian gate spawn which didn't work properly alway
nottud  [author] May 5, 2020 @ 4:18pm 
V09:
* Runner AI added (Only basic)
* Hunter AI god power casting improved slightly
* Smaller timer at start before hunter can spawn units
* Some extra charges to a couple of late game powers