Tabletop Simulator

Tabletop Simulator

Not enough ratings
Wings of WWII
   
Award
Favorite
Favorited
Unfavorite
Game Category: Board Games, Strategy Games
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
1.680 MB
May 1, 2020 @ 3:17pm
Oct 28, 2021 @ 4:55pm
20 Change Notes ( view )

Subscribe to download
Wings of WWII

Description
WWII aerial combat wargame based on the WWII Wings of Glory/Wings of War game and ruleset. Features automated movement, bombing and damage summation.

Supports any number of aircraft/players (within TTS limits for players & objects).

Includes normal (small deck) and fast (large deck) fighters plus medium bombers (no bomber crew management at this stage).

Now with aerobatics - aircraft attitude is set based on the manoeuvre selected.

V0.18 Rationalises a number of items (all aircraft now use the same type of control board) and introduces a number of additional aircraft variants and a significant number of alternate skins (cycle through the "states" for each model prior to setting up the control board).

V0.18 playable aircraft:
- Mitsubishi A6M2 Zero
- Curtiss P-36A & C Hawk, H-75A-2 & 4, Mowhawk IV
- Curtiss P-40B, C & E Warhawk, Tomahawk IIb
- Focke Wulf 190A-1,2,3/U-3, 4 & 6
- Focke Wulf 190D-9
- Grumman F4F3, F4F4, FM1 & FM2 Wildcat plus Martlet Mks I-VI
- Nakajima Ki-43-Ia,b & c & Ki43-II Hayabusa
- Messerschmitt Bf 109D-1, E-3, E-4 & E-7(Trop), F-2, F-4 & Bf 110C-4
- Junkers Ju 87B-2 & Ju 88A-1
- Dewotine D.520
- Hawker Hurricane I, IIb, IIc (including trop variants) & Sea Hurricane Ib, Ic & IIc
- Supermarine Spitfire I, Ib, II, V, VIII & IX
- Gloster Gladiator II & Sea Gladiator
- Westland Whirlwind I/IA
- La-5FN

More planes will be added in the near future.

Currently in the Works:
- Focke Wulf 190A-5,7 & 8 and 190D-11 & 13
- Junkers Ju-88A-4
- Curtiss H-75A3 Hawk and P-40F Warhawk
- Gloster Gladiator I
- Mitsubishi A6M3 and A6M5
- Mitsubishi D3A1
- Nakajima Ki43iii
- Grumman Hellcat
- Hawker Hurricane IV
- Bolton-Paul Defiant
- Hawker Typhoon
- Handley Page Hampden
- Dornier 17
- Heinkel 111
- Republic Thunderbolt

More automation to come.

More scenery and ground targets to come.


Gameplay Notes/Known Issues:
-Saving a game session in progress is not currently possible. V0.18 introduces much of the code intended to support this in future, however it is not yet fully functional.
-Damage tracking can sometimes be spoofed by moving chits around the edge of the damage token box causing TTS to detect multiple collisions with the relevant scripting zone (This appears to have been have been resolved by TTS update 13.1). However, if the damage does not total correctly you can force a recalculation by clicking on the aircraft's health counter.
-The control board enforces the acceleration and altitude rules by default, thus the speed selection toggles may be locked out at certain times. You can change this by right clicking anywhere on the table and selecting "Game Options" from the context menu.
-Bombing rules are strictly enforced in terms of release parameters. Though heavy load penalty rules are not enforced and payload quantity is not tracked.
-Future updates will allow some additional rules to be toggled on/off.
-At present the game does not work in hotseat mode due to the way in which TTS manages player colours in that mode (This may be resolved by TTS13.1 update, but I haven't fully tested this yet).
34 Comments
Tommy Soba Jul 31, 2022 @ 6:58am 
Great work! There is something funky about the P-47E seen the frame vanished you have a nicely decorated ball now. Suggestion for an additional plane P-39/P-400 Airacobra. Lots of skinning options very big in the Pacific.
iSoul_ Jul 2, 2022 @ 1:44pm 
Would anyone share their TTS MOD local cached of the following 3 files, please?
Mash for P-40E Warhawk and Diffuse for Spitfire / Spitfire Va:
httpcloud3steamusercontentcomugc1008187508771828289776522783E507D51919481D6D75891C2833BC906.obj
httpcloud3steamusercontentcomugc1175950729939008261940A0150F20CF75B81978B9AB57A179F339FA603.obj
httpcloud3steamusercontentcomugc17591898482432729655C6070AFBA5910B69CA4596BF8CF54C5098EBC6C.png
unexperienced Apr 22, 2022 @ 1:35am 
Very nice implementation! If you need help with the development - i would love to join in
Sir_Charles Nov 19, 2021 @ 10:16pm 
Carparts please let me know how you did it. I didn't know was possible.
Carparts Nov 16, 2021 @ 9:14pm 
nevermind i figured it out
Carparts Nov 16, 2021 @ 9:01pm 
Hey Ive never gotten the automated firing to work. Are there any tutorials for this?
TheSovietOnion Nov 15, 2021 @ 5:02pm 
I LOVE these models. While I'm not playing WGS, I am using the models you've provided to play Check your 6. Thank you!
Woof  [author] Oct 28, 2021 @ 4:58pm 
Hopefully the Bf109E models are now fixed (and with lots of new paint jobs too!). Sir_Charles, don't worry about the card size difference- the early war planes use a smaller card size reflecting their slower speeds. Happy Wanderer - you need to use the "Spawn Aircraft" button next to the hangar to load other planes.
Happy Wanderer Oct 15, 2021 @ 3:35am 
I can't see any planes in this mod except a lone Spitfire - have the other models been left out? Cheers
Sir_Charles Oct 10, 2021 @ 1:08pm 
I have just discovered this impressive new version of this mod. Thank you very much for your work!
I've noticed that when they spawn some cards (like those for BF-109D-1) are smaller in size than the ones on the plane cards when they are loaded. Is it right?
Also, some model of BF109 fail to load.