Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

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Elephant test maps
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0.665 MB
May 1, 2020 @ 2:09am
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Elephant test maps

In 1 collection by MHLoppy
MHLoppy's Rise of Nations Mods
23 items
These are the maps that were used when testing elephants in various situations and unit matchups for my articles on elephants:


  • 12 was used for the testing in the main article
  • 13 and 13b were used for testing militia in the followup article (NOTE THAT 13 WAS FOUND TO BE UNSTABLE; 13b should be used instead)
  • 13c and 13d were used for testing minuteman in the followup article (you should be able to complete all tests with just 13d)

I no longer remember why 12b and 13e exist, as they were not used during article-testing - although possibly these were just used for personal followup tests.

Please note that the moniker "Classical" does not have a direct bearing on the actual Age; the very first version of the map was used to test in Classical Age but this is not always true of the later versions.

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