XCOM: Chimera Squad

XCOM: Chimera Squad

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Zephyr & Axiom Melee Buffs
   
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Tags: Gameplay, buffs
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27. Apr. 2020 um 22:01
29. Apr. 2020 um 17:06
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Zephyr & Axiom Melee Buffs

In 1 Kollektion von RealityMachina
RealityMachina's Chimera Squad Mods
21 Inhalte
Beschreibung
Buffs aspects of Zephyr's and Axiom's melee abilities.

Axiom
Smash now does +1 damage, and then +2 damage as the equipped armor upgrades.

Smash's effects on its target are now:

Always disorients, even if it's a miss.
May stun, and is now a bit more likely to proc.
May panic, and occupies the difficulty space stun used to exist in.
May knockout, remains the same in terms of difficulty to succeed.

Does not conflict with Fear Factor, which applies the chance of panic to the enemies around the smash target.

Zephyr
Zephyr's melee attacks do +1 damage, then still +1 damage as the equipped armor upgrades. (+1 at enhanced and still +1 at mastercraft)

Fearless Advance now also prevents a targeted Aggressive enemy from acting.

Damage bonus changes depending on armour, it does not stack. (So Zephyr gets a total of +1 with mastercraft armour, not +2)

Values of the damage buffs for either character can be altered in the mod's XComGameData.ini
Beliebte Diskussionen Alle anzeigen (1)
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13. Dez. 2021 um 2:12
KOREAN Localization
Brain_is_Back
73 Kommentare
Layth36 9. Jan. 2023 um 13:01 
Is this compatible with More Accurate Smash ?
Thumper 5. Jan. 2021 um 17:33 
can you provide the file location so we can change it our selves.
Thumper 13. Nov. 2020 um 19:52 
axiom just wont go berserk.
Lûte the Goblin 25. Sep. 2020 um 8:27 
@OedonWrither I think so.
Mandragore 5. Aug. 2020 um 21:24 
So if I get this right, Zephyr gets +1 baseline damage, then no other upgrade whatsoever?
Subtactrics 27. Mai 2020 um 3:01 
great mod, makes Axiom worth taking and Zephyr's close quarters skill viable
FreeFormSage 26. Mai 2020 um 19:53 
Damage bonus changes depending on armor, it does not stack. So Zephyr gets a TOTAL of +1 with mastercraft armor.

...but why. Mastercraft armor is the /second/ armor upgrade. Even without stacking that's a +2. it would be +3 WITH stacking. Why a +1 only TOTAL after /2/ upgrades?
Ralanost 10. Mai 2020 um 4:45 
I would love it if you could make Axiom melee only. Swap his shotgun for a glove and increase the accuracy on his Smash. He could be a more tank melee as opposed to Zephyr's mobile/dex melee.
Mook 7. Mai 2020 um 15:56 
I have fear factor on Axiom and it seems too overpowered since every time I hit someone I get 1-2 panicked.
Archana 6. Mai 2020 um 17:26 
This mod make game crash after Zephyr action...plz fix it