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Almost no one ever ends a sentence with "Exactly what I need" and actually mean it
I think that's what he means. I wanted the game to be more challenging. Challenge is what all XCOM players look for.
Well, it also reduces the chances of the enemy hitting you. This also only effects cover, not units that are out in the open or being flanked. This actually encourage the player to flank the enemy, which becomes less useful in late game, since your soldiers usually end up with so much aim, that they can easily shoot straight through high cover at perpendicular angles.