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Model snap can be changed once a table is launched, either individually or by selecting multiple models. The objects are all set free rotation because the Battleplan Cards are not actually on a 45' rotation and rotation lock makes this suck.
Container functions are constrained by currently available code. I'm using the best options for this mod. Regarding premade warbands, you absolutely should be able to arrange a group of units any way you please and SAVE OBJECT which then gets you the function you're wanting.
Models acting wrong likely have a Setting (LOCK) set.
Glad your'e enjoying the content! Holler if you still need help!
A few things to note;
- It's a shame the terrain doesn't snap to 45 degrees, it makes setup quite messy as nothing rotates to the right place.
- Dragging all the bits out of the bags takes AGES. There's no way to save a state where you can pick up with a pre-prepared warband each and just focus on the battleplan and scenario.
- Some of the figures have flat counterparts, not a big dealbreaker but some remain stuck and can't be grabbed / moved around.
- The big one is that only one player can duplicate content so you can't really work together to get the initial game ready.
Not moaning, this is a fantastic effort.