Killing Floor
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KFO-Foundry-SE (ScrN Edition)
   
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24 дек. 2013 г. в 6:24
3 июл. 2014 г. в 2:15
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KFO-Foundry-SE (ScrN Edition)

В 1 коллекции, созданной [ScrN]PooSH
ScrN Balance Official Custom Maps
Предметов: 29
Описание
A conversion of one of the best stock map to the Objective Mode

Download link for servers[dl.dropboxusercontent.com]

Map is WHITELISTED!

KFO-Foundry is fully compatible with vanilla objective game mode, but for the best experience I'm recommending to play it with ScrN Balance and choose Objective Mode [ScrN] game type (ScrnBalance.ScrnStoryGameInfo).

Features:
  • Sticking to the roots of the original mod: 100% horror adventure, 0% Steampunk* and other bull****
    * TBH 1%, because The Janitor can't make maps without putting dancing husks on them
  • Proper game balance:
    • Allows the map to be challenging and interesting to play for solo and up to 12 players.
    • Super Hardcore. Even "Hard" [difficulty] is hard. HoE is almost impossible.
    • Requires 100% coordinated teamwork. You need to use the benefits of the perk variety, when everybody is sticking to the role designed for a chosen perk. Only then you will have a tiny chance to survive.
  • Variety of different objectives:
    • Exploring the map;
    • Repairing (welding) objectives;
    • Finding and bringing objects;
    • Escorting / defending NPCs;
    • Holding / Defending areas;
    • Pushing through zed crowds.
  • Optional Side missions / Non-linear gameplay. Completing (or failing) optional missions reflects on further mission or even different game ending.
  • Custom NPCs. They are not only going from point A to B, but also are fighting zeds, ripping on each other and even punching in the face.
  • A lot of custom dialogues, including references to the original KF story.
  • Secret weapons, areas and missions - explore the map carefully!
  • And of course some Easter eggs ;)

Credits:
Map Design: The Janitor and PooSH
Original Map Design: Tripwire Interactive
Objectives and Scripting: PooSH and The Janitor
Coding: PooSH
Original Story Mode Coding: Alex Quick
Dialogues: PooSH and Baron ( the one, who gets blamed all the time ;) )
Lights were turned down by some stinky Clots.
Комментариев: 31
[ScrN]PooSH  [создатель] 22 окт. 2019 г. в 11:52 
Страшный мужык 20 окт. 2019 г. в 1:25 
What files belong to this map, and then I want to move them to my server
Temu Employee 17 сен. 2018 г. в 20:55 
Apperently im subscribed to this thread.

How many tampons are even placed around? I know there is one by spawn, upstairs by the break room, by a vending machine, and the control panels. Is there a fifth one im not aware of?

[ScrN]PooSH  [создатель] 17 сен. 2018 г. в 10:31 
"breakroom" stands for "BREAK room", where the meaning of word "break" word is closer to "blow" rather than "interruption". The last part I'll leave you to figure yourself :tank:

Mrs. Aldridge can be in different places. She has "those" days, so you can find near pack of tampons (those things are scattered on the map).
Noob Herder 16 сен. 2018 г. в 17:10 
Really awesome map. First time playing this one. Few questions tho, how do you get into the breakroom to get the 2 hand cannons, and where do you find Mrs. Aldridge?
Temu Employee 27 апр. 2018 г. в 19:38 
This is way too hard for pub games, yes even on beginner level. Most matches i play never get to the first trader.

I myself do enjoy it but its not casual friendly.
[ScrN]PooSH  [создатель] 10 мар. 2018 г. в 16:48 
We designed this map to be hard and challenging. Maybe it is the hardest KFO map ever built (at least from those that have story)

I suggest trying easier difficulty. I could win this only on Hard when playing Solo. You need good and coordinated team to do Suicidal. We haven't won HoE ourselves yet, but I know guys who did it.
Lonely Trekker 10 мар. 2018 г. в 8:56 
Jesus, i have tried to do loke 3 runs and i simply get massacred by the 1º scrake, i find this map really frustrating. Cool and stuff but i just cant win it!
rasiacm 28 мар. 2015 г. в 9:08 
Almost perfect KFO workshop
[ScrN]PooSH  [создатель] 4 фев. 2015 г. в 11:17 
Exactly :D: