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有点奇怪的是出现bug之后我把对应行注释掉仍然会弹出相同报错
Lua Error: ...nt_assistant/superload/engine/interface/ActorTalents.lua:466: ...nt_assistant/superload/engine/interface/ActorTalents.lua:436: ...nt_assistant/superload/engine/interface/ActorTalents.lua:300: ...ons/auto_talent_assistant/superload/mod/class/Player.lua:195 : attempt to call upvalue 'old_onTakeHit' (a nil value)
stack traceback:
...ons/auto_talent_assistant/superload/mod/class/Player.lua:195 : in function 'onTakeHit'
/mod/class/interface/ActorLife.lua:42: in function 'takeHit'
/mod/class/Actor.lua:3060: in function 'super_takeHit'
/mod/addons/low_hp_popup/superload/mod/class/Player.lua:33: in function </mod/addons/low_hp_popup/superload/mod/class/Player.lua:31>
/data/damage_types.lua:553: in function 'defaultProjector'
/data/damage_types.lua:769: in function 'projector'
/engine/interface/ActorProject.lua:259: in function 'project'
Lua Error: ...nt_assistant/superload/engine/interface/ActorTalents.lua:466: ...nt_assistant/superload/engine/interface/ActorTalents.lua:436: ...nt_assistant/superload/engine/interface/ActorTalents.lua:300: ...ons/auto_talent_assistant/superload/mod/class/Player.lua:195 : attempt to call upvalue 'old_onTakeHit' (a nil value)
stack traceback:
...ons/auto_talent_assistant/superload/mod/class/Player.lua:195 : in function 'onTakeHit'
/mod/class/interface/ActorLife.lua:42: in function 'takeHit'
/mod/class/Actor.lua:3060: in function 'super_takeHit'
/mod/addons/low_hp_popup/superload/mod/class/Player.lua:33: in function </mod/addons/low_hp_popup/superload/mod/class/Player.lua:31>
/data/damage_types.lua:553: in function 'defaultProjector'
/data/damage_types.lua:769: in function 'projector'
/engine/interface/ActorProject.lua:259: in function 'project'
总之我试了一下可以避免我无限报错的问题了,谢谢大佬的回复与更新