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What you meant with you noticed? Did it still worked to climb up or not? Cause from what I know walls always need a closed ring of either walls cliffs or no-go zones, but I might be wrong
On a seperate note, whenever walls can't be climbed, I try to fix it in TED and load the map in the game to check if I fixed it. This is taking up a lot of time, is there a quicker process to determine whether walls can be climbed or not? I've also noticed that using an endcap for the wall, and not using a no-go zone on that side, still made the wall climable. Is that correct?
Sorry for the complex questions!
Even when i make the most simple 4 by 4 castles.