Tabletop Simulator

Tabletop Simulator

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Farkle (Zilch, Zonk, Hot Dice, 10,000, 10000, Greed, Farkel) (Scripting)
   
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Number of Players: 2, 3, 4
Tags: 4+
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27.940 KB
Apr 22, 2020 @ 3:45am
Apr 22, 2020 @ 4:32am
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Farkle (Zilch, Zonk, Hot Dice, 10,000, 10000, Greed, Farkel) (Scripting)

Description
A simple greed-based dice game, popular the world over. Read the Wiki page[en.wikipedia.org] for more info

Summary rules included in notebook.

The scripting aims to keep the organic / interactive nature of the game (manually throwing dice and scoring) while helping avoid the slightly janky dice mechanics inherent in TTS, where it's easy to accidentally randomise or knock a dice when you're just trying to move one.

Pickup and roll the dice as normal. To 'score' a die, lock it by hovering over it with your hand and pressing 'L'. The die will jump to the dice pen, and can't be moved or picked up until the next player's turn or you unlock it to roll all six again.

The dice aggressively flash when selected to help make sure you remember to deselect before locking.

Unlocking a die in the pen ('L' again) unlocks all dice, and randomises them near the centre of the table ready for the next player / throw.

Lots more information and variances/house rules in the notebook.