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The dam is in much better repair then Carter though also much smaller, as it was in active use, up until the events of Storey Mode shut it down.
The main feature of this region is both the mountain and the maximum security prison the region gets its name from. Since the prison's cleared out of its inmates, it can make a good shelter as it's fearly well situated in the region, has access to a machine shop and ammo bench (which is even useful in Interloper as you can use it to make gunpowder and noisemakers, once you find your first of them in the region.
This region has a lot of verticality and some of the longest rope climbs in the game, so bring your coffee and crampons!
This region connects to Blackrock and the south end of Keeper's Pass. There's a long, narrow slot canyon you'll spend most of your time in here, with a few rabbit groves, no deer and no wolves for most of the way. There is a wolf area near the Blackrock exit however, and it's quite narrow, so if you want to get by that wolf, you'll most likely have to kill it. You don't need to deal with that wolf however, as it guards an optional path for some more possible gear.
There's not much in the way of shelters here, you've got the transitional Ice Cave between the north and south halves of the pass, a ruined cabin with a 2 burner stove and built in bed in it, and a pick up truck - and a cold cave down a rope climb (guarded by the wolf I mentioned earlier).
Temperature wise, it's pretty similar to Pleasant Valley. Colder then average but not the coldest region around.
This region features some minor elevation changes and is mostly narrow paths, so dealing with the wolves can be a problem as there's not much room to skirt them if you don't want to go in guns blazing (or have to make like Legolas at Helm's Deep if you're on Loper and don't have guns to blaze).
You can enter Keeper's Pass South via Pleasant Valley. The best shelter here is a trailer at the intersection where the roads to Miltion, Pleasant Valley and Blackrock converge at a 3 way intersection. The road to Miltion is blocked by a cave-in in the tunnel however, so you can only pass between Pleasant Valley and Keeper's Pass North from here. The trailer is often guarded by a normal wolf or 2 and has a rabbit grove right outside of it. There's a fishing hut down on the frozen over river the trailer overlooks which can be a reliable source of food. Other then a few rabbits and the wolves, there's not much to hunt in Keeper's Pass South, so if you plan on staying here for any length of time, be prepared to rely on fishing as your main food source.
This is a small transitional region so not much here other then what I mentioned.
I'll give some general tips of my own for Keeper's Pass and Blackrock here that can help TLD players until the guide's author can add in more Interloper specific info:
(I'll break it up into several comments due to the character limit)