The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dark Maneuvers - Vampire Lord enhancement
   
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Dec 15, 2013 @ 1:34pm
Apr 2, 2016 @ 6:25am
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Dark Maneuvers - Vampire Lord enhancement

Description
New level of immersion for a Vampire Lord. Each spell is unique and designed from the scratch A completely new system. Pay for the spells with the blood of your enemies.

The vanilla Vampire Lord is a bit clumsy and predictable. He can't be compared to creatures of the night from classic horror stories. I tried to fix this. If you want to become a true nightmare, this mod is for you.

The nexus contains full and accurate description. Please, read it if you are confused
http://www.nexusmods.com/skyrim/mods/49654/?

If you have all the perks, you will continue to use the consumed blood, but in another way. Each time the Vampire Lord feeds on the enemy, the Blood level increases. With non-zero blood level you are able to get access to advanced abilities.

Close combat Bite: +10 points
Drain Life: +1 point
Consume blood while sprinting in Darkness (if success): Points depends on the enemy level


Shadow Shield [The more light you receive the more blood points it will require]
The same shield that Harkon used in the final battle. Use as a temporary shelter.

- Nothing can penetrate the shield
- NPC, creatures and other objects are unable to move through the shield
- Player can't move the shield or attack

To release the shield, simply start moving again.

Take no fall damage while levitating

Nightmare [Human form, each sleeping enemy will take one blood point, consume more blood to support longer distances]
Send nightmares to sleeping characters.
Victims will be tortured by invisible force both physically and mentally until the player starts moving or attacking. They will awake frightened to death and will give up without any resistance.

Make Thralls [non-zero blood level, Human form].
When your enemy starts to flee, activate him and select the option "Make Thrall". Thralls can attack or distract your enemies. You can use Thralls as followers. Works only with non-unique human characters (must be alive, you can't make thralls from vampires). You can feed on your thralls any time.

NEVER GIVE IMPORTANT GEAR TO YOUR THRALL, HE WILL LOSE IT!

Rush [decreases the blood level]
Works like the Bats spell, but you can select the exact destination. Supports VERY long distances.

Possession and Seduction [decreases the blood level, enemy level must be lower than thrall's level]: Control the mind of your Thrall remotely. Use him or her to seduce your enemies (Vampire Lord stays in place).

1) After you gain control move and DON"T stop until you reach the enemy.
2) Stop running to activate Seduction. Thralls can seduce enemies to take off their armor and take their weapon.
3) Start running again to return to Vampire Lord

After the seduction the selected Thrall will die. Moral and Level values affect the chance of seduction. Bandits can be seduced more easier than Guards, because they have weak Moral. Drink more blood to seduce more advanced characters.

Shadow Step [non-zero blood level, dark areas]:
Enter one shadow and exit from another. Materialize right from the back of your enemies. Can be used for hit-and-run tactics, so Vampire Lord now suits the stealthy gameplay.

Cast the spell while standing still in the shadow to teleport to your enemy (if there is one) or any of the closest characters. The target NPC must stand in the shadow too. If a player is not levitating, the Lord will bite the enemy, but not to death.

Cast the spell while RUNNING in the shadow. You will unite with the Darkness. While time is frozen, move to any shadow where you can materialize and wait a few seconds (you can't attack or activate anything in this mode). You are not allowed to appear in the light areas, Vampire Lord will be immediately teleported back to initial shadow.

Darkness [non-zero blood level, dark areas]:
Darkness protects you. You take no damage in the dark areas, but with each hit your blood level decreases. Also the range of melee attack will increase in the dark areas.

Speed Levitating in Darkness [non-zero blood level, full health]. The more blood you consumed the faster you will move.
You take additional damage in the light. ANY OBJECT IN THE GAME that provide additional lighting (like fire or torch) will negate the spell effect and the player will be vulnerable again.


Sprint to your enemy. The flesh of the weaker human creatures (low health, the race is not animal-like) will be dissolved by the Darkness, leaving just a skeleton behind. The victim's blood will be instantly absorbed by the Lord, increasing your Life Blood level.

If the enemy is too strong, the Blood level will decrease.


The exit this mode, simply approach the very bright light or return to human form.

Dominance [passive ability, Life Blood level higher than the enemy level. The enemy is not unique character]
You are able to dominate the will of your enemies just by looking at them. Your enemy will instantly become your ally.

Conditions:
- Take damage from the enemy
- DO NOT RUN
- DO NOT draw magic or claws
- You must look at the enemy and the enemy must look at you

Turn non-essential NPCs into vampires [blood level > follower's level]
The Magicka will increase to fit your level
Frost Resistance/ Weakness to fire and other vampire spells
Access to telepathic abilities [must be friendly to you]
NPCs WON"T BE ABLE TO CURE VAMPIRISM!!

Telepathy [The more blood level you have the more advanced spells you can give]
If your friend is a vampire, you can teach him any spell you have (except powers and shouts). Master spells are supported and NPCs WILL use them.

Takeoff [non-zero blood level]

Cast while RUNNING in the levitate mode to fly in the form of Bats [blood level will decrease in time]. Exit the levitating mode (switch from magic to melee mode) to stop <This is a new flying technique, collisions are fully supported, no global settings, races or objects are affected>

Cast while STANDING STILL to rush into the air. If the player is in the levitating mode, VL will stay in the air for a while (player is able to attack or cast but unable to move). If you want to drop to the ground - simply jump or exit the levitating mode (switch from magic to melee mode).

Blood & Stone [Each garoyle take one blood point]
You can create Gargoyles from Ore and your own blood.

1) Find "Iron Dagger"
2) UNEQUIP weapons and magic from your hands, hide your hands
3) Drop the dagger and some ore to the ground. Create a pile. Keep the stones as close as possible.
4) Take the dagger (keep yourself as close as possible to the stones). Your character will cut himself and will drop some blood on the stones.
5) Turn into Vampire Lord. Your blood will give life to these stones and all the piles you created will turn into Gargoyles.

[Distance matters. If you walk away from the pile, the effect will be lost
Drink more blood to enlarge the maximum distance]

These self-made gargoyles are not perfect (for the balance purposes). The creature will turn into stone for a few seconds on each hit. The more light it receives the longer it will be stoned.

The more stones you put into the pile, the stronger your dark companion will bear. Each Ore item consumes one Life Blood point. This effect size, attack power and speed. The quality of the Ore also affects the flexibility of the resulting creature. The more expensive Ore you put into the gargoyle, the healthier it will receive and the faster it will be animated from the stone.

These creatures will NOT follow you, but you can create as many as you want. There is no time limit, so they will protect the area until they die.

Raise Undead Lords Watch the video

Sneak bite from Behind
672 Comments
flexcreator  [author] Sep 27, 2020 @ 8:14am 
@Jared of Rivia, if you are on PC - you can just unpack the .BSA manually and load it as is - should work with SSE as it doesn't introduce anything except scripts. The "official" port is delayed because of compatibility and balancing issues with no ETA
Jared of Rivia Sep 23, 2020 @ 12:32pm 
Had the pleasure of doing a play-through with your mod. Really think this mod is a staple in any VL play-through. However, as I have now transitioned to SSE through the years, is there any possibility of a port in the future?
flexcreator  [author] Aug 17, 2020 @ 12:04pm 
@BB 911/it's/pretty/obvious/since/Vampire/Lord/is/mentioned/in/the/first/line/of/the/description/lol
bscbs Aug 17, 2020 @ 10:43am 
@flexcreator/u/forgot/to/add/that/u/need/Dawnguard/lol
flexcreator  [author] Aug 19, 2019 @ 4:24am 
@txmadhatter, you need to be the Vampire Lord and you have to have a full perk tree unlocked, otherwise there won't be any spells for you. There are no "locations", everything is awailable right away
txmadhatter Aug 18, 2019 @ 4:26pm 
infact it dosnt tell you the locations of any of these items
txmadhatter Aug 18, 2019 @ 4:25pm 
but it dosnt tell you how to get the powers in the game...
txmadhatter Aug 18, 2019 @ 4:24pm 
sigh some mods that are compatable with my version of the game crash the game for no reason
txmadhatter Aug 18, 2019 @ 4:24pm 
but it dosnt...
txmadhatter Aug 18, 2019 @ 4:24pm 
no i was asking