The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dungeon: Sewers of Markarth
   
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8.107 MB
Mar 23, 2020 @ 11:24am
Apr 9, 2020 @ 1:58pm
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Dungeon: Sewers of Markarth

Description
A medium-sized, two sectioned dungeon underneath the city of Markarth. The entrance is a trap door just left of the city entrance, with a couple pipes sticking out, you can't miss it.

In the first section you need to find two switches, lit up red and blue, to open gates to the next area, lit the same colours. There's a poacher camp in the East wing to clear out for some loot.

The red switch involves jumping down a waterfall, usually your follower will make it with you, but I find they respawn at the top when you make it around. You'll encounter two strong skeletons, a troll, and a giant mudcrab, so be warned.

The blue switch has you walking along pipes, as in the pictures. A follower will just get stuck swimming below as a target for skeleton archers, so it's best to make them wait in the room with the garden after clearing the poachers' camp; you'll be coming out a barred door into that room just after the switch anyway.

In the second section, full of animunculi, you'll need to find a green switch to open a gate. You'll also need three keys (all held by three of ten Dwarven spiders scattered in one area). After that, water needs to be turned off to clear a path to the switch.

This will also cause two statues of Dwarven armour to come to life as "Autoknights", which will explode on death unless you pull off a finishing move. If you do you can get their armour (also one set in the final chest), but their bodies are still explosive.

This is not meant to be too terribly difficult (let me know if it is). All of the enemies are leveled and have their HP and attack raised in some cases.

As for treasure, you have a dozen poacher's chests with random loot, and of course a final chest at the end (which includes some enchanted armour I made). But there's also 11 "Long Lost Chests", which are hidden around both cells. Some are pretty obvious, others not so much, and others still require some climbing and jumping (you get two if you can get all the way to the top of the pipe climb).

Hope you enjoy it! Have fun and let me know if anything needs to be changed.

UPDATE:
-Followers can now come inside and make it all the way through. They MAY get lost in the first area after you jump the waterfall, or over the pipes. Might be best to have them wait around while you get that second switch.
-Autoknights now wear "Autoknight Armour", which makes them resist all magic and poison, waterbreathing, +50 block, and health regenerates faster.
-Autoknights also now appear properly when their statues disapppear, instead of sometimes coming through the walls too early.
-Some enemies' aggression put down; they were killing each other before you get to them.
-More mudcrabs and skeleton added, health and attack of many enemies raised a little.
-More lighting and decor added, fixed misc misaligned things.
-Giant Skeever is now more of a miniboss, with more Heath and attack.
28 Comments
RhinoRobb Apr 19, 2020 @ 1:46pm 
I am looking forward to it, hope you had a nice Easter, I hope you have a wonderful week and enjoy your evening.
WidgetKitty  [author] Apr 19, 2020 @ 10:59am 
@RhinoRobb, cool glad you're enjoying them. Right now I'm putting together a big outdoor "dungeon" - like 30-40 acres of pine forest and ruins. Floorplan is done finally, so maybe it'll go up this week.
RhinoRobb Apr 19, 2020 @ 10:10am 
I redid the Sewers and checked out the new Mechanical Palace.enjoyed both.
WidgetKitty  [author] Apr 19, 2020 @ 9:48am 
@kot kot Good luck, let me know how you like it!
kot kot Apr 19, 2020 @ 1:09am 
попробую ..;-)
WidgetKitty  [author] Apr 11, 2020 @ 9:43pm 
@RhinoRobb Sure! I still only have the two up - the ones you've tried - and the new Mechanical Palace anyone can try, but I have seven dungeon WIPs on the go, I might upload a few once their floorplans are done.
RhinoRobb Apr 11, 2020 @ 6:44pm 
will I be one of the ones to test WIPS?
WidgetKitty  [author] Apr 10, 2020 @ 8:37pm 
@RhinoRobb So glad you enjoyed it, thank you! I do have a few new floorplans on the go, for three new dungeons, I might put the WIPs up if you want to try.

But tonight I'm planing to upload a WIP of an ENORMOUS house, which is 75% done. I just need a few people to run through and see if there's any problems before I navmesh the beast. I'll probably make it public, for more feedback, and maybe upload the dungeon WIPS for friends only.
RhinoRobb Apr 9, 2020 @ 8:43pm 
WedgetKitty you did a great mod and I am looking forward to your next one.
RhinoRobb Apr 9, 2020 @ 8:41pm 
I completed the sewer and I saw your improvements, I liked it but I finally got to the treasure with the Dwarven Auto Armor and then I went looking for more bad guys and there were none. I used my arrows to blow up the Auto bots and spiders. Having a magic bow with Fury and shock in it does wonders to your enemies. Over all like I said before FIVE OUT OF FIVE STARS!!!!!!