Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
NullReferenceException in CompAura.Tick()
Mod: Extend The Cat (udon.extendthecat)
Game version: RimWorld 1.5 (build 4409)
Harmony, HugsLib, RocketMan installed: Yes
Issue type: Exception during game tick → log spam and possible performance impact
📋 Description:
During gameplay, I encountered a repeating NullReferenceException caused by the CompAura component from the ExtendTheCat mod. The error seems to occur when the game tries to tick a pawn of type ExC_NEKO_QueenXXXX, which likely has a CompAura attached. It looks like some internal field (possibly the aura target, the parent pawn, or another linked object) is null, and there is no null-check in place inside the Tick() method.
💡 Suggested fix:
Please add null checks inside CompAura.Tick(), particularly around any access to parent, auraTarget, or other external references that might not be initialized immediately when the comp is added.