MINImax Tinyverse

MINImax Tinyverse

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[Tuppi] Cold breath (Level 5~9)
By Pengjun
This build allows you to play offensive with Tuppi. Use Phobia, Sir Prise, and Trapping Roots to distract and keep away your enemy, to buy Tuppi enough time to get rid of the towers.
   
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[Tuppi] Cold breath (Level 5~9)


Troopers
Scouter, Cleric, Centurion, Butcher, Artilleryman, Wildman

Miracles
Freeze, Defense Bubble, Smooth Walk, Trapping Roots, Phobia, Sir Prise

Overview
This build allows you to play offensive with Tuppi. Use Phobia, Sir Prise, and Trapping Roots to distract and keep away your enemy, to buy Tuppi enough time to get rid of the towers.

Tip 1
If your enemy starts to send a lot of Troopers from the start, you can send some Centurions and Clerics to defend your tower while waiting for your time to attack.

Tip 2
Whether you are the first to attack or you managed to do a counter push, you can use Phobia, Sir Prise, and Trapping Roots to reach the Watch Tower of your enemy. While Centurions absorb most of the damages, Clerics, and Artilleryman would be able to do most of the push.

Tip 3
This build is good for offensive and defensive phases. If Tuppi dies or you run out of Mana, stay near your Tower until you get Tuppi and your mana back. You need both of them to make the most of this build.


Learn more about Tuppi's Skills and backstory here.