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Digging through code isn't my strong suite (I couldn't even program a stopwatch...). But now I have a good idea of what these events are related to and where to look for more info.
One final question I bother you with: I got contacted by a gamer who used the 'More City Statistics' mod. It showed he had around 80 active events, and the limit being 270 active events. Now that's a lot of concerts, football matches and falling meteors. Can I therefor assume that each event is a 'request for cims to attend' or 'being transported'?
Events are things like music events from Concerts DLC, match events from Stadiums DLC, and I assume sporting events from Campus DLC, etc. They are at specific time/place and seem to be mainly about determining how many people will attend, and sending requests to transfer manager to bring cims (and tourists?) to the event. The Real Time mod creates some extra types of events at certain landmark buildings, although I'm not sure how that works tbh.
Disasters seem to be handled separately. They are more concerned about the type of disaster and its magnitude, along with radio and UI announcements of the disaster (if the user has placed relevant detection buildings). Mods such as Ragnarok and Natural Diasters Overhaul are good places to dig through code if you want to find out more.
Second: I've created a guide on the games limits recently, and I've been asked about the 'Event Limit'. I wish to incorporate this info in my guide if it is applicable. But I'm not clear on what this event limit is, and even what these events are...
Is a football match an event? Or is a fire breaking out an event? Is a disaster an event? I have no clear answer to this.
Here's the link to my guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2712549268
Any info on the 'Events' matter, as well as any feedback on the guide by an expert like you is very much appreciated!! Hope to hear from you. I'm also on Discord (username: maxfx1984)