Tabletop Simulator

Tabletop Simulator

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Simple Initiative Tracker
   
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Game Category: Role-playing Games
Assets: Scripting
Tags: Misc
File Size
Posted
Updated
71.640 KB
Mar 2, 2020 @ 7:57pm
Nov 19, 2020 @ 5:37am
7 Change Notes ( view )

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Simple Initiative Tracker

Description
Simple Initiative Tracker was built to live up to its name - something that can be used to track initiative or something else simply and quickly. The tracking "cards" are generic TTS blocks with a small script attached, so there's no waiting for flashy textures or models to load. The top side of the card displays text and up to 6 colored markers, and the bottom side has inputs that allow you to quickly change what is on the front. To track initiative, simply lay out the cards in turn order, then use a marker (such as a player pawn) to denote where the turn is. A picture-in-picture camera could then be set up to keep the initiative count on screen at all times.
13 Comments
Witch Hunter Siegfried Mar 12 @ 8:38pm 
These are perfect for Unisystem (Playing a fan made Fate (the series the girl in my PFP is from, not the RPG) conversion) as it involves changing initiatives and being able to move these around is super helpful for it.
Tiduss Nov 4, 2021 @ 1:09pm 
Thanks! Hope there is a solution out there.
Kii♡chan  [author] Nov 3, 2021 @ 7:53pm 
Tiduss, thanks for letting me know about this. I don't think there's anything I can do about it. From a scripting standpoint, everything is fine; I'm guessing this is going to be an issue with the version of Unity TTS is using. I'll do some more research on their forums/bug website to see if there are any workarounds. If there are, I'll do what I can immediately. Otherwise, I think that PIP is just not a feature anymore :sadMio:
Tiduss Nov 3, 2021 @ 7:01am 
Quick question, I have set up some trackers and set up picture in picture mode but in the PIP the cards are just blank colors. Like i can set the color of the tracker cards to blue and red but the PIP doesnt show any text. Am I doing anything wrong?
FLAMAZON Jan 24, 2021 @ 9:38am 
Hello can you unblock Valão de Bandido?, he want to talk with you about your timer mod from TTS
Kii♡chan  [author] Nov 19, 2020 @ 5:29am 
@Aranduran, That is bizarre. Unfortunately that's an issue with TTS or Unity, and isn't a bug that I can directly fix... The best I can do is work around it. I'll add a second bag of trackers with their UI only visible to the black player to the mod's table.
Aranduran Nov 18, 2020 @ 3:59pm 
Hey these are actually completely visible if they are in a hidden area. Found this out when I was prepping encounters and one of my players pointed out he could see them :(
Aranduran Nov 7, 2020 @ 8:56am 
That's fantastic! Thank you so much!
Kii♡chan  [author] Nov 7, 2020 @ 1:05am 
@Aranduran, I pushed an update out that removes the light tint on the faces. I had originally used that background color to ensure that the trackers would be readable no matter what color you chose to make it. Instead, now there is a button on the back by the name input that will toggle between white text with a black outline to black text with a white outline. One of those two color options for the text should be easily readable no matter what color is picked. Also, the color indicators now have an outline of the same color as the primary text color, so for example, the red indicator will still be visible even if the tracker is tinted red.
Aranduran Nov 6, 2020 @ 11:03am 
Any chance the face of the cards could take the assigned color instead of washing it out significantly? It would make it much easier to see at a glance. Really helpful either way, thank you!