Arma 3
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MIL Kneeboard
   
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Data Type: Mod
Mod Type: Plane
Tamaño
Publicado el
Actualizado el
1.031 MB
28 FEB 2020 a las 17:31
26 MAY 2021 a las 18:52
8 notas sobre cambios ( ver )

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MIL Kneeboard

En 2 colecciones creadas por Millenwise
MIL Air Combat System - Req. Mods
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MIL ACS Montenegro - Required Mods
23 artículos
Descripción
Currently only adds a CAS 9-liner as a "kneeboard", that can be accessed using the action menu. ACE3 compatibility has also been included, but ACE3 is not required for vanilla use.

Requirements:
None.

Setup:
- Run this command on any client that is to have access to the kneeboard (ideally in initPlayerLocal.sqf or onPlayerRespawn.sqf if using respawns):
nul = [] spawn MIL_fnc_Kneeboard_AddAction;
- Additionally, the player's ability to access the kneeboard action is controlled by a variable, which can be changed mid-mission to add/remove access. Again, in initPlayerLocal.sqf or onPlayerRespawn.sqf set a variable on the player:
player setVariable ["MIL_Role","Pilot"];
or
player setVariable ["MIL_Role","JTAC"];

To Use:
It should be noted that a player with MIL_Role as "Pilot" can only bring up the kneeboard when in an aircraft, whereas a "JTAC" can use it anywhere. The 9-liner includes some descriptions and tooltips to assist with it's use.

Additionally:
- When an editable text box is active and the 9-liner map is open, double-left clicking the mouse on the map will place a marker with the corresponding info on the map (the markers here show up small, but on the standard in-game map are full sized - might get around to fixing it in the future).
- Shift + right clicking the mouse on the map will delete the closest marker to the cursor.

It is recommended to use some form of auto-pilot mod when opening the kneeboard, as ArmA enforces it's own "auto-pilot" when dialogs are opened.

Feedback:
Feedback is welcome. I was never any kind of air controller or a pilot, but managed to put my experience in other areas together with some online references to get this up, so I'm happy to be corrected.

Short demo on the use if the 9-liner: YouTube
Mod highlighted by Viper1Zero in a Top 15 collection: YouTube

BI Forums topic: Forums[forums.bohemia.net]
21 comentarios
Millenwise  [autor] 9 ABR 2023 a las 19:48 
Sorry Warhammer Actual, but nothing in the near future. This mod was supposed to be a customisable kneeboard mod (not just a 9 line), that was going to be part of a bigger, dynamicly generated coop air combat system/campaign. I was aiming for something like DCS but in ArmA, with players also acting as JTAC/FAC too. Was pretty wide in it's scope. Made good progress too but as with many things I had to change priorities and haven't been into ArmA for well over a year. But things are settling down again so maybe in the future I'll be able to pick the project back up again, and get this mod fully fleshed out.

Thanks for the comment :steamthumbsup:
Warhammer Actual 5 ABR 2023 a las 21:16 
Any plans for a 5 liner update? Great mod
Millenwise  [autor] 25 ENE 2022 a las 15:16 
@DirtyMuttley, sorry for the late reply. Just run this mod client-side only and make sure it's allowed by the server. This mod shouldn't need to be installed on the server for it to work.
DirtyMuttley 20 ENE 2022 a las 10:08 
@Millenwise to be honest, I am not so good to script or compile Arma files and I don't even know where those two files are. I would like to use your mod with my clan but I don't have acces to the Pbo on the server. Anyway thank you for your answer.
Millenwise  [autor] 16 ENE 2022 a las 14:27 
@DirtyMuttley this should already work as client-side only, but let me know if it isn't. But why wouldn't you want the sqfs compiled?
DirtyMuttley 15 ENE 2022 a las 1:12 
Is it possible to have a simple client side version of this mod without compiling .sqf files? Thanks
Millenwise  [autor] 22 AGO 2021 a las 20:42 
All markers are created locally (createMarkerLocal) as this was not made with any data link type of capability in mind. Plus, any markers created through the 9-liner would have the possibility of cluttering the map for others.

However, I could add a couple of options to allow markers to be shared. That should be no problem. But not sharing full 9-liners. I don't really have a lot of free time like I used too a month or so ago to add some kind of saving/sharing system plus a UI to use, and the intention was that a request be sent and recorded by radio/voice comms manually. But some kind of data link system sounds cool if I end up being able to work on bigger stuff again in the future.
飞龙岩山 22 AGO 2021 a las 0:17 
Also, can I share my 9-line with other players who also have mods
飞龙岩山 22 AGO 2021 a las 0:07 
Thanks for your help, but I have a new problem. How can I let others see my MIL mark on the map?
Millenwise  [autor] 16 AGO 2021 a las 1:43 
Just do what's written above under "Setup" and be sure to set the variable on any player you need to have access to it. If "MIL_Role" is not set as "Pilot" or "JTAC" for the player, they won't be able to use it.