RimWorld

RimWorld

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Weapon and Apparel Quality Indicators
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
1.151 MB
23. feb. 2020 kl. 5:22
18. juli kl. 9:16
17 ændringsbemærkninger ( vis )

Abonner for at downloade
Weapon and Apparel Quality Indicators

Beskrivelse
Makes weapons and apparel have that glowing indicator above them like in Borderlands 2 and changes the color of the quality label on ground, in the description card and in the weapon/apparel label.

Everything is optional. Don't want the indicators, but the color change in the item name and/or description card? Sure thing, just disable the indicators in the mod options. Colors can also be changed in the mod options.

Default color depends on weapon quality and is also taken from Borderlands 2:
White
Green
Blue
Purple
Orange
Pink
Cyan

Compatibility:
Works through patching the BaseWeapon and BaseApparel xml. Every mod that adds weapons or apparel wich use that will also get these indicators.

Safe to add or remove from savegames.

Uses Harmony.

Translation:
English
German
Korean (thanks to inbae)

If you want to add a translation, you can make a pull request on GitHub and i will add it to the mod on steam.
GitHub: https://github.com/splincore/Weapon-Quality-Indicators
73 kommentarer
Carny Senpai  [ophavsmand] 24. juli kl. 8:36 
@Cosmo Corban i will look into it
Cosmo Corban 23. juli kl. 21:27 
Idk why but the color in the quality in the name of items do not show when it has lower than 100% durability :(
elĐeve 20. juli kl. 14:52 
yayyy
(≡◉‿‿◉≡) 18. juli kl. 10:58 
thanks :)
Carny Senpai  [ophavsmand] 18. juli kl. 9:18 
I updated the mod to 1.6
elĐeve 16. juli kl. 21:33 
requesting 1.6 too!
(≡◉‿‿◉≡) 16. juli kl. 8:45 
Hello, 1.6 please :)
Device 12. okt. 2024 kl. 3:09 
i just realized im using this one along side with quality colors, are these two mods compatiable?
BocaBob 6. sep. 2024 kl. 9:33 
This is great. I would love the same for art.
Carny Senpai  [ophavsmand] 20. mar. 2024 kl. 7:32 
There are the mod options, but not a hotkey or anything. The rendering is done together with the weapon to not impact performance. The rendering doesn't refresh immediately, because the game refreshes the sprite only once every couple hundred ticks.