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Jokes aside this is actually really good!
Extra inputs - hard to pull off with controller, but I'm probably just bad. Easier to execute with keyboard controls in my opinion but keyboard is unfamiliar to me and feels awkward
Pandora Missile Launcher - Currently no hit-stun or knockback, a bit of either would give it some real impact
Megido Fire - Error sound when executed
Multi Mounted Machine Gun Orion: No knockback, doesn't really feel appropriate for one of two Super moves
Throw - Holding the input allows for chain grabs. Either one of two things happen: 1) the grabs will chain until the input is canceled allowing near-infinite damage, 2) after repeating a couple of times the damage percent of the target stops increasing, despite still looping, and after finishing the target will be stuck with invincibility frames for an extended (if not infinite) amount of time. I've seen this one occur more using the practice tool.
I'd consider fixing this issue.
Regardless. good job making this, and I hope this was helpful