Cities: Skylines

Cities: Skylines

33 ratings
NARL: [NEW] Small 2-lane Road
   
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Assets: Road
File Size
Posted
18.240 MB
Jan 12, 2020 @ 8:02am
1 Change Note ( view )

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NARL: [NEW] Small 2-lane Road

In 1 collection by Evil.Iguana
North American Roads: Liberated
17 items
Description
N.A.R.L. = North American Roads: Liberated

I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavored to bring his textures to modern C:SL in the form of custom networks using the built-in tools that were not available when Roads United was first conceived.

This road functions identically to the default Small Road. It is an update to my previous Small 2-lane Road. The primary difference is that I switched the traffic lights to correct some minor visual issues.

Credits

Mesh: Colossal Order
Texture: KralstGerecht

[IMPORTANT]
-=A Note On Removing Roads=-

If you remove this or any custom road and try to load a saved game with it you will likely run into the dreaded {MISSING NETINFO} bug which will prevent the save game from loading. As such if you wish to unsubscribe to this asset, please make sure you remove all instances of it from your city. The best way to do this, that I know of, is with the MOVE IT mod, using the box select with the picker set to the specific network you want to select. Then you can delete the whole bunch, or use it to help you find and replace segments with a different road. Keep in mind that each elevation (ground/elevated/bridge/slope/tunnel) is it's own network from the game's perspective, so you will have to delete up to 5 different networks for each asset.


5 Comments
Yannerrins Apr 7 @ 1:48am 
Did anyone else have problems with these roads?
NOiZE Mar 22, 2020 @ 9:40am 
Sometime the traffic lights are a bit funnky:
{LINK REMOVED}
[Delta ²k5] Feb 4, 2020 @ 3:32am 
Thank you very much for the grey traffic lights! Also really creative way handeling the lights placement on those wide roads :)

I can't wait to see more roads from you!
Deeheks Jan 16, 2020 @ 4:51am 
About the dreaded {MISSING NETINFO}... Recently, Loading Screen Mod updated and introduced an option to "Attempt to recover from Simulation Errors". If you enable this before loading a save that has missing networks, LSM will now sucessfully remove missing segments and load the savegame!
American Super Soldier Jan 15, 2020 @ 8:22am 
This is lovely!