Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)
   
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Etiquetas: mod, Units
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16.994 MB
14 NOV 2013 a las 6:31 p. m.
16 ENE 2021 a las 12:25 a. m.
14 notas sobre cambios ( ver )

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Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)

Descripción
This Mod adds one new unit to the Rome faction. The Praetoriani Praesidi, or Praetorian Guard.

This Mod aims to be Historically accurate in it's portrayal of Rome's feared Praetorian Guard, The colours are as accurate as I could find after a lot of research, I did give them a more unique Helmet which could be just as accurate as the italic depending on the particular cohort. I also put the Praetorian Prefect in command instead of a Centurion, depending on the situation this could also be an accurate portrayal.

To recruit this unit you must build a level 4 barracks, there is also a unit cap of 9 reflecting the 9 original cohort's that were raised.

This unit will NOT replace the existing vanilla Praetorian Guard or conflict with my earlier gladiator style black Praetorian Guard or cavalry.

As far as stats they are more powerful than the current Praetorian Guard.

I hope you enjoy them :)
109 comentarios
MisterD. 5 JUN 2022 a las 3:43 a. m. 
@Kingroll the way i got this fixed for another unit is by deleting the required technologies tab in the unit pack(pack file manager)
Kingroll 6 ENE 2022 a las 10:43 a. m. 
First of all thank you for the wonderful unit mod(s).
Unfortunately, I have the following problem.
I can use "Praetoriani Praesidi" in custom battles, but somehow the unit (and other units from Zaskar70 mods) wont show up in my Campaign. I don't see them as unlockable when I look at technologies or look at the buildings(eg. level 4 barracks). Strangely enough, out of the many packages, the unit of "Legatus Praetorianum" shows up correctly for me. Is there any workaround for this or do the other units suddenly become recruitable but are simply not included in the technologies until then?
Thanks for the help in advance.
Aristoxenus 8 FEB 2020 a las 5:38 a. m. 
They (Praetorian Guards) are the most powerful unit on the game
SnusHead 25 NOV 2017 a las 12:31 a. m. 
the shields don't look like on the screenshots. for me there is a purple square that covers most of the shield and only the corners of the shield are blue.
but that may be my fault because i run many mods and there may be a conflict
dziedzic 4 JUL 2016 a las 8:56 p. m. 
works great.
Jesus Loves You^_^ 16 ENE 2016 a las 7:07 a. m. 
Please update.
Jarl Gris 3 MAR 2015 a las 6:25 p. m. 
Recruitable as general?
Zaskar70  [autor] 12 FEB 2015 a las 10:48 a. m. 
@ Uknowwho , enable out of date mods in your mod manager, there is nothing for me to update at present.
Uknowwho 11 FEB 2015 a las 7:07 a. m. 
Can you please update Zaskar, does not work at present. Thx!
[*VGS*] Italian Player -NIS- 21 DIC 2014 a las 7:02 a. m. 
Hi, I published my mod Heavy Roman Navy http://steamcommunity.com/sharedfiles/filedetails/?id=359154401 , that includes your soldiers; I recognized your credits and I linked your work