The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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RBC - Round Based Combat (Final Fantasy Style)
   
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File Size
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24.138 MB
Nov 14, 2013 @ 7:36am
Nov 13, 2014 @ 6:28am
13 Change Notes ( view )
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RBC - Round Based Combat (Final Fantasy Style)

Description
Hey =)

For the newest Changes scroll to the end of descrition to get the sounds download the link below read everything carefully if you like this type of gamestyle

If i release an update you should deinstall the mod save your game and reinstall the mod to be sure everything works like intendet

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IMPORTANT
!!!!!! The new update 5 Requires Reinstalling !!!!!!

to get the music and the new LOD Files you need to download the files in the link below and place them into your Steam/steamapps/skyrim folder
Download the files here
http://w w w.file-upload.n e t/download-9825369/data.zip.html Without spaces
these files are not neccesary to play the mod but without you have no music and odd looking landscapes
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What will happen?

- A maximum of 3 Enemies that have line of sight to you, are not Essential and do want to attack you or your follower or dog
will get moved into a Combat zone with you and your team

- How the combat works will show you the video on the Mod page Note : Not every Spell or summon is shown in the videos

- Actualy are nearly all usefull combat spells includet, all learned spells that are includet are usable

- Human enemies have 3 casting stages for different levels, creatures do attack, draugr should attack and cast
Dragonpriests using spells and all randomly to your team
- Dragons hover till a percentage of health then they crash land and stay on the ground
- If your companions life is under 5 % you cant chose him/her anymore for a turn until you healed him/her
enemies will then ignore this companions as primary target

- Currently no support for magestaffs or Crossbolts since it was buggy a bit but maybe i find a solution later
with bow it should be usefull to aim a bit in first person view

- Spells where includet to disable or enbale the cam or the combat while ingame
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Why do you Upload it unfinished?

- Thats because i just cant test it alone so ill upload it and waiting for responses

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Any stuff to say at last?

- Remember how it works in the videos so it works for me! If something isnt working for you like in the videos it could
have different reasons:

1- A mod that you are using isnt compatible with mine
2- you have found a bug =) instantly tell it to me after you are sure the problem isnt 1


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So have fun with this it completly changes the whole game experience

if you got suggestions just tell it in the comments if i like them and beeing able to add them i will do it




Update 1:

- Smoothed some scripts
- Added a Summon : Doomtrain to get it you must finish the summoning quest
- New spell ultima ! not tested yet ^^ tell me if it works
- lots of minor stuff fixed excample : recreated the attacking scenes for cleaning the bug where enemies not attacking



Update 2 :

- Fixed Ultima spell
- Fixed Dragon combat : they Crash land now only when at 2 percent of health and die after that to prevent bugging
- Fixed not to hit with melee weapons on Dragons, still if you bug into the dragon type TFC into your console to unbug shouldnt happen after dragon is in hover state
- Fixed Dragon double shout
- Fixed Bug when riding : now it disables RBCcombat while riding

Update 3 :

- Added some stuff to the village where you get the ultima
- Hopefully fixed the spell wont works when equipped in left hand
- New merchant on the top that sells the new spell : Transmog Chicken
- Terrain enchancements

Update 4 :

- Added Limit Break (currently only 1) the option has a 25 % to be shown in your main menu
THE LIMIT BREAK IS PURE AWESOMENESS (its a spell from an other mod by me xD)
- Added a Defense Option
- Hopefully fixed that sometimes some enemies dont use the spells they should
- Made follower only attack once so they hopefully dont stuck when enemie is dead and they still want to attack

Update 5 :

- Second Limitbreak
- Added Ifrit summon
- Ifrit follower dog
- Made Lod
- Changed the quest line
- Added cool spots for the summons
- made some camera tweaks still dont know if they work with dragons
- disabled the combat when you start a new game (start it with the spell)
- reset button to teleport enemies to theyr position if the engine failed to do so

still gotta do :
-camera settings
-figuring out the best positions for bigger creatures
-adding more spells and summons
235 Comments
Rozaliya12 Aug 22, 2023 @ 1:50pm 
Works great, although it could certainly do with more speed. Combat goes by as slow as molasses lmao
Catula Jun 23, 2022 @ 11:29pm 
Can u give a working link for the music please ? I would love to enjoy this mod, but without the music it suck.. ur current link is dead :(
Maria-RmS Jul 28, 2021 @ 12:35am 
Thanks One Bushy Boi for tips and support ( kind of ) very much appreciate it man !!!
Mr. Californication Jul 18, 2021 @ 4:57am 
it does work in interiors but 2 things will happen. It will work right away, or it will take 10+ secs for some reason until it telepprts you.
Mr. Californication Jul 16, 2021 @ 1:51pm 
ported to sse: https://drive.google.com/file/d/1L4cfmry-TC0c5-mJ-bl1roFp6xgGt2FT/view?usp=sharing

i dont know the first thing about scripting so issues are still present like: Have to start a new game to work properly. doesnt start in interiors. an dprob more. But these are what i noticed
Mr. Californication Jul 14, 2021 @ 2:17am 
Would be better if combat was initiated by damage hit and then account for how many enemies have a line of sight of the player. Might be a bit jarring to get teleported suddenly if its by an enemy you didnt notice. or it the enemy spots you from very far away
Rick Nov 1, 2020 @ 7:25pm 
Defiantly needs some work, but I don't much see that happening sadly. Love this as a concept thought and it was really cool to play with for awhile.
Rev Jul 3, 2019 @ 11:38am 
Does anyone have a working download link for update 5? Going to the link provided just takes me to an file sharing service.
RpgBlaster Mar 5, 2019 @ 7:51am 
I wish he kept working on it
Q Jan 10, 2019 @ 8:57pm 
Good work, but I feel like you should put up a Mediafire version and a Special Edition version.